| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | -Volume sliders, mute, solo and fx bypass are functional, closes #9021 | Juan Linietsky | 2017-08-18 | 2 | -13/+63 | |
| | | | | | -Fixed tree reselect, makes reselecting an audio bux FX work | |||||
| * | Properly manage drawing of primitives when they lack an area, fixes #8930 | Juan Linietsky | 2017-08-18 | 2 | -6/+9 | |
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| * | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez | 2017-08-17 | 3 | -4/+4 | |
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| * | Shader: Fix typo in "facefordward" | Rémi Verschelde | 2017-08-17 | 1 | -3/+3 | |
| | | | | | Fixes #10399. | |||||
| * | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 25 | -78/+78 | |
| | | | | | Fixes #10244. | |||||
| * | Merge pull request #10373 from RandomShaper/remove-physics-check | Rémi Verschelde | 2017-08-16 | 1 | -17/+13 | |
| |\ | | | | | Remove needless check in motion test | |||||
| | * | Remove needless check in motion test | Pedro J. Estébanez | 2017-08-16 | 1 | -17/+13 | |
| | | | | | | | | | Since now one-way collision is at shapes, the removed if was unneeded. | |||||
| * | | Rename cull_AABB to cull_aabb | Rémi Verschelde | 2017-08-16 | 3 | -3/+3 | |
| |/ | | | | Part of #8830. | |||||
| * | Merge pull request #10177 from bojidar-bg/9832-fix-infinite-loop | Rémi Verschelde | 2017-08-11 | 2 | -4/+4 | |
| |\ | | | | | Fix freeze on close of game using 2D physics introduced by #9832 | |||||
| | * | Fix freeze on close of game using 2D physics introduced by #9832 | Bojidar Marinov | 2017-08-08 | 2 | -4/+4 | |
| | | | | | | | | | Additionally, port the fix to 3D physics, just in case | |||||
| * | | Fixes method definitions with extra number of arguments | Ignacio Etcheverry | 2017-08-10 | 1 | -2/+2 | |
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| * | | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 5 | -27/+27 | |
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| * | | -Restored Sprite3D to working function, fixes #2061, fixes #9738 | Juan Linietsky | 2017-08-08 | 3 | -39/+1 | |
| |/ | | | | -Restored an alpha scissor property in Material | |||||
| * | -Fixed BoneAttachment delay, closes #3966 | Juan Linietsky | 2017-08-07 | 1 | -2/+2 | |
| | | | | | -Fixed skeleton crash, probably fixes other issues | |||||
| * | Restored black bars and custom images instead of black bars, closes #1571 | Juan Linietsky | 2017-08-07 | 5 | -28/+28 | |
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| * | Merge pull request #10141 from ISylvox/lower_case_godot_api | Rémi Verschelde | 2017-08-07 | 19 | -147/+147 | |
| |\ | | | | | Makes all Godot API's Methods lower_case | |||||
| | * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 19 | -147/+147 | |
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| * | | Merge pull request #10045 from marcelofg55/audioserver_finish | Rémi Verschelde | 2017-08-07 | 1 | -2/+3 | |
| |\ \ | |/ |/| | Fix double finalisation of audio drivers | |||||
| | * | Fix double finalisation of audio drivers | Marcelo Fernandez | 2017-08-02 | 1 | -2/+3 | |
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| * | | Added ARVRAnchor support and a few small enhancements | BastiaanOlij | 2017-08-03 | 2 | -5/+36 | |
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| * | Fix AudioServer::finish not getting called while quitting | Marcelo Fernandez | 2017-08-01 | 1 | -1/+2 | |
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| * | Merge pull request #9832 from RandomShaper/port-physics-fixes | Rémi Verschelde | 2017-08-01 | 9 | -21/+59 | |
| |\ | | | | | Port physics fixes | |||||
| | * | Improve cleanup of physics constraints | Pedro J. Estébanez | 2017-08-01 | 6 | -13/+37 | |
| | | | | | | | | | | | | | | | | | Don't abort the loop when one is already released Remove warning on already-released constraint Clean up area's contraints as well Clear the constraint data as well Do the cleanup as soon as the space changes | |||||
| | * | Add missing initializers | Pedro J. Estébanez | 2017-07-25 | 1 | -1/+2 | |
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| | * | Extend check for same space to all 2D/3D bodies/shapes | Pedro J. Estébanez | 2017-07-25 | 2 | -2/+13 | |
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| | * | Fix 2D broadphase remove-while-iterating logic | Pedro J. Estébanez | 2017-07-25 | 1 | -2/+4 | |
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| | * | Fix early-accepting area-area match when masks don't match | Pedro J. Estébanez | 2017-07-25 | 1 | -3/+3 | |
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| * | | Merge pull request #8567 from BastiaanOlij/ar_vr_server | Rémi Verschelde | 2017-07-31 | 18 | -22/+1167 | |
| |\ \ | | | | | | | AR/VR base classes and position tracker support | |||||
| | * | | Adding base classes and structures for ARVR support | BastiaanOlij | 2017-07-28 | 18 | -22/+1167 | |
| | | | | | | | | | | | | | | | | | | | Added ArVrScriptInterface Added ARVRCamera, ARVRController and ARVROrigin helper objects | |||||
| * | | | Update SCsub file for /servers/ folder | ISylvox | 2017-07-29 | 1 | -2/+0 | |
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| * | | | Few small GI Probe fixes | Juan Linietsky | 2017-07-29 | 1 | -4/+4 | |
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| * | | Fix various property not found errors | Poommetee Ketson | 2017-07-26 | 1 | -1/+1 | |
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| * | | Fix crash in Space2DSW::test_body_motion() | Pedro J. Estébanez | 2017-07-25 | 1 | -1/+1 | |
| |/ | | | | Fixes #9692. | |||||
| * | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde | 2017-07-24 | 1 | -5/+5 | |
| |\ | | | | | Add object type hint for docs | |||||
| | * | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -5/+5 | |
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| * | | Merge pull request #9765 from Noshyaar/pr-clang | Rémi Verschelde | 2017-07-23 | 10 | -10/+9 | |
| |\ \ | | | | | | | Clang-formatting *.cpp and *.h (some files excluded) | |||||
| | * | | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson | 2017-07-22 | 10 | -10/+9 | |
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| * / | Several changes to better run in mobile. | Juan Linietsky | 2017-07-22 | 2 | -0/+11 | |
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| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 13 | -23/+32 | |
| | | | | | -Added system for feature overrides, it's pretty cool :) | |||||
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 1 | -2/+2 | |
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| * | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | 2017-07-17 | 5 | -14/+24 | |
| | | | | | | (Lot's of bloat accumulated, so it was time for clean up.) -Made EditorSettings and ProjectSettings search more useful (search in sections too) | |||||
| * | Many fixes to improve GI Probe quality | Juan Linietsky | 2017-07-15 | 5 | -4/+22 | |
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| * | -Fix for multiple reflection probes causing issues. | Juan Linietsky | 2017-07-15 | 1 | -1/+1 | |
| | | | | | -Fix for positional sound corruption to avoid making people deaf. | |||||
| * | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 22 | -212/+1037 | |
| | | | | | | | | | -Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. | |||||
| * | Some more typo fixes for "threshold" | Rémi Verschelde | 2017-07-15 | 1 | -1/+1 | |
| | | | | | Looks like @reduz really does not like that word. | |||||
| * | Added get_bus_index to AudioServer | Bruno Lourenço | 2017-07-10 | 2 | -0/+11 | |
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| * | Merge pull request #9564 from Noshyaar/pr-threshold | Rémi Verschelde | 2017-07-08 | 27 | -88/+88 | |
| |\ | | | | | Refactor 'treshold' to 'threshold' | |||||
| | * | Refactor 'treshold' to 'threshold' | Poommetee Ketson | 2017-07-08 | 27 | -88/+88 | |
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| * | | Some adjustments to toon material to make it more flexible | Juan Linietsky | 2017-07-08 | 1 | -0/+1 | |
| | | | | | | | | | Ability to also disable specular | |||||
| * | | Added triplanar mapping, toon mode, and more specular modes for materials. ↵ | Juan Linietsky | 2017-07-08 | 5 | -0/+11 | |
| |/ | | | | Added multipass support for materials. | |||||
