aboutsummaryrefslogtreecommitdiff
path: root/scene/gui/tree.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Native pan and zoom for macOSBernhard Liebl2017-11-211-0/+6
|
* Allow exporting enums from GDScriptBojidar Marinov2017-11-171-6/+26
| | | | | Use as `export(E) ...` Closes #12392
* In Create New Node, always select and show best (shortest) matchBernhard Liebl2017-11-041-0/+20
|
* Fix margin with tree drawingJakob Sinclair2017-10-241-1/+1
| | | | | | Fixes @akien-mga point brought up in #12352 Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
* Stop move_to_bottom losing references to treeitemsMillionOstrich2017-10-111-7/+10
|
* Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas2017-10-021-11/+11
|\ | | | | Renamed fixed_process to physics_process
| * Renamed fixed_process to physics_processAndreaCatania2017-09-301-11/+11
| |
* | Several visual improvements.Daniel J. Ramirez2017-09-281-0/+1
|/ | | | | | | | | Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes.
* Merge pull request #11541 from Paulb23/tree_arrow_goto_parentRémi Verschelde2017-09-251-2/+10
|\ | | | | | | | | Goto to parent on left arrow in tree with single column [ci skip]
| * Goto to parent on left arrow in tree with single columnPaulb232017-09-241-2/+10
| |
* | Rename pos to position in user facing methods and variablesletheed2017-09-201-15/+15
|/ | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* Added Left / Right arrow navigation in tree, issue 10737Paulb232017-09-161-29/+70
|
* Merge pull request #11230 from maxim-sheronov/fix_enum_bindingsThomas Herzog2017-09-151-0/+4
|\ | | | | Fix enums bindings
| * Fix enums bindingsMaxim Sheronov2017-09-131-0/+4
| | | | | | | | | | Add missed bindings for enums Move some enums to class to have correct output of api.json
* | Merge pull request #10995 from GodotExplorer/pr-treeRémi Verschelde2017-09-131-0/+17
|\ \ | |/ |/| Add custom minumus height to TreeItem
| * Add custom minumus height to TreeItemGeequlim2017-09-051-0/+17
| | | | | | | | And expose the method `get_drop_section_at_pos` of Tree
* | Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde2017-09-121-1/+1
|\ \ | | | | | | Fix unused variable warnings
| * | Fix unused variable warningsHein-Pieter van Braam2017-09-081-1/+1
| |/ | | | | | | The forth in my quest to make Godot 3.x compile with -Werror on GCC7
* / Fix various assorted warningsHein-Pieter van Braam2017-09-081-1/+1
|/ | | | | Fix various warnings that don't have enough instances to merit individual commits. Also fixes a potential bug in audio_server.cpp.
* LineEdit in Tree is aligned vertical centervolzhs2017-09-031-2/+4
|
* Dead code tells no talesRémi Verschelde2017-08-271-31/+1
|
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
|
* Merge pull request #10591 from Rubonnek/possible-null-ptr-dereferenceRémi Verschelde2017-08-271-1/+1
|\ | | | | Added/Fixed null pointer checks
| * Added/Fixed null pointer checksWilson E. Alvarez2017-08-261-1/+1
| |
* | Tree: fix RMB click collapses next itemPoommetee Ketson2017-08-261-11/+13
|/
* Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde2017-08-221-1/+0
|\ | | | | Removed unnecessary assignments
| * Removed unnecessary assignmentsWilson E. Alvarez2017-08-211-1/+0
| |
* | ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-12/+12
|/
* -Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky2017-08-181-16/+16
| | | | -Fixed tree reselect, makes reselecting an audio bux FX work
* Merge pull request #10247 from djrm/pr_bus_fixesRémi Verschelde2017-08-111-1/+1
|\ | | | | Fixes to buses editor
| * Fixes to buses editorDaniel J. Ramirez2017-08-101-1/+1
| | | | | | | | | | Fixed unselectable bus Added bus options button
* | Merge pull request #10238 from Hinsbart/resource_rmbRémi Verschelde2017-08-111-4/+9
|\ \ | | | | | | Inspector: Right click on resource opens sub-menu.
| * | Inspector: Right click on resource opens sub-menu.Andreas Haas2017-08-101-4/+9
| |/ | | | | | | Fixes #9052
* / Removes type information from method bindsIgnacio Etcheverry2017-08-101-18/+18
|/
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-1/+1
|
* Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov2017-08-061-4/+4
| | | | Closes #7695
* Tree: fix index error with expanded columnPoommetee Ketson2017-08-021-1/+0
|
* Add object type hint for docsPoommetee Ketson2017-07-231-1/+1
|
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-15/+29
| | | | -Added system for feature overrides, it's pretty cool :)
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+8
| | | | | | | | -Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D.
* tree fix drawing order for header +toger52017-06-251-16/+20
| | | | | - the collapse arrow gets drawn after the background so its not hidden underneath anymore - custom_bg_color no offset anymore
* -Added folding to property editor, persistent on objects it editsJuan Linietsky2017-06-251-12/+107
| | | | -Some changes to tree to support this properly
* Fix build errorPoommetee Ketson2017-06-051-1/+1
|
* Merge pull request #9038 from AlexHolly/rect2-rename-posRémi Verschelde2017-06-051-34/+34
|\ | | | | renamed all Rect2.pos to Rect2.position
| * renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-34/+34
| |
* | Removed stupid right arrow to edit resource. Now simply click it..Juan Linietsky2017-06-041-7/+67
|/
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-7/+7
| | | | Make the naming consistent with other classes.
* -Fix the "set_val" call deferred, it was the only one.. closes #8742Juan Linietsky2017-05-231-1/+1
| | | | -Removed redundant bind in input_event
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-396/+395
| | | | this might cause bugs I haven't found yet..
* Add column_title_pressed signal to Tree nodeyanorax2017-05-181-0/+21
| | | | | | | | | | | The Tree node column/table form is missing the ability to capture column title clicks easily. Adding this functionality will give us the ability to create functions such as sort by column, which is a common table manipulation ability in games/apps. https://godotengine.org/qa/7699