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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! (cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e)
* Revert "Tween reset/stop/resume/remove for all object properties at once"Rémi Verschelde2016-10-181-13/+10
| | | | | This reverts commit 6fc894d65264e37f6c0772f3789bcec52c7bbe3a. It caused a regression, cf. #6863.
* Tween reset/stop/resume/remove for all object properties at oncePawel Kowal2016-10-091-10/+13
| | | | (cherry picked from commit acc242fd6a3fc0dda18c01290263313e09d8269e)
* Tween: fix non-repeat interpolate_callback does not delete after call triggeredsanikoyes2016-09-181-0/+2
| | | | (cherry picked from commit cccea7e0b4ea6a6ac3b624b1b437d175d5c8ef15)
* Fix crash when tween control object previous freedsanikoyes2016-04-071-0/+13
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* remove trailing whitespaceHubert Jarosz2016-03-091-6/+6
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Spine: add feature to insert/remove interpolates while updatingsanikoyes2015-05-051-11/+205
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* -Fixes from source code analyzizer, closes #1768Juan Linietsky2015-05-011-1/+1
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* Add call deferred support for Tweensanikoyes2015-01-071-8/+103
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* 1.Change interpolate_callback:p_times_in_sec argument before p_callback ↵sanikoyes2014-12-191-75/+120
| | | | | | | | argument(more readable) 2.NodePath replace to instance_ID(can control object doe's not in scene tree) 3.Change interpolate types from Node to Object, can control more types(etc script class object) 4.Add pending_update counter, avoid insert/remove interpolates-list while traversal it
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-2/+2
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* Small FixesJuan Linietsky2014-09-171-0/+1
| | | | | | | ----------- -Added Ability for centering on top left for centercontainer -Added ability to bind more than 5 parameters (must include an extra file)
* tween:sanikoyes2014-08-251-30/+336
| | | | | 1、add follow/targeting support 2、update demo
* Fix tween seek, add tell functionsanikoyes2014-08-221-6/+26
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* Replace object to NodePathsanikoyes2014-08-221-54/+140
| | | | | Add time callback support Update demo
* Fix resetsanikoyes2014-08-211-2/+4
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* Add tween delay supportsanikoyes2014-08-211-14/+61
| | | | | Add tween get_runtime function Update demo for tween delay sample
* Add missing bind, fix bind argument descriptionsanikoyes2014-08-201-4/+5
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* Add tween seek/repeat supportsanikoyes2014-08-201-4/+50
| | | | Add tween demo
* Add remove/remove_all for tweensanikoyes2014-08-201-0/+27
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* Add tween support for godotsanikoyes2014-08-201-0/+684