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* -some fixes to where screen is read from rasterizerJuan Linietsky2015-10-191-0/+2
* Please enter the commit message for your changes. Lines startingAriel Manzur2015-10-082-4/+4
* Fix return type of get_reverb_roomRémi Verschelde2015-09-262-5/+5
* Fix default/filter/* parsing in _getRémi Verschelde2015-09-261-2/+2
* Fix some copy-paste mistakes in linear/db volume functionsRémi Verschelde2015-09-261-5/+5
* Rename _voice_count to _polyphony in SamplePlayer to be consistent with Sampl...Rémi Verschelde2015-09-262-11/+13
* remove required argument from streamplayer (was a bug), make it default as 0...Juan Linietsky2015-09-211-1/+1
* Rewrite of the AudioStream APIJuan Linietsky2015-09-092-33/+170
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-188-8/+8
* -refresh play options in property when setting samplelibrary (#1016)Juan Linietsky2015-01-021-0/+1
* -fix sound room params (was not working)Juan Linietsky2014-11-261-3/+3
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-053-14/+14
* Huge Amount of BugFixJuan Linietsky2014-10-031-2/+2
* More Bug FixesJuan Linietsky2014-09-171-1/+2
* Make String::right count from pos instead of pos+1marynate2014-05-131-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-099-0/+2036