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path: root/scene/main/http_request.cpp (follow)
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* - _ready() callback only happens once now, if you want to receive it again, ↵Juan Linietsky2017-01-101-4/+4
| | | | | | | use request_ready() - C++ Nodes mostly do an internal process callback, so it does not conflict with users willing to use their own process callbacks - callbacks such as _input, _process, _fixed_process _unhandled_input, _unhandled_key_input do not requiere calling a function to enable them. They are enabled automatically if found on the script.
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-16/+16
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Merge pull request #7271 from Faless/ipv6_cleanupRémi Verschelde2017-01-021-0/+5
|\ | | | | Fixes and improvementes for IPv6 implementation.
| * Expose HTTP classes' set_ip_type to scriptingFabio Alessandrelli2016-12-131-0/+1
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| * Allow setting ip_type for TCP/UDP and HTTP classesFabio Alessandrelli2016-12-091-0/+4
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* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
|/ | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* Uncomment debug properties of HTTP Requestkhairul1692016-11-141-12/+12
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* Add http method and request data parametersKazuo2562016-09-051-4/+8
| | | | For HTTPRequest::request
* Add thread support to HTTPRequest, changed assetlib to use it.Juan Linietsky2016-07-241-22/+86
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* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
| | | Also removes a couple wrong Godot headers from third-party source files.
* Update asset library editor plugin - new functionality and fixesBojidar Marinov2016-06-071-0/+1
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* Exposed a RESULT_DOWNLOAD_FILE_CANT_OPEN constant to docs and GDScript.J08nY2016-06-031-1/+2
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* remove trailing whitespaceHubert Jarosz2016-05-211-1/+1
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* -Made editor support SSL certs by default (embedded them)Juan Linietsky2016-03-121-74/+160
| | | | | | | | | -Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
* -Work on addon editor plugin (disabled by default)Juan Linietsky2016-03-041-0/+426
-New HTTPRequest node, to make HTTP requests simpler.