| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #2518 from masoudbh3/godot-icons | Juan Linietsky | 2015-11-19 | 1 | -0/+1 |
| |\ | | | | | Add icon to exe file in windows export | ||||
| | * | change pe_bliss parent directory from /drivers to /tools | masoud bh | 2015-11-09 | 1 | -0/+1 |
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| * | | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -2/+0 |
| |/ | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check | ||||
| * | Fix compile error when tools=no | marynate | 2015-01-09 | 1 | -4/+2 |
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| * | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 1 | -7/+10 |
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| * | Build System Changes | Juan Linietsky | 2014-10-07 | 1 | -1/+1 |
| | | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types. | ||||
| * | Small Issues & Maintenance | Juan Linietsky | 2014-08-01 | 1 | -0/+1 |
| | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes | ||||
| * | wtf | Juan Linietsky | 2014-02-19 | 1 | -1/+1 |
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| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+19 |
