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Fix regression from 7609efe7571733a38a4c372d9c69ea9c71601936
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Remove some lagginess from TextEdit's smooth scrolling
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Support KEY_UP and KEY_DOWN in LineEdit
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Fix AnimationPlayer redundantly signaling finish
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Now it will emit only when actually going from not-finished-yet to finished, as has always been the case.
The bug was a side effect of 2d2467c0ff8ba05f492cefef3adbcd5513bbd8dd.
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More exact picking for canvas editor
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Fix key down on last line in TextEdit
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A few small Debugger->Errors tab enhancements:
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1. Added "Clear" button to clear list.
2. Errors list now populated with newest items comes first, so no need to scroll everytime.
3. Added PopupMenu to errors list with ability to quickly Copy error text & details.
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Restore the behavior of Spatial rotations recently changed in c1153f5.
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That change was borne out of a confusion regarding the meaning of "local" in #14569.
Affine transformations in Spatial simply correspond to affine operations of its Transform. Such operations take place in a coordinate system that is defined by the parent Spatial. When there is no parent, they correspond to operations in the global coordinate system.
This coordinate system, which is relative to the parent, has been referred to as the local coordinate system in the docs so far, but this sloppy language has apparently confused some users, making them think that the local coordinate system refers to the one whose axes are "painted" on the Spatial node itself.
To avoid such conceptual conflations and misunderstandings in the future, the parent-relative local system is now referred to as "parent-local", and the object-relative local system is called "object-local" in the docs.
This commit adds the functionality "requested" in #14569, not by changing how rotate/scale/translate works, but by adding new rotate_object_local, scale_object_local and translate_object_local functions. Also, for completeness, there is now global_scale.
This commit also updates another part of the docs regarding the rotation property of Spatial, which also leads to confusion among some users.
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Fixed keyboard word selection when at the start/end of line, issue 14675
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Happy new year to the wonderful Godot community!
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Hide tooltip on gesture input
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Fix unindent (shift-tab) on column 0
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Double-click word selection for RichTextLabel (i.e. docs)
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Fix TreeItem cell text alignment
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this case), fixes #13393
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Set particles emitting to false when particles finish emitting with one-shot enabled
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enabled
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Show Options Dialog for NodePath and File in clicked button position.
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Auto select newly created nodes.
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Mono: Make the bindings generator output enums
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- Switch to PascalCase for constants names
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Animation Tree: Prevent cycle_test from being altered by past-test.
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Added "get_popup" method for OptionButton
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Made MenuButton and ColorPickerButton's "get_popup" methods return constant
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files, closes #14431
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useful. Fixes #14526.
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#14569
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Fix crash & error at saving scene
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