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* Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-182-3/+0
|\ | | | | Cosmetic fixes to SCons buildsystem
| * Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-012-3/+0
| | | | | | | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
* | Merge pull request #2709 from eska014/fix-default-menubutton-styleboxesJuan Linietsky2015-11-181-0/+1
|\ \ | | | | | | Fix default StyleBoxes of MenuButton
| * | Add default focus StyleBox to MenuButtoneska2015-11-011-0/+1
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* | Merge pull request #2715 from SaracenOne/shader_fix_and_enhancementJuan Linietsky2015-11-181-6/+20
|\ \ | | | | | | Write to 4-dimensional position access and shader graph code generation fix.
| * | Added ability to write directly to 4-dimensional position vector from within ↵Saracen2015-11-021-6/+20
| |/ | | | | | | custom vertex shader code. Bugfixes to shader graph code generation concerning xforms.
* | Merge pull request #2636 from TheHX/fixed_materialJuan Linietsky2015-11-181-1/+5
|\ \ | | | | | | Bind missing FixedMaterial constants, fixes #2628
| * | Bind missing FixedMaterial constants, fixes #2628Franklin Sobrinho2015-10-191-1/+5
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* | | Merge pull request #2639 from MarianoGnu/originJuan Linietsky2015-11-181-0/+4
|\ \ \ | | | | | | | | Fix ButtonGroup broken layout
| * | | Fix ButtonGroup broken layoutMarianoGNU2015-10-191-0/+4
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* | | Merge pull request #2695 from eska014/add-default-angular-dampJuan Linietsky2015-11-181-1/+1
|\ \ \ | | | | | | | | Set World2D default angular damp per global `physics_2d/default_angular_damp`
| * | | Set World2D default angular damp per global `physics_2d/default_angular_damp`eska2015-10-281-1/+1
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* | | *Polygon2D now updates on any modification in its point array. ShapeLine2D ↵Ovnuniarchos2015-11-183-1/+4
| | | | | | | | | | | | has now an editor.
* | | -Fixed default theme a littleJuan Linietsky2015-11-181-6/+6
| | | | | | | | | | | | -Added option to group help pages, fixes #2805
* | | -Merged Script and Help tabsJuan Linietsky2015-11-171-2/+3
| | | | | | | | | | | | | | | | | | -Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab
* | | -better integration of ndee's themeJuan Linietsky2015-11-1316-22/+22
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* | -Ability to debug video memory usageJuan Linietsky2015-10-212-1/+24
| | | | | | | | -Small fix to xml saver (swapping > and <)
* | -work in progress implementation of NDEE's theme It's NOT DONE YETJuan Linietsky2015-10-2020-51/+80
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-177-98/+313
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| * Fix crash when using a Scalar Uniform node to GraphShaderMarianoGNU2015-10-171-4/+4
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| * Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU2015-10-1643-259/+2537
| |\ | | | | | | | | | | | | # Solved Conflicts: # tools/editor/property_editor.cpp
| * \ Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy2015-08-301-1/+1
| |\ \ | | | | | | | | | | | | | | | | | | | | # Solved Conflicts: # tools/editor/property_editor.cpp # tools/editor/property_editor.h
| * | | Compile shaders using default values.Mariano Javier Suligoy2015-08-301-10/+77
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| * | | Edit default values. WARNING!!!Mariano Javier Suligoy2015-08-296-46/+131
| | | | | | | | | | | | | | | | Do not merge these changes, default values are not compiled into shaders yet!
| * | | Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy2015-08-246-6/+25
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| * \ \ \ Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy2015-08-031-1/+3
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| * | | | | Little fix: don't create an empty undo/redo command when trying to add a ↵Mariano Javier Suligoy2015-07-252-0/+11
| | | | | | | | | | | | | | | | | | | | | | | | second Input GraphNode
| * | | | | Duplicate GraphNode(s) [Control+D]Mariano Javier Suligoy2015-07-252-0/+45
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| * | | | | Fix tab indentMariano Javier Suligoy2015-07-201-45/+45
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| * | | | | Select and move multiple nodes at onceMariano Javier Suligoy2015-07-193-0/+7
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* | | | | | -fixes disability to remove instanced nodes when reopening scene. Fixes #2610Juan Linietsky2015-10-171-3/+3
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* | | | | Merge branch 'master' of https://github.com/okamstudio/godotreduz2015-10-162-14/+30
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: scene/resources/packed_scene.h
| * \ \ \ \ Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-131-1/+1
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: platform/windows/detect.py
| * | | | | | ability to change audio track in theora videoJuan Linietsky2015-10-131-0/+1
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| * | | | | | Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-263-14/+38
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Still need to get proper audio output latency in some platforms.
* | | | | | | -fixes and more fixes to new scene system, seems stable now..reduz2015-10-162-15/+51
| | | | | | | | | | | | | | | | | | | | | | | | | | | | BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
* | | | | | | Large improvements on scene packing and managementreduz2015-10-104-128/+1913
| |/ / / / / |/| | | | | | | | | | | | | | | | | | | | | | | -Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes
* | | | | | Add missing `return` so Visual Studio compileseska2015-09-221-1/+1
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* | | | | Ability to visually debug geometry visually:Juan Linietsky2015-09-2031-10/+502
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings
* | | | | Rewrite of the AudioStream APIJuan Linietsky2015-09-096-102/+51
| |_|_|/ |/| | | | | | | | | | | | | | | | | | | -Fixes long-standing issues regarding to playing a single stream multiple times simultanteously -Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design -Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
* | | | -display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky2015-08-291-1/+1
| |_|/ |/| | | | | | | | -icons to show node menus
* | | **WARNING BEFORE PULLING**Juan Linietsky2015-08-236-6/+25
| |/ |/| | | | | | | | | | | | | | | | | | | This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools. If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :) Summary of Changes -New Filesystem dock, with filesystem & tree view modes. -New refactoring tools, to change or fix dependencies. -Quick search dialog, to quickly search any file
* | QOL, script buttons in scene tabsJuan Linietsky2015-07-261-1/+3
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* -some changes by okamJuan Linietsky2015-06-302-4/+14
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* Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-297-28/+31
| | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* forgot to add mirroredrepeat flag to flags file. fixed.romulox_x2015-06-251-1/+1
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* added support for mirrored repeat texture wrappingromulox_x2015-06-252-1/+3
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* Merge pull request #2058 from volzhs/create_from_fntJuan Linietsky2015-06-221-0/+1
|\ | | | | add bind method for create_from_fnt (load fnt made by BMFont)
| * add bind method for create_from_fnt (load fnt made by BMFont)volzhs2015-06-101-1/+1
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| * add bind method for create_from_fnt (load fnt made by BMFont)volzhs2015-06-101-0/+1
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