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* Remove junk outputRuslan Mustakov2017-10-131-4/+0
| | | | | Remove several prints that were added for engine debugging, but are of no use to the end user, and only pollute the editor and game logs.
* Fix LINK/UNLINK console spam with navmeshesBartłomiej T. Listwon2017-10-061-4/+0
| | | | Removed unnecessary debug messages. Fixes #10804
* Made a few tweaks to the interfaceBastiaanOlij2017-10-063-4/+121
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* Restored normal bias as default bias in GIProbeJuan Linietsky2017-10-041-2/+2
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* Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas2017-10-029-34/+34
|\ | | | | Renamed fixed_process to physics_process
| * Renamed fixed_process to physics_processAndreaCatania2017-09-309-34/+34
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* | Added VehicleWheel::get_skidinfo().Lucas Eriksson2017-09-302-0/+9
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* | Fixed typo: 'texure' to 'texture'Indah Sylvia2017-09-291-1/+1
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* Merge pull request #11587 from Zylann/directional_light_initRémi Verschelde2017-09-261-0/+6
|\ | | | | | | | | In editor, instance DirectionalLight with an initial orientation [ci skip]
| * In editor, instance DirectionalLight with an initial sun-like orientationMarc Gilleron2017-09-251-0/+6
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* | Use BoolVariable in target/component/advanced options.Elliott Sales de Andrade2017-09-251-1/+1
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* Fix: CollisionObject shape owner indexing is inconsistentdamarindra2017-09-241-1/+1
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* Rename get_position => get_playback_position and seek_pos => seek on audio ↵Marcelo Fernandez2017-09-232-4/+4
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* Rename pos to position in user facing methods and variablesletheed2017-09-207-13/+13
| | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
* Merge pull request #11274 from Rubonnek/keep-argument-names-consistentRémi Verschelde2017-09-171-1/+1
|\ | | | | Renamed function arguments to keep them consistent between declaration and implementation
| * Renamed function arguments to keep them consistent between declaration and ↵Wilson E. Alvarez2017-09-141-1/+1
| | | | | | | | implementation
* | Merge pull request #11280 from BastiaanOlij/fix_arvr_joyidAndreas Haas2017-09-151-2/+2
|\ \ | | | | | | joyid is set to -1, not 0 when no joystick entity has been created
| * | joyid is set to -1, not 0 when no joystick entity has been createdBastiaanOlij2017-09-151-2/+2
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* | Merge pull request #11230 from maxim-sheronov/fix_enum_bindingsThomas Herzog2017-09-154-5/+23
|\ \ | |/ |/| Fix enums bindings
| * Fix enums bindingsMaxim Sheronov2017-09-134-5/+23
| | | | | | | | | | Add missed bindings for enums Move some enums to class to have correct output of api.json
* | Merge pull request #7908 from SaracenOne/recastRémi Verschelde2017-09-132-0/+311
|\ \ | | | | | | In-editor navmesh generation.
| * | Recast integration.Saracen2017-09-042-0/+311
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* | | Fix out of bound array indexing (reverb_vol)Hein-Pieter van Braam2017-09-131-1/+1
| | | | | | | | | | | | Same issue as in a3f9fe52. AudioFrame[3] being indexed at [3]
* | | Fix out of bound array indexingHein-Pieter van Braam2017-09-131-1/+1
| | | | | | | | | | | | | | | 730d36f350 introduced introduced some code that indexes AudioFrame[3], it is however defined as AudioFrame[3]. This increases the size to [4]
* | | Merge pull request #11069 from aroncds/masterRémi Verschelde2017-09-131-1/+1
|\ \ \ | | | | | | | | KinematicBody2D api most friendlier
| * | | Added to kinematicbody2d the copy and paste of the API friendler of ↵Aron de Castro2017-09-101-1/+1
| | | | | | | | | | | | | | | | KinematicBody
* | | | Renamed play to playing property, but now playing and is_playing is the ↵Juan Linietsky2017-09-131-1/+1
| | | | | | | | | | | | | | | | same, to avoid confusing. Closes #11211
* | | | Fixed issues with surround sound on audio serverMarcelo Fernandez2017-09-121-89/+65
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* | | Merge pull request #11002 from NathanWarden/vehicle_wheel_warningRémi Verschelde2017-09-122-0/+10
|\ \ \ | | | | | | | | Added a warning message when a VehicleWheel is not a child of a VehicleBody.
| * | | Added a warning message when a VehicleWheel is not a child of a VehicleBody.Nathan Warden2017-09-052-0/+10
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* | | | Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde2017-09-122-18/+0
|\ \ \ \ | | | | | | | | | | Fix unused variable warnings
| * | | | Fix unused variable warningsHein-Pieter van Braam2017-09-082-18/+0
| | |/ / | |/| | | | | | | | | | The forth in my quest to make Godot 3.x compile with -Werror on GCC7
* | | | Merge pull request #11026 from hpvb/fix-assign-in-ifRémi Verschelde2017-09-125-8/+12
|\ \ \ \ | | | | | | | | | | Remove assignment and declarations in if statements
| * | | | Remove assignment and declarations in if statementsHein-Pieter van Braam2017-09-085-8/+12
| |/ / / | | | | | | | | | | | | | | | | | | | | After discussing with @reduz and @akien-mga it was decided that we do not allow assignments or declarations in if statements. This PR removes the instances of this I could find by automated means.
* | | | Merge pull request #11041 from hpvb/fix-clang-format-errorRémi Verschelde2017-09-121-6/+3
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | Fix serveral recent new clang-format errors [ci skip]
| * | | | Fix serveral recent new clang-format errorsHein-Pieter van Braam2017-09-081-6/+3
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* / / / Added ID to tracker signals and property for storing handBastiaan Olij2017-09-102-1/+16
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* | | Several fixes to directional shadows, closes #10926Juan Linietsky2017-09-072-1/+32
| | | | | | | | | | | | Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized.
* | | Renamed playing property of audiostreams to play, to make it clearer. Fixes ↵Juan Linietsky2017-09-061-3/+5
| | | | | | | | | | | | | | | | | | #10730 Also disabled the auto shut down of the property when stream ends, to make it easier to animate
* | | Check whether stuff is visible before baking it, closes #10525Juan Linietsky2017-09-061-14/+17
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* / -Changed KinematicBody API yet again to make it friendlierJuan Linietsky2017-09-042-110/+170
|/ | | | -Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-022-3/+7
| | | | The second in my quest to make Godot 3.x compile with -Werror on GCC7
* Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ↵Juan Linietsky2017-09-011-2/+2
| | | | #10093
* Fix files headerPoommetee Ketson2017-09-014-5/+4
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* Fixed return of KinematicBody::_moveJames Beedie2017-08-311-1/+2
| | | | | Fixed incorrect normal Added missing collider velocity
* Improved default directional shadow params, added bias split scale, closes #9828Juan Linietsky2017-08-302-2/+5
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* Remove Basis::set_scale and Basis::set_rotation_* functions.Ferenc Arn2017-08-291-1/+1
| | | | | | Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people. Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis.
* DocData and type hints fixesIgnacio Etcheverry2017-08-291-1/+1
| | | | | | | - Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
* Dead code tells no talesRémi Verschelde2017-08-2716-1871/+3
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-2772-72/+72
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