| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix wrong local mouse pos when holding spinbox and improve behaviour | Ignacio Etcheverry | 2016-01-21 | 1 | -2/+1 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | Spinbox: increase/decrease with mouse held | neikeq | 2015-12-10 | 1 | -0/+31 |
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| * | -fix compile issue (pow) | Juan Linietsky | 2015-08-30 | 1 | -1/+1 |
| | | | | | -ask user for track to call nodes when adding call track | ||||
| * | -fixes to capture mode | Juan Linietsky | 2015-08-29 | 1 | -1/+53 |
| | | | | | -ability to drag spinboxes and tree ranges to change values, like in Unity or Unreal | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+199 |
