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* Add a function to notify font users that the font changed. Closes #5774Juan Linietsky2016-07-181-0/+6
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* Improved binding system (ObjectTypeDB::bind_method) to be friendlier to ↵Juan Linietsky2016-06-221-1/+1
| | | | | | statically typed languages, should help in the Mono integration. Disabled by default.
* move Font to BitmapFontJuan Linietsky2016-04-281-98/+141
| | | | so we can add DynamicFont later..
* remove trailing whitespaceHubert Jarosz2016-03-091-18/+18
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-1/+1
| | | | | All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
* added fallbacks proprty to fontsJuan Linietsky2015-12-101-21/+22
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* add bind method for create_from_fnt (load fnt made by BMFont)volzhs2015-06-101-1/+1
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* add bind method for create_from_fnt (load fnt made by BMFont)volzhs2015-06-101-0/+1
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* input events on Area2D is now supportedJuan Linietsky2015-03-221-0/+4
| | | | also added a demo showing how this works
* signed distance field font supportJuan Linietsky2015-03-211-0/+17
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+554