| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | BoxContainer: Bind method add_spacer(bool) | Ignacio Etcheverry | 2016-04-02 | 1 | -0/+1 |
| | | | | | (cherry picked from commit 0571f961a8758139fdcb34211d80c855dad8c3c6) | ||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | added alignment to BoxContainer | Zher Huei Lee | 2015-09-24 | 1 | -0/+36 |
| | | | | | | Allows aligning contents of VBoxContainer and HBoxcontainer without having to insert expanding spacers. | ||||
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | -ability to set default textures in shader (needed for visual shader editing) | Juan Linietsky | 2014-12-21 | 1 | -2/+2 |
| | | | | | | | -work in progress new graph system (will replace current one) -crash fix in s3m loader (out of bounds acess) -fixed vbox overriding of separation (fixes empty line between section tabs) | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+290 |
