aboutsummaryrefslogtreecommitdiff
path: root/servers/physics_2d/shape_2d_sw.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
|
* input events on Area2D is now supportedJuan Linietsky2015-03-221-0/+63
| | | | also added a demo showing how this works
* -intentional breakage of shader graph to fix issues, existing graphs will be ↵Juan Linietsky2015-01-181-0/+1
| | | | broken, sorry :(
* Bug FixesJuan Linietsky2014-11-021-15/+18
| | | | | | | | | | | | | | | | -=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features)
* -improved physics ccdJuan Linietsky2014-02-191-1057/+1056
| | | | | | -html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1085