| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | | Fix typos with codespell | luz.paz | 2018-02-21 | 3 | -3/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ``` | |||||
| * | | | | Clean up some bad words from code comments | Artem Varaksa | 2018-02-17 | 1 | -1/+1 | |
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| * | | | Remove obsolete Viewport _update_rect() code | Rémi Verschelde | 2018-01-18 | 2 | -133/+1 | |
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| * | | | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -5/+5 | |
| | | | | | | | | | | | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||||
| * | | | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵ | Juan Linietsky | 2018-01-12 | 1 | -1/+4 | |
| | | | | | | | | | | | | | | | | | | | of tree notification. Updated doc accordingly. | |||||
| * | | | Bind many more properties to scripts | Bojidar Marinov | 2018-01-12 | 8 | -5/+37 | |
| | | | | | | | | | | | | | | | | | | | | | | Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | |||||
| * | | | Fixed crash on duplicate GIProbe baking | AndreaCatania | 2018-01-11 | 1 | -1/+10 | |
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| * | | | Fix typo in new strings | Poommetee Ketson | 2018-01-06 | 1 | -1/+1 | |
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| * | | | Force button release when window focuses out, fixes #15318 and likely many ↵ | Juan Linietsky | 2018-01-05 | 1 | -5/+16 | |
| | | | | | | | | | | | | | other issues. | |||||
| * | | | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 16 | -1/+16 | |
| | | | | | | | | | | | | | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||||
| * | | | Merge pull request #15192 from volzhs/expose-quit-on-go-back | Rémi Verschelde | 2018-01-03 | 1 | -0/+1 | |
| |\ \ \ | | | | | | | | | Bind SceneTree::set_quit_on_go_back() to gdscript | |||||
| | * | | | Bind SceneTree::set_quit_on_go_back() to gdscript | volzhs | 2017-12-30 | 1 | -0/+1 | |
| | | |/ | |/| | | | | | | | Fix #15189 | |||||
| * | | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 16 | -32/+32 | |
| | | | | | | | | | | | | | Happy new year to the wonderful Godot community! | |||||
| * | | | Merge pull request #14953 from poke1024/fix-toolbar-gesture | Noshyaar | 2018-01-01 | 1 | -0/+2 | |
| |\ \ \ | |/ / |/| | | Hide tooltip on gesture input | |||||
| | * | | Hide tooltip on gesture input | Bernhard Liebl | 2017-12-22 | 1 | -0/+2 | |
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| * | | Merge pull request #14996 from neikeq/enums-mono | Noshyaar | 2017-12-27 | 1 | -2/+2 | |
| |\ \ | | | | | | | Mono: Make the bindings generator output enums | |||||
| | * | | Mono: Make the bindings generator output enums | Ignacio Etcheverry | 2017-12-24 | 1 | -2/+2 | |
| | |/ | | | | | | | - Switch to PascalCase for constants names | |||||
| * | | Merge pull request #14977 from volzhs/fix-crash-group | Juan Linietsky | 2017-12-26 | 1 | -1/+2 | |
| |\ \ | | | | | | | Fix crash & error at saving scene | |||||
| | * | | Fix crash from move_child at saving scene | volzhs | 2017-12-25 | 1 | -1/+2 | |
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| * | | Removed the InputEvent ID field, which was unused and can cause bugs. | Juan Linietsky | 2017-12-26 | 4 | -18/+9 | |
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| * | | Merge pull request #14899 from volzhs/render-quality-option | Noshyaar | 2017-12-25 | 1 | -1/+1 | |
| |\ \ | | | | | | | Respect HDR option | |||||
| | * | | Respect HDR option | volzhs | 2017-12-21 | 1 | -1/+1 | |
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| * | | | Merge pull request #14753 from NathanWarden/mouse_button_fix | Noshyaar | 2017-12-25 | 1 | -1/+1 | |
| |\ \ \ | |_|/ |/| | | Fixed a bug where mouse button focus breaks when using multiple buttons at once. | |||||
| | * | | Fixed a bug where mouse button focus breaks when using multiple buttons at once. | Nathan Warden | 2017-12-16 | 1 | -1/+1 | |
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| * | | | -Make capture dependent on a cell size, not subdivision. | Juan Linietsky | 2017-12-21 | 1 | -3/+6 | |
| | | | | | | | | | | | | | -Fixed a bug recently introduced when releasing mouse events and calling popups | |||||
| * | | | Fixed wrong Project Settings direction on an error message. | Michael Alexsander Silva Dias | 2017-12-20 | 1 | -1/+1 | |
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| * | | | properly send mouse released event when grabbing modal focus, fixes #14854 | Juan Linietsky | 2017-12-20 | 1 | -1/+11 | |
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| * | | Make dynamic font oversampling fully dynamic. | Juan Linietsky | 2017-12-19 | 1 | -0/+1 | |
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| * | | Added font oversampling support | Juan Linietsky | 2017-12-19 | 2 | -0/+29 | |
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| * | | Should no longer crash after rebaking, may be a solution to #14795 | Juan Linietsky | 2017-12-19 | 1 | -1/+6 | |
| | | | | | | | | | Not sure if this is the same problem, as reported, please test. | |||||
| * | | Merge pull request #14754 from willnationsdev/dictionary-copy | Rémi Verschelde | 2017-12-17 | 1 | -2/+2 | |
| |\ \ | |/ |/| | Added 'duplicate' function for Dictionary in C++ and API. | |||||
| | * | Dictionary::copy -> ::duplicate | Will Nations | 2017-12-17 | 1 | -2/+2 | |
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| * | | Revert "Fix mouse button release not sent to gui_input if it's different ↵ | Juan Linietsky | 2017-12-16 | 1 | -2/+1 | |
| | | | | | | | | | from the button that gave focus" | |||||
| * | | Improve duplication and saving of instanced scenes | Matthias Hoelzl | 2017-12-16 | 1 | -2/+36 | |
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| * | Merge pull request #14484 from Zylann/fix_mouse_focus_button_release | Rémi Verschelde | 2017-12-16 | 1 | -1/+2 | |
| |\ | | | | | Fix mouse button release not sent to gui_input if it's different from the button that gave focus | |||||
| | * | Fix mouse button release not sent to gui_input if it's different from the ↵ | Marc Gilleron | 2017-12-10 | 1 | -1/+2 | |
| | | | | | | | | | button that gave focus | |||||
| * | | Fixes oversized tooltip labels (issue 14570) | Bernhard Liebl | 2017-12-15 | 1 | -1/+1 | |
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| * | | Merge pull request #14604 from mhilbrunner/http-defaults | Rémi Verschelde | 2017-12-15 | 2 | -46/+27 | |
| |\ \ | | | | | | | HTTP cleanup & better defaults | |||||
| | * | | HTTP cleanup & better defaults | mhilbrunner | 2017-12-14 | 2 | -46/+27 | |
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| * | | | -Add lightmapper | Juan Linietsky | 2017-12-14 | 1 | -1/+1 | |
| |/ / | | | | | | | | | | | -Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button) | |||||
| * | | Merge pull request #13351 from poke1024/fix12451_2 | Rémi Verschelde | 2017-12-10 | 1 | -0/+11 | |
| |\ \ | |/ |/| | Make click on arrow properly open and close property editor modals | |||||
| | * | fix certain popup close clicks with popup buttons | Bernhard Liebl | 2017-12-10 | 1 | -0/+11 | |
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| * | | Fix mouse position in viewport | volzhs | 2017-12-10 | 1 | -5/+2 | |
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| * | Added some clean up in camera/viewport management. Fixes #12279, Fixes #12774 | Juan Linietsky | 2017-12-07 | 1 | -0/+3 | |
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| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 2 | -2/+4 | |
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| * | Do not cancel event if no need to cancel it. Fixes problem with GUI in 3D. | Juan Linietsky | 2017-12-04 | 1 | -2/+2 | |
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| * | -Implemented Proxy Textures (needed to solve the problem with ViewportTexture) | Juan Linietsky | 2017-12-04 | 2 | -2/+10 | |
| | | | | | -Properly use hierarchy to initialize resources local to scene (solves problem of GUI in 3D) | |||||
| * | Fixed crash on duplicate instanced nodes (#13432) | Konstantin Zaitsev | 2017-12-01 | 1 | -1/+1 | |
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| * | Merge pull request #12572 from RandomShaper/onion-skinning | Juan Linietsky | 2017-11-26 | 2 | -6/+7 | |
| |\ | | | | | Onion skinning | |||||
| | * | Implement onion skinning for the animation editor | Pedro J. Estébanez | 2017-11-25 | 2 | -6/+7 | |
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