| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove junk output | Ruslan Mustakov | 2017-10-13 | 1 | -4/+0 |
| | | | | | | Remove several prints that were added for engine debugging, but are of no use to the end user, and only pollute the editor and game logs. | ||||
| * | Fix LINK/UNLINK console spam with navmeshes | Bartłomiej T. Listwon | 2017-10-06 | 1 | -4/+0 |
| | | | | | Removed unnecessary debug messages. Fixes #10804 | ||||
| * | Made a few tweaks to the interface | BastiaanOlij | 2017-10-06 | 3 | -4/+121 |
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| * | Restored normal bias as default bias in GIProbe | Juan Linietsky | 2017-10-04 | 1 | -2/+2 |
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| * | Merge pull request #11659 from AndreaCatania/prephysics | Andreas Haas | 2017-10-02 | 9 | -34/+34 |
| |\ | | | | | Renamed fixed_process to physics_process | ||||
| | * | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 9 | -34/+34 |
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| * | | Added VehicleWheel::get_skidinfo(). | Lucas Eriksson | 2017-09-30 | 2 | -0/+9 |
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| * | | Fixed typo: 'texure' to 'texture' | Indah Sylvia | 2017-09-29 | 1 | -1/+1 |
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| * | Merge pull request #11587 from Zylann/directional_light_init | Rémi Verschelde | 2017-09-26 | 1 | -0/+6 |
| |\ | | | | | | | | | In editor, instance DirectionalLight with an initial orientation [ci skip] | ||||
| | * | In editor, instance DirectionalLight with an initial sun-like orientation | Marc Gilleron | 2017-09-25 | 1 | -0/+6 |
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| * | | Use BoolVariable in target/component/advanced options. | Elliott Sales de Andrade | 2017-09-25 | 1 | -1/+1 |
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| * | Fix: CollisionObject shape owner indexing is inconsistent | damarindra | 2017-09-24 | 1 | -1/+1 |
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| * | Rename get_position => get_playback_position and seek_pos => seek on audio ↵ | Marcelo Fernandez | 2017-09-23 | 2 | -4/+4 |
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| * | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 7 | -13/+13 |
| | | | | | | | | | | | | Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | ||||
| * | Merge pull request #11274 from Rubonnek/keep-argument-names-consistent | Rémi Verschelde | 2017-09-17 | 1 | -1/+1 |
| |\ | | | | | Renamed function arguments to keep them consistent between declaration and implementation | ||||
| | * | Renamed function arguments to keep them consistent between declaration and ↵ | Wilson E. Alvarez | 2017-09-14 | 1 | -1/+1 |
| | | | | | | | | | implementation | ||||
| * | | Merge pull request #11280 from BastiaanOlij/fix_arvr_joyid | Andreas Haas | 2017-09-15 | 1 | -2/+2 |
| |\ \ | | | | | | | joyid is set to -1, not 0 when no joystick entity has been created | ||||
| | * | | joyid is set to -1, not 0 when no joystick entity has been created | BastiaanOlij | 2017-09-15 | 1 | -2/+2 |
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| * | | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog | 2017-09-15 | 4 | -5/+23 |
| |\ \ | |/ |/| | Fix enums bindings | ||||
| | * | Fix enums bindings | Maxim Sheronov | 2017-09-13 | 4 | -5/+23 |
| | | | | | | | | | | | Add missed bindings for enums Move some enums to class to have correct output of api.json | ||||
| * | | Merge pull request #7908 from SaracenOne/recast | Rémi Verschelde | 2017-09-13 | 2 | -0/+311 |
| |\ \ | | | | | | | In-editor navmesh generation. | ||||
| | * | | Recast integration. | Saracen | 2017-09-04 | 2 | -0/+311 |
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| * | | | Fix out of bound array indexing (reverb_vol) | Hein-Pieter van Braam | 2017-09-13 | 1 | -1/+1 |
| | | | | | | | | | | | | | Same issue as in a3f9fe52. AudioFrame[3] being indexed at [3] | ||||
| * | | | Fix out of bound array indexing | Hein-Pieter van Braam | 2017-09-13 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | 730d36f350 introduced introduced some code that indexes AudioFrame[3], it is however defined as AudioFrame[3]. This increases the size to [4] | ||||
| * | | | Merge pull request #11069 from aroncds/master | Rémi Verschelde | 2017-09-13 | 1 | -1/+1 |
| |\ \ \ | | | | | | | | | KinematicBody2D api most friendlier | ||||
| | * | | | Added to kinematicbody2d the copy and paste of the API friendler of ↵ | Aron de Castro | 2017-09-10 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | KinematicBody | ||||
| * | | | | Renamed play to playing property, but now playing and is_playing is the ↵ | Juan Linietsky | 2017-09-13 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | same, to avoid confusing. Closes #11211 | ||||
| * | | | | Fixed issues with surround sound on audio server | Marcelo Fernandez | 2017-09-12 | 1 | -89/+65 |
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| * | | | Merge pull request #11002 from NathanWarden/vehicle_wheel_warning | Rémi Verschelde | 2017-09-12 | 2 | -0/+10 |
| |\ \ \ | | | | | | | | | Added a warning message when a VehicleWheel is not a child of a VehicleBody. | ||||
| | * | | | Added a warning message when a VehicleWheel is not a child of a VehicleBody. | Nathan Warden | 2017-09-05 | 2 | -0/+10 |
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| * | | | | Merge pull request #10908 from hpvb/fix-unused-variables | Rémi Verschelde | 2017-09-12 | 2 | -18/+0 |
| |\ \ \ \ | | | | | | | | | | | Fix unused variable warnings | ||||
| | * | | | | Fix unused variable warnings | Hein-Pieter van Braam | 2017-09-08 | 2 | -18/+0 |
| | | |/ / | |/| | | | | | | | | | | The forth in my quest to make Godot 3.x compile with -Werror on GCC7 | ||||
| * | | | | Merge pull request #11026 from hpvb/fix-assign-in-if | Rémi Verschelde | 2017-09-12 | 5 | -8/+12 |
| |\ \ \ \ | | | | | | | | | | | Remove assignment and declarations in if statements | ||||
| | * | | | | Remove assignment and declarations in if statements | Hein-Pieter van Braam | 2017-09-08 | 5 | -8/+12 |
| | |/ / / | | | | | | | | | | | | | | | | | | | | | After discussing with @reduz and @akien-mga it was decided that we do not allow assignments or declarations in if statements. This PR removes the instances of this I could find by automated means. | ||||
| * | | | | Merge pull request #11041 from hpvb/fix-clang-format-error | Rémi Verschelde | 2017-09-12 | 1 | -6/+3 |
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | Fix serveral recent new clang-format errors [ci skip] | ||||
| | * | | | | Fix serveral recent new clang-format errors | Hein-Pieter van Braam | 2017-09-08 | 1 | -6/+3 |
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| * / / / | Added ID to tracker signals and property for storing hand | Bastiaan Olij | 2017-09-10 | 2 | -1/+16 |
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| * | | | Several fixes to directional shadows, closes #10926 | Juan Linietsky | 2017-09-07 | 2 | -1/+32 |
| | | | | | | | | | | | | | Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized. | ||||
| * | | | Renamed playing property of audiostreams to play, to make it clearer. Fixes ↵ | Juan Linietsky | 2017-09-06 | 1 | -3/+5 |
| | | | | | | | | | | | | | | | | | | | #10730 Also disabled the auto shut down of the property when stream ends, to make it easier to animate | ||||
| * | | | Check whether stuff is visible before baking it, closes #10525 | Juan Linietsky | 2017-09-06 | 1 | -14/+17 |
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| * / | -Changed KinematicBody API yet again to make it friendlier | Juan Linietsky | 2017-09-04 | 2 | -110/+170 |
| |/ | | | | -Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation) | ||||
| * | Fix use of unitialized variables | Hein-Pieter van Braam | 2017-09-02 | 2 | -3/+7 |
| | | | | | The second in my quest to make Godot 3.x compile with -Werror on GCC7 | ||||
| * | Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ↵ | Juan Linietsky | 2017-09-01 | 1 | -2/+2 |
| | | | | | #10093 | ||||
| * | Fix files header | Poommetee Ketson | 2017-09-01 | 4 | -5/+4 |
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| * | Fixed return of KinematicBody::_move | James Beedie | 2017-08-31 | 1 | -1/+2 |
| | | | | | | Fixed incorrect normal Added missing collider velocity | ||||
| * | Improved default directional shadow params, added bias split scale, closes #9828 | Juan Linietsky | 2017-08-30 | 2 | -2/+5 |
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| * | Remove Basis::set_scale and Basis::set_rotation_* functions. | Ferenc Arn | 2017-08-29 | 1 | -1/+1 |
| | | | | | | | Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people. Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis. | ||||
| * | DocData and type hints fixes | Ignacio Etcheverry | 2017-08-29 | 1 | -1/+1 |
| | | | | | | | | - Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant. | ||||
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 16 | -1871/+3 |
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| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 72 | -72/+72 |
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