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path: root/tools/editor/code_editor.cpp (follow)
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* Add editor settings for call hint placementMartin Chuckeles2016-03-041-0/+6
| | | | | Added settings: text_editor/put_callhint_tooltip_below_current_line and text_editor/callhint_tooltip_offset
* Make buttons properly obey stylebox content marins, closes #2156Juan Linietsky2016-01-021-0/+1
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Script Editor: automatic indentation after a colonkoalefant2015-11-291-0/+1
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* -Merged Script and Help tabsJuan Linietsky2015-11-171-2/+2
| | | | | | -Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* -make sure selected font is applied on load (#1050)Juan Linietsky2015-01-021-1/+13
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* -added brace matching to go with the new code completionJuan Linietsky2014-12-171-0/+1
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* New Code CompletionJuan Linietsky2014-12-161-3/+10
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=- -Massive improvement to code completion -Argument hinting for functions If you manage to out-smart the code-completion in a situation where completion should be possible to guess, let me know. Please enter the commit message for your changes. Lines starting
* Fixed too many little issues, check the issues closed today.Juan Linietsky2014-09-211-3/+17
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* Script editor: Put selected text in replace dialog automatically (unless ↵marynate2014-06-131-5/+14
| | | | selected more than 1 line); Replace textbox get focus when there's search text but no replace text; Bump up transparency of FindReplaceDialog
* Added a setting to disable autocomplete popup and fixed the autocomplete ↵Jonas Rudlang2014-05-221-3/+11
| | | | timer to updated when the setting has changed
* remove degud outputjonyrock2014-05-071-1/+1
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* call during autocompletionjonyrock2014-05-071-1/+1
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* Add auto code completion (without press Ctrl+Space manually)marynate2014-05-061-1/+13
| | | | | | | | Disalbe auto code completion even there's only one option Hide auto-completion if only one completion option and it's been typed Support use tab key to accept code completion option
* setted font bug fixjonyrock2014-05-011-5/+9
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* EDITOR_DEF in the right placejonyrock2014-04-301-3/+7
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* -Support for changing fontsJuan Linietsky2014-04-051-1/+17
| | | | | | | -Detect when free() might crash the project and throw error -fixed 2D Bounce in physics (3d still broken) -renamed “on_top” property to “behind_parent”, which makes more sense, old on_top remains there for compatibility but is invisible. -large amount of fixes
* -fixed export templates not loading/exporting on WindowsJuan Linietsky2014-02-131-2/+2
| | | | | | | | | | | | -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+574