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* Added grabber_area to default_theme sliders. Fixes #11261hickop2017-10-111-0/+2
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* Several visual improvements.Daniel J. Ramirez2017-09-2815-1020/+7
| | | | | | | | | Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes.
* Add some options and reorganize the 2D editor menus. Makes available forced ↵Gilles Roudiere2017-09-183-3/+3
| | | | snapping.
* rtl uses styleBoxEmpty as defualttoger52017-09-061-1/+1
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* Merge pull request #10901 from toger5/script_background_cleanupRémi Verschelde2017-09-041-0/+1
|\ | | | | StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
| * Unified script panel backgrounds.toger52017-09-021-0/+1
| | | | | | | | | | | | - simplefied it with using the new rtl. - removed ("ScriptPanel", "EditorStyles") for since rtl now can be used - unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated.
* | Fix files headerPoommetee Ketson2017-09-011-1/+1
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* changed-"HSlider" -> "VSlider" for focus style fixes #728toger52017-08-311-1/+1
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* Merge pull request #10096 from toger5/label_styleboxRémi Verschelde2017-08-311-0/+1
|\ | | | | fixed Import LineEdit to label + label stylebox
| * fixed Import LineEdit to label + label styleboxtoger52017-08-171-0/+1
| | | | | | | | | | | | | | - added a normal stylebox to label. default is StyleBoxEmpty - changed drawing so that it draws correct with styleboxes with margins - changed the LineEdit in the import to use a label with the lineEdit stylebox
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-272-2/+2
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* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-399/+399
| | | | Fixes #10244.
* Scroll bars now look different on presskbake2017-08-123-0/+6
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* Fix ColorPicker to use theme constantsPoommetee Ketson2017-07-181-5/+5
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* Slider: add set/is_editablePoommetee Ketson2017-07-114-0/+12
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* Merge pull request #9038 from AlexHolly/rect2-rename-posRémi Verschelde2017-06-051-4/+4
|\ | | | | renamed all Rect2.pos to Rect2.position
| * renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-4/+4
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* | Removed stupid right arrow to edit resource. Now simply click it..Juan Linietsky2017-06-041-0/+4
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* Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde2017-05-20158-5252/+330
|\ | | | | New customizable editor theme
| * New customizable editor themevolzhs2017-05-092-23/+17
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| * Revert "Add new editor and default theme (WIP)"volzhs2017-05-03158-5237/+321
| | | | | | | | This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
* | Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-17/+17
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* Fix theme_data.h formatting via make_header.pyRémi Verschelde2017-04-272-352/+232
| | | | Should make clang-format happy.
* Add new editor and default theme (WIP)Daniel J. Ramirez2017-04-27158-326/+5240
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* Merge pull request #8376 from RayKoopa/fix_stylebox_expand_marginRémi Verschelde2017-04-201-4/+2
|\ | | | | Respect the expand margin for StyleBoxTextures again.
| * Respect the expand margin for StyleBoTextures again.Ray Koopa2017-04-131-4/+2
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* | Fix editor style box for ToolButtonvolzhs2017-04-121-10/+4
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-082-0/+2
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* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-1/+1
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* Fixed WindowDialog not aligning properlyRobert Hernandez2017-03-311-1/+1
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* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
| | | | From https://github.com/lucasdemarchi/codespell
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-052-611/+531
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Added functionality for resizable dialogs.Ray Koopa2017-03-011-16/+11
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* Various fixes detected using PVS-Studio static analyzer.Thaer Razeq2017-02-281-1/+1
| | | | | | | - Add FIXME tags comments to some unfixed potential bugs - Remove some checks (always false: unsigned never < 0) - Fix some if statements based on reviews. - Bunch of missing `else` statements
* Add disabled tabsRay Koopa2017-02-272-0/+8
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* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-213-3/+3
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* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
| | | | | They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
* Finish renaming *Frame GUI classes to *RectRémi Verschelde2017-01-141-2/+2
| | | | | ReferenceFrame had been overlooked, and the cpp files still used the old names. Also ripgrep'ed it all to find some forgotten references.
* Merge pull request #7431 from MarianoGnu/gles3Juan Linietsky2017-01-047-78/+1
|\ | | | | Fix Color Picker
| * Fix Color PickerMariano Suligoy2016-10-197-78/+1
| | | | | | Replace shaders with procedurally generated controls
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-025-6/+27
|\| | | | | | | | | Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :)
| * Begining of GLES3 renderer:Juan Linietsky2016-10-035-6/+27
| | | | | | | | | | | | | | | | -Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-012-2/+2
| | | | | | | | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* | Reused Button styleboxes for ButtonArrayZher Huei Lee2016-11-191-11/+10
| | | | | | | | | | Plus other tweaks to make it look more similar to a VBoxContainer of Buttons.
* | Made background and symbol color follow the color APIPaulb232016-11-061-0/+1
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* | style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-011-25/+25
| | | | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E7`, fixes: - E701 - Put colon-separated compound statement on separate lines. - E702 - Put semicolon-separated compound statement on separate lines. - E703 - Put semicolon-separated compound statement on separate lines. - E711 - Fix comparison with None. - E712 - Fix (trivial case of) comparison with boolean. - E713 - Fix (trivial case of) non-membership check. - E721 - Fix various deprecated code (via lib2to3).
* | style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-011-1/+0
| | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E3,W3`, fixes: - E301 - Add missing blank line. - E302 - Add missing 2 blank lines. - E303 - Remove extra blank lines. - E304 - Remove blank line following function decorator. - E309 - Add missing blank line. - W391 - Remove trailing blank lines.
* | style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-012-22/+22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace.
* | style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-011-26/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E1`, fixes: - E101 - Reindent all lines. - E112 - Fix under-indented comments. - E113 - Fix over-indented comments. - E115 - Fix under-indented comments. - E116 - Fix over-indented comments. - E121 - Fix a badly indented line. - E122 - Fix a badly indented line. - E123 - Fix a badly indented line. - E124 - Fix a badly indented line. - E125 - Fix indentation undistinguish from the next logical line. - E126 - Fix a badly indented line. - E127 - Fix a badly indented line. - E128 - Fix a badly indented line. - E129 - Fix a badly indented line.
* | SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
| | | | | | | | Also switch existing shebangs to "better" /usr/bin/env python.