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* Doctool: correct XML indentationJ08nY2016-07-071-4/+4
| | | | fixes #4483
* Make sure builtin types' constants remain in orderGeorge Marques2016-07-051-16/+0
| | | | | | | | This adds a list of constants for VariantCall to make sure the order of register is kept when showing in the editor help and in the documentation. This also remove the sorting of constants from the doctool, so it keeps the natural order in classes.xml.
* Add Variant to the list of clases, so it can be documented (make sure it ↵Juan Linietsky2016-06-291-0/+6
| | | | can't be documented that it can't be used). Closes #5237
* Fix classes.xml sortingGeorge Marques2016-06-211-0/+26
| | | | Make methods, signals, theme items and constants sort correctly
* Save member information in docdataBojidar Marinov2016-05-131-0/+2
| | | | Closes #4609
* Merge pull request #4548 from vnen/pr-fix-win64-buildRémi Verschelde2016-05-051-1/+2
|\ | | | | Fix memory leak
| * Fix memory leakGeorge Marques2016-05-041-1/+2
| | | | | | | | As pointed out by @sanikoyes in #4541.
* | Merge pull request #4547 from neikeq/pr-wrong-debug-methodsRémi Verschelde2016-05-051-0/+1
|\ \ | |/ |/| Fix wrong return and argument types in documentation
| * Add missing Vector2Array case to Variant::operator String()Ignacio Etcheverry2016-05-041-0/+1
| | | | | | | | - Correcly display Vector2Array default arguments in the documentation
* | Fix windows 64-bits build.George Marques2016-05-031-1/+1
| | | | | | | | | | | | | | The change in `tools/doc/doc_data.cpp` is needed because the MSVC compiler does not support variable length arrays. Fix #4113
* | Fixed documentation generator for polymorphic functionsDaniel J. Ramirez2016-05-031-0/+20
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* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-2/+6
| | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* doc: use correct identifier for InputEventJoystick{Motion, Button}hondres2016-02-101-1/+1
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* fixes debug_release buildAriel Manzur2016-01-081-2/+2
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* Added var2bytes and bytes2var to convet any variable to bytes and back. ↵Juan Linietsky2016-01-021-2/+6
| | | | Closes #2075
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* added binary API to StreamPeer, fixes #2863Juan Linietsky2015-12-131-3/+2
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* Fixes the make_doc.sh, <, > and & signs in descriptions that cause the ↵Aren Villanueva2015-11-191-0/+2
| | | | | | | | parser to break. Documentation for HTTPClient. Added a query_string_from_dict method to HTTPClient to create a x-www-form-urlencoded valid query string for GET and POST messages. String now has http_escape() and http_unescape() methods to help facilitate the above query_string_from_dict method.
* Fix a bug with doctool (" >")Bojidar Marinov2015-09-231-2/+2
| | | Please test, this was made from GitHub GUI, so couldn't test it myself.
* Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-291-3/+3
| | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* resolved some cases wehre built-in doc is not properlt generated, fixes #1719Juan Linietsky2015-04-221-0/+3
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-031-2/+4
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* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+2
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* FixesJuan Linietsky2014-10-141-2/+3
| | | | | | | | | -=-=- -Fixed normalmap depth parameter -Fixes to DirAccess on Windows -Double click on resource dock will open them -Fixes to doc generator (should make github wiki on class list more up to date)
* Bug FixesJuan Linietsky2014-06-291-1/+113
| | | | | | | | | | -=-=-=-=- -Documentation now shows overridable theme values (though this needs to be documented). -Detect when object transform is flipped and flip normals too. -TileMap can specify bounce and friction for collision. -Removed limit of 4 lights per object -Added is_hovered() to buttons.
* -added kinematic bodyJuan Linietsky2014-02-221-0/+11
| | | | -added kinematic body demos
* -project settings are saved when changedJuan Linietsky2014-02-151-209/+14
| | | | | | | | -load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1112