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path: root/scene/gui/slider.cpp
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* Slider value accounts for grabber offsetMason Ashbridge2016-09-011-3/+6
| | | | (cherry picked from commit fb54ba63975a748b2a0dc9d68a94e4e27d0a8c7f)
* GUI Focus mode improvementsZher Huei Lee2016-05-231-0/+1
| | | | | | | | Exposed `get_focus_mode()` to the script Added `focus_mode` to the property panels for line-edit and sliders Added `enabled_focus_mode` to the property panels for buttons enabled_focus_mode is used when button is enabled/disabled
* remove trailing whitespaceHubert Jarosz2016-03-091-4/+4
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Fix exponential sliderseska2015-12-101-2/+2
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* Fix for inverted VSliderRalf Hölzemer2014-09-191-1/+4
| | | | | VSlider would get set at the inverted position when receiving a mouse click Dragging the slider worked correct
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+247