| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | throw error if GridContainer::set_columns goes below 1, closes #5316 | Juan Linietsky | 2016-06-30 | 1 | -0/+1 |
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| * | Fix bug in GridContainer not updating minimumsize when columns changes, ↵ | Juan Linietsky | 2016-06-17 | 1 | -0/+1 |
| | | | | | fixes #4677 | ||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | grid container supports separate h and v spacing | Juan Linietsky | 2015-06-08 | 1 | -8/+10 |
| | | | | | closes #2049 | ||||
| * | bad lookup in grid container corrected, cells are properly aligned again. ↵ | Juan Linietsky | 2015-04-28 | 1 | -14/+14 |
| | | | | | Fixes #1462 | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | -Initial working(?) implementation of shaders for 2D. Lighting still not ↵ | Juan Linietsky | 2015-01-12 | 1 | -0/+1 |
| | | | | | | | | there though. Check for reference: https://github.com/okamstudio/godot/wiki/shader | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+230 |
