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path: root/scene/resources/default_theme/default_theme.cpp (unfollow)
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2015-03-01Add CheckBox control with theme edition and radio icon avaible.Mariano Javier Suligoy7-1/+175
2015-02-27Update global_constants.cpptheuserbl1-0/+1
2015-02-27Update register_scene_types.cpptheuserbl1-0/+2
2015-02-26should fixes #1284UsernameIsAReservedWord1-1/+1
2015-02-25Fixed columns to have integer positions, so that they don't "jiggle" when mov...Bil Bas (Spooner)1-0/+0
2015-02-25fix get joystick name from registry on some systemsHinsbart1-3/+8
2015-02-24COLLADA load normals from morph targetcheece1-1/+53
2015-02-24Update detect.pyUsernameIsAReservedWord1-1/+1
2015-02-24Update detect.pyUsernameIsAReservedWord1-1/+1
2015-02-24fixes platform/windows/detect.pyUsernameIsAReservedWord1-45/+161
2015-02-21changed viewport clearing to use the alpha value of the clear color, and made...romulox_x2-2/+7
2015-02-21added option to disable automatic clearing of viewport render bufferromulox_x6-2/+72
2015-02-20Updated the variable in the lerp function to be weight instead of percent.Nathan Warden2-2/+2
2015-02-20Updated the internal documention for the GDScript class.Nathan Warden1-3/+26
2015-02-20Renamed "snap to offset" to "snap relative". Better conveys meaning.Carl Olsson2-17/+17
2015-02-19Camelcased script variables will now capitalize in the inspector.Nathan Warden2-3/+25
2015-02-19Fixed issue 1377 about script editor parenthesis matching.ElectricSolstice1-2/+47
2015-02-19restored @ for nodepaths/stringnamesJuan Linietsky1-2/+5
2015-02-19Added info about operator after bespoke error message.Bil Bas (Spooner)1-0/+1
2015-02-19Changed the tooltip message for instancing a scene.Nathan Warden1-1/+1
2015-02-19Correctly halt on error in sprintf parsing (fixes #1393)Bil Bas (Spooner)5-110/+101
2015-02-19-fix compilation of godot serverJuan Linietsky2-2/+2
2015-02-19-improved pathfinding accuracyJuan Linietsky2-1/+39
2015-02-18support for light and normal mapping in 2DJuan Linietsky20-286/+952
2015-02-17fix for “no viable conversion from 'NSPoint' (aka '_NSPoint') to 'CGPoint'â...greay1-1/+1
2015-02-16Changed code to remove gcc -Wparentheses warnings.ElectricSolstice7-10/+12
2015-02-17View > Settings isn't a check item.Felix Laurie von Massenbach1-1/+1
2015-02-16Corrected behaviour of File.READ_WRITE mode (fixes #378)Bil Bas (Spooner)2-2/+2
2015-02-16-Some more work on 2D Lights (NOT FUNCTIONAL YET!)reduz7-1/+349
2015-02-15Fix a shadow declaration.Felix Laurie von Massenbach1-2/+2
2015-02-15Godot UI is quick and snappy again!Juan Linietsky2-2/+56
2015-02-15fix return value of slide and reflectJuan Linietsky1-2/+2
2015-02-15Renamed EXPERIMENTAL_WM_API to NEW_WM_APIhurikhan6-15/+15
2015-02-15Better 2D SnappingCarl Olsson13-254/+294
2015-02-15begin new serialization frameworkJuan Linietsky13-206/+729
2015-02-14fixes to mouse warpJuan Linietsky7-4/+44
2015-02-14-resolved shader set parameter bug, closes #1361Juan Linietsky1-52/+62
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky26-2/+3932
2015-02-14Replace body_mode property with use_kinematic flag.Carl Olsson4-72/+75
2015-02-13Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson9-223/+339
2015-02-13Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson4-24/+28
2015-02-12cleanup + MouseGrabhurikhan4-47/+35
2015-02-12fix get_joy_name() on windowsHinsbart2-1/+52
2015-02-11Moved wrapper function to TileMapEditor.Carl Olsson4-11/+12
2015-02-11Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...Carl Olsson5-14/+20
2015-02-11fixes to HTTPClientJuan Linietsky2-10/+39
2015-02-11added missing set_shader_param functionsJuan Linietsky3-2/+25
2015-02-10customizable content margin in styleboxesJuan Linietsky1-0/+6
2015-02-10add support for CADisplayLinkRhody Lugo2-0/+40
2015-02-10remove make.batJuan Linietsky1-1/+0