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* Memory pool vectors (DVector) have been enormously simplified in code, and ↵Juan Linietsky2017-01-071-3/+3
| | | | renamed to PoolVector
* -Changed most project settings in the engine, so they have major and minor ↵Juan Linietsky2017-01-051-1/+2
| | | | | | | | categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-15/+17
| | | | | | -Modified help to display properties GDScript can still not make use of them, though.
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵Juan Linietsky2017-01-021-54/+54
| | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* Fix search to find "whole" words at end of lineJohnson Earls2016-12-181-1/+1
| | | | | Fix `_get_column_pos_of_word` so that the `SEARCH_WHOLE_WORDS` flag will properly find words that are at the end of a line. Fixes #7326 .
* Emit "*_changed" signal in set_*volzhs2016-11-141-1/+1
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* Merge pull request #7052 from Paulb23/text_edit_color_uniformationRémi Verschelde2016-11-091-20/+6
|\ | | | | Made background and symbol color follow the color API
| * Made background and symbol color follow the color APIPaulb232016-11-061-20/+6
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* | Caret blink will no longer cause redraw without focus, issue 6167Paulb232016-11-061-1/+1
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* Allow turing off zero-padding for line numbersPedro J. Estébanez2016-10-131-1/+10
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* Merge pull request #6778 from Hinsbart/completion_zRémi Verschelde2016-10-111-2/+12
|\ | | | | Fix Script Editor drawing over Dialogs.
| * Fix Script Editor drawing over Dialogs.Andreas Haas2016-10-101-2/+12
| | | | | | | | | | | | Resets the z-index when focus is lost and the completion is shown. Fixes #6769
* | Add line length guideline to code editorsPedro J. Estébanez2016-10-101-0/+20
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* Fix code completion drawing under other gui elements.Andreas Haas2016-10-051-1/+5
| | | | | | | Raises the z-index of the Script editor when the completion is shown. fixes #1257 fixes #6690
* Add inline ColorPicker to Script text editor.Andreas Haas2016-09-291-1/+5
| | | | | | | | | | | | | | | | Adds an option to the script editor context menu that lets you open a ColorPicker in order to easily edit `Color()` constructors. To do this, right click on the word `Color` and select `Pick Color`. A side effect of this change is that the script editor now has its own context menu instead of re-using the one from TextEdit. It's now possible to indent left/right and to toggle comments via this menu. I also felt free to make it more context-sensitive than before: Now "Cut" and "Copy" will only be shown if text has actually been selected. I also added default shortcuts for indent left/right. (alt + left/right) Closes #6232
* Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.Andreas Haas2016-09-191-7/+15
| | | | Fixes #6466
* Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky2016-09-121-4/+143
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* -Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky2016-09-111-1/+2
| | | | | -Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
* Confirm code completion with numpad key ENTERIgnacio Etcheverry2016-08-121-1/+1
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* Exposed enable syntax highlighting to propertiesPaulb232016-07-281-0/+1
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* Merge pull request #5737 from neikeq/pr-issue-5269Rémi Verschelde2016-07-231-0/+28
|\ | | | | TextEdit: Scroll search results to the center
| * TextEdit: Center search resultsIgnacio Etcheverry2016-07-211-0/+28
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* | Fixed caret width on tabsPaulb232016-07-181-2/+3
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* | Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712Rémi Verschelde2016-07-181-0/+2
|\ \ | | | | | | Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
| * | Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb232016-07-151-0/+2
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* / Added block caret to TextEditPaulb232016-07-121-17/+38
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* Expose highlight all occurrencesPaulb232016-07-111-0/+8
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* Expose show line numbersPaulb232016-07-111-1/+10
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* Added completion font colorsPaulb232016-07-111-1/+2
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* Fixed highlight all occurrences highlighing highlighted sectionPaulb232016-07-101-0/+6
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* Remove unused variables (third pass) + dead codeRémi Verschelde2016-07-071-1/+0
| | | | Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
* Fix completion string check when column = 0George Marques2016-07-031-1/+1
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* Stop completion when the match is perfectGeorge Marques2016-07-031-0/+5
| | | | to avoid the completion insisting showing up after a completion.
* Fix code completion sortingGeorge Marques2016-07-031-3/+11
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* Merge pull request #5419 from djrm/shortcutsRémi Verschelde2016-06-301-0/+1
|\ | | | | Shortcuts for script switching in script Mode
| * Shortcuts for script switching in script ModeDaniel J. Ramirez2016-06-261-0/+1
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* | Merge pull request #5487 from Paulb23/function_highlighting_issue_5454Rémi Verschelde2016-06-301-0/+5
|\ \ | | | | | | Fixed function highlighting with spaces
| * | Fixed function highlighting with spacesPaulb232016-06-291-0/+5
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* / Fixed selected text turning black, issue 5199Paulb232016-06-261-0/+1
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* Fix weird deselection behaviour with text fieldIgnacio Etcheverry2016-06-241-0/+12
| | | | | - TextEdit will now deselect if Ctrl+Left/Right is pressed - TextEdit and LineEdit no longer deselect text when Alt is pressed (except with Apple style keys)
* Merge pull request #5344 from Paulb23/code_completion_colorsRémi Verschelde2016-06-221-7/+8
|\ | | | | Code completion box colors
| * Added code completion existing color settingPaulb232016-06-211-3/+2
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| * Added code completion selected color settingPaulb232016-06-211-3/+2
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| * Added code completion background color settingPaulb232016-06-211-1/+4
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* | Fixed caret not drawing on focus regainPaulb232016-06-201-0/+3
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* Merge pull request #5196 from vnen/similarity-code-completionRémi Verschelde2016-06-201-43/+38
|\ | | | | Improve code completion search
| * Improve code completion searchGeorge Marques2016-06-191-41/+31
| | | | | | | | | | | | - List completion by subsequence match. - Case insensitive. - Sort completion list by similarity.
| * Fix TextEdit cursor position after undo remove textGeorge Marques2016-06-191-2/+7
| | | | | | | | | | It was going to where the text started, now it goes to where the text ends.
* | Text Edit no longer draws caret on focus lossPaulb232016-06-191-0/+15
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