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| * | | | | | Rename RayCasts collision_layer to collision_maskPedro J. Estébanez2017-10-214-40/+40
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The point is that `RayCast`s are checked against objects' `collision_layer`(s), but they themselves are considered no to _belong_ to any layer. Therefore, the correct name for their property is `collision_mask`, rather than `collision_layer`. Only renaming is needed since the behavior was already the right one, only that it wasn't matching what users would expect from the name and description of the property. Fixes #7589, where it's also discussed.
* | | | | | | Merge pull request #12290 from Noshyaar/enumRémi Verschelde2017-10-214-5/+5
|\ \ \ \ \ \ \ | |/ / / / / / |/| | | | | | | | | | | | | | | | | | | | Bind unbound enums, rearrange some by value [ci skip]
| * | | | | | Bind unbound enums, rearrange some by valuePoommetee Ketson2017-10-224-5/+5
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* | | | | | | Cleanup unnecessary debug printsRémi Verschelde2017-10-212-10/+1
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* | | | | | Fixed viewport transparent bg when clear mode is enabled.Daniel J. Ramirez2017-10-212-1/+5
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* | | | | | Bind some VisualServer functionsLeon Krause2017-10-202-6/+418
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* | | | | Fix crash in shader parsingPedro J. Estébanez2017-10-161-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ...that would happen if incorrect syntax was found just after an opening square bracket. Fixes #12046.
* | | | | Merge pull request #12088 from Grosskopf/physics-server-docsRémi Verschelde2017-10-151-2/+2
|\ \ \ \ \ | | | | | | | | | | | | Added documentation for 3D Joints, the 2D Pin Joint, and the Physicsservers, also minor Bugfix
| * | | | | Added documentation for 3D Joints, the 2D Pin Joint, and the Physicsservers, ↵Grosskopf2017-10-141-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | also a minor bugfix in the 3D Pinjoint.
* | | | | | Expose 'request_frame_drawn_callback' to script.Saracen2017-10-141-0/+1
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* | | | | Redoing the ARVR GDNative interface as module and tighter implementationBastiaanOlij2017-10-143-196/+0
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* | | | | Merge pull request #12027 from marcelofg55/collision_crashfixRémi Verschelde2017-10-131-9/+36
|\ \ \ \ \ | |/ / / / |/| | | | Prevent a possible crash at collision_object_2d_sw.h
| * | | | Prevent a possible crash at collision_object_2d_sw.hMarcelo Fernandez2017-10-121-9/+36
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* | | | | Merge pull request #12038 from Hinsbart/argument_namesRémi Verschelde2017-10-111-3/+3
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Fix argument names in method bindings. [ci skip]
| * | | | | Fix argument names in method bindings.Andreas Haas2017-10-111-3/+3
| |/ / / / | | | | | | | | | | | | | | | Adds a couple of missing argument names.
* / / / / Bind VisualServer.sync() method to GDScriptJulian Murgia2017-10-111-0/+1
|/ / / / | | | | | | | | This function is needed in Escoria's resource queue (https://github.com/godotengine/escoria/blob/master/device/globals/resource_queue.gd#L94)
* | | | Merge pull request #11954 from neikeq/dIgnacio Etcheverry2017-10-111-0/+8
|\ \ \ \ | | | | | | | | | | Added 'exposed' field to ClassInfo for registered classes
| * | | | Adds 'exposed' field to ClassInfoIgnacio Etcheverry2017-10-091-0/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This field represents if the class is exposed to the scripting API. The value is 'true' if the class was registered manually ('ClassDB::register_*class()'), otherwise it's false (registered on '_post_initialize'). - Added missing registration of classes that are meant to be exposed.
* | | | | Merge pull request #11702 from AndreaCatania/bodyDSRémi Verschelde2017-10-099-0/+53
|\ \ \ \ \ | | | | | | | | | | | | Added new API to get body direct state
| * | | | | Added new API to get body direct stateAndreaCatania2017-09-299-3/+56
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* | | | | | Made a few tweaks to the interfaceBastiaanOlij2017-10-066-40/+140
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* | | | | | Fix GIProbe light visibilityHiroshi Ogawa2017-10-042-3/+8
| |/ / / / |/| | | | | | | | | | | | | | - Fix https://github.com/godotengine/godot/issues/10535
* | | | | Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas2017-10-027-7/+7
|\ \ \ \ \ | | | | | | | | | | | | Renamed fixed_process to physics_process
| * | | | | Renamed fixed_process to physics_processAndreaCatania2017-09-307-7/+7
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* | | | | | Ability to set a custom FOV makes it possible to use sky on orthogonal view. ↵Juan Linietsky2017-09-295-16/+7
| |/ / / / |/| | | | | | | | | | | | | | Closes #9186
* | | | | Fixed typo: 'texure' to 'texture'Indah Sylvia2017-09-291-1/+1
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* | | | Fixes to light shaders, should work now..Juan Linietsky2017-09-272-2/+20
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* | | | Fixed Voice_Count issues in AudioEffectChorus:Indah Sylvia2017-09-251-2/+1
| | | | | | | | | | | | | | | | | | | | - Setting voice_count value to 4 (MAX_VOICES) is now allowed - Fixed slider glitch on setting voice_count value
* | | | AudioEffectLimiter: fix wrong soft_clip_ratio getterPoommetee Ketson2017-09-251-1/+1
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* | | | Removed print_line in Physics2DServerWrapMT::init()Indah Sylvia2017-09-251-3/+0
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* | | | Discarding now works in shadersDaniel Doran2017-09-241-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | "discard" has been added to the list of recognised keywords. A flag specifing when discarding is allowed is now set correctly.
* | | | Added light affect parameter to baked AOJuan Linietsky2017-09-231-0/+1
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* | | | -Fixed redraw always on 3D viewprot bugJuan Linietsky2017-09-231-1/+19
| | | | | | | | | | | | | | | | -Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
* | | | Rename get_position => get_playback_position and seek_pos => seek on audio ↵Marcelo Fernandez2017-09-232-8/+8
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* | | | Add inversesqrt to shader language.Ferenc Arn2017-09-211-0/+4
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* | | | Added proximity and distance fade to SpatialMaterialJuan Linietsky2017-09-211-0/+2
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* | | | Rename pos to position in user facing methods and variablesletheed2017-09-2011-32/+32
| |_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* | | Merge pull request #11252 from marcelofg55/fix_noaudio_crashRémi Verschelde2017-09-172-0/+44
|\ \ \ | | | | | | | | Fix crash when no audio driver is available
| * | | Fix crash when no audio driver is availableMarcelo Fernandez2017-09-132-0/+44
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* | | | correction to one way collision codeJuan Linietsky2017-09-172-4/+4
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* | | | fixes to one way collision, closes #10971Juan Linietsky2017-09-172-4/+14
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* | | | Merge pull request #11274 from Rubonnek/keep-argument-names-consistentRémi Verschelde2017-09-171-1/+1
|\ \ \ \ | | | | | | | | | | Renamed function arguments to keep them consistent between declaration and implementation
| * | | | Renamed function arguments to keep them consistent between declaration and ↵Wilson E. Alvarez2017-09-141-1/+1
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* | | | Merge pull request #11230 from maxim-sheronov/fix_enum_bindingsThomas Herzog2017-09-154-0/+29
|\ \ \ \ | |/ / / |/| | | Fix enums bindings
| * | | Fix enums bindingsMaxim Sheronov2017-09-134-0/+29
| | | | | | | | | | | | | | | | | | | | Add missed bindings for enums Move some enums to class to have correct output of api.json
* | | | Merge pull request #11125 from zavb074/masterRémi Verschelde2017-09-131-2/+0
|\ \ \ \ | |_|/ / |/| | | Removed code that flips normal if facing away from test direction
| * | | Removed code that flips normal if facing away from test directionLewis2017-09-091-2/+0
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* | | | Style: Apply clang-format to @reduz's changesRémi Verschelde2017-09-131-1/+1
| | | | | | | | | | | | | | | | [ci skip]
* | | | Fixed issues with surround sound on audio serverMarcelo Fernandez2017-09-122-27/+46
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* | | Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde2017-09-126-35/+22
|\ \ \ | | | | | | | | Fix unused variable warnings