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path: root/scene/gui/text_edit.cpp (follow)
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* Fixed not be able to unfold the last linePaulb232017-11-231-1/+1
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* code folding scrolling fixesianb962017-11-211-18/+29
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* Merge pull request #13134 from Chaosus/fixinvalidscrollRémi Verschelde2017-11-211-1/+4
|\ | | | | Fix invalid scroll
| * Fix invalid scrollChaosus2017-11-211-1/+4
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* | Native pan and zoom for macOSBernhard Liebl2017-11-211-38/+59
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* Visual fixesDaniel J. Ramirez2017-11-201-2/+4
| | | | | Added some icons (Including the onion one) Fixed text editor ellipsis style and editor tabs
* Fix TextEdit::cursor_set_line bindingsRémi Verschelde2017-11-201-1/+1
| | | | As spotted by @neikeq - fixes #13068.
* scrolling fixesIan2017-11-181-117/+212
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* TextEdit code foldingIan2017-11-171-50/+399
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* Merge pull request #12763 from remorse107/Code-CompleteRémi Verschelde2017-11-171-0/+1
|\ | | | | Modified code completion for better tabbing with immediate hints.
| * Modified code completion for better tabbing, and removal of need to ↵Robert Morse2017-11-131-0/+1
| | | | | | | | backspace and re-enter '(' to get code completion hints.
* | Allow underscores in GDScript numeric literalsBojidar Marinov2017-11-151-3/+4
| | | | | | | | Closes #12928
* | Merge pull request #12842 from ianb96/shader_editor_fixRémi Verschelde2017-11-141-1/+6
|\ \ | | | | | | Shader Editor context menu and line operations and style fix
| * | shader editor context menu and line operations and style fixIan2017-11-111-1/+6
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* | | Made text in TextEdit a property.Michael Alexsander Silva Dias2017-11-121-0/+1
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* | | Added "is_readonly()" to TextEdit and made it a property.Michael Alexsander Silva Dias2017-11-111-0/+8
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* / add context menu enable getters, setters, and properties in LineEdit and ↵Ian2017-11-111-0/+7
|/ | | | TextEdit
* Changed line and word mouse selectionPaulb232017-11-051-58/+129
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* Remove text on enter, issue 12494Paulb232017-10-311-4/+3
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* Fix get_node() and $ autocompletion when using single quotesUnknown2017-10-301-0/+6
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* Added setting to toggle current line highlightingPaulb232017-10-221-2/+16
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* Fixed current line highlighting and visual indication of empty selected linesPaulb232017-10-211-6/+22
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* Merge pull request #11407 from toger5/selection_override_colorRémi Verschelde2017-10-151-10/+31
|\ | | | | added option to keep font color on selection + use consistent selection color in help (fixes: #11501)
| * do not overlap current line with selection colortoger52017-09-281-5/+14
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| * keep font color on selection as defaulttoger52017-09-281-5/+17
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* | Consistant scroll when using members overview, issue 11648Paulb232017-10-081-0/+8
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* | Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas2017-10-021-6/+6
|\ \ | | | | | | Renamed fixed_process to physics_process
| * | Renamed fixed_process to physics_processAndreaCatania2017-09-301-6/+6
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* | | fixed coustom bg weired offset for code editortoger52017-09-291-2/+1
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* / Rename pos to position in user facing methods and variablesletheed2017-09-201-3/+3
|/ | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2Rémi Verschelde2017-09-181-0/+4
|\ | | | | autocomplete logic attempt 2, fixes #10695
| * second take at autocomplete logic, using a TextOperation check.Paulo Gomes2017-09-061-0/+4
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* | Fix crash when using key+u on a line with only a #Marcelo Fernandez2017-09-171-1/+5
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* | Merge pull request #11314 from marcelofg55/masterRémi Verschelde2017-09-171-2/+2
|\ \ | | | | | | Fix possible crash with ctrl-u on script editor
| * | Fix possible crash with ctrl-u on script editorMarcelo Fernandez2017-09-161-2/+2
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* | Fixed compilation with tools=noDaniel J. Ramirez2017-09-161-1/+8
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* | Added adaptive text editor theme, this includes the shader editorDaniel J. Ramirez2017-09-151-5/+5
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* Added support for brace auto indent and fixed indent abovePaulb232017-09-021-4/+17
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* Fixed jitter when scrolling upPaulb232017-09-021-1/+1
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* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-1/+1
| | | | The second in my quest to make Godot 3.x compile with -Werror on GCC7
* second attempt on fixing the indent glitch.Paulo Gomes2017-08-301-3/+3
| | | | | | I've reverted the first attempt (https://github.com/godotengine/godot/pull/10653). I was very naive and didn't consider that the glitch happens also if you're not in the first column, ex. if you have 2 tabs and press return in between them. Hope this will solve the problem without messing anything else.
* Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529Rémi Verschelde2017-08-281-2/+7
|\ | | | | Fixed offset view when removing text, issue 10529
| * Fixed offset view when removing text, issue 10529Paulb232017-08-271-2/+7
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* | Dead code tells no talesRémi Verschelde2017-08-271-33/+2
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* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Merge pull request #10600 from MasonAsh/fix-10596Rémi Verschelde2017-08-271-0/+9
|\ | | | | Script editor: fixed no key repeat for CTRL+Y
| * Script editor: fixed no key repeat for CTRL+YMason Ashbridge2017-08-241-0/+9
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* | Merge pull request #10591 from Rubonnek/possible-null-ptr-dereferenceRémi Verschelde2017-08-271-2/+2
|\ \ | | | | | | Added/Fixed null pointer checks
| * | Added/Fixed null pointer checksWilson E. Alvarez2017-08-261-2/+2
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* / Added a cursor column check.Paulo Gomes2017-08-261-2/+2
|/ | | | | Fixes glich, when cursor is on column 0 of and indented line and you press return an extra indent is added.