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path: root/scene/gui/check_box.cpp
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e)
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* -removed dynamic_cast on CheckBox, fixes #1830Juan Linietsky2015-05-061-1/+1
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* Fix C++11 compilationMariano Javier Suligoy2015-03-081-2/+2
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* Improve mechanism and fix radio icon rendering.Mariano Javier Suligoy2015-03-011-21/+24
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* Add CheckBox control with theme edition and radio icon avaible.Mariano Javier Suligoy2015-03-011-0/+76