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tile_map.cpp
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Files
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*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-4
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+4
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Merge pull request #10361 from RandomShaper/tilemap-global-mtl
Rémi Verschelde
2017-08-30
1
-0
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+30
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Let TileMap apply its material
Pedro J. Estébanez
2017-08-15
1
-0
/
+30
*
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
*
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Removed old fp_adjust code that conflicts with clipped rects, fixes #9925
Juan Linietsky
2017-08-25
1
-4
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+2
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
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+2
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ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-9
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+12
*
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Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-4
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+4
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Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
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+2
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Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
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+1
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Added get_used_cells_by_id method 3.0
Hassan A
2017-08-02
1
-0
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+15
*
Readd tilemap's shape_transform and bugfixes
Bojidar Marinov
2017-07-01
1
-3
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+5
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Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...
Juan Linietsky
2017-07-01
1
-5
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+3
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Fix #9409, fixup #9370; tileset now has shape transform instead of offset
Bojidar Marinov
2017-06-30
1
-3
/
+5
*
Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
Rémi Verschelde
2017-06-26
1
-6
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+6
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Add one-way collisions and individual shape offsets for tilesets
Bojidar Marinov
2017-06-25
1
-6
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+6
*
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Merge pull request #9318 from bojidar-bg/readd-normal-tilemap
Rémi Verschelde
2017-06-26
1
-2
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+3
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*
Add normal map to tilemaps and tilesets
Bojidar Marinov
2017-06-22
1
-2
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+3
*
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BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
1
-1
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+1
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*
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-06-14
1
-3
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+3
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renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-15
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+15
*
Merge pull request #8271 from MattUV/master
Rémi Verschelde
2017-04-09
1
-1
/
+37
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Add set/get_collision_layer/mask_bit() to TileMaps
MattUV
2017-04-06
1
-1
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+37
*
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
*
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New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-2
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+2
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*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-489
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+430
*
TileMap: Respect self_modulate property
Andreas Haas
2017-03-05
1
-0
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+3
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Add Rect2 TileMap::get_used_rect(), closes #4390
Bojidar Marinov
2017-02-20
1
-0
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+26
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-50
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+50
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-15
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+15
*
Merge pull request #6519 from RandomShaper/enhance-tileset
Juan Linietsky
2017-01-14
1
-2
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+3
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Add modulate (color) to TileSet tiles
Pedro J. Estébanez
2016-11-30
1
-2
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+3
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-3
/
+5
*
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Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...
Juan Linietsky
2017-01-12
1
-0
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+1
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Type renames:
Juan Linietsky
2017-01-11
1
-18
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+18
*
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It is now possible to name layers of different kinds!
Juan Linietsky
2017-01-10
1
-3
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+3
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Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-6
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+6
*
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-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-13
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+18
*
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-50
/
+50
*
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-20
/
+4
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-11
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+4
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*
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Merge pull request #7406 from neikeq/pr-issue-5076
Rémi Verschelde
2017-01-02
1
-3
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+3
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*
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TileMap: _update_dirty_quadrants() cancel pending update pre return
Ignacio Etcheverry
2017-01-01
1
-3
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+3
*
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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*
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TileMap now honors blending mode.
Ovnuniarchos
2016-11-24
1
-0
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+9
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Added Tile Origin = Bottom Left option to the TileMap
Patrick Reh
2016-06-20
1
-2
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+34
*
Fix issues with tilemap covering child nodes and old quadrants
Bojidar Marinov
2016-03-18
1
-0
/
+9
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
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+1
*
-Change link to new documentation
Juan Linietsky
2016-02-20
1
-0
/
+5
*
Bind method is_cell_transposed
Rémi Verschelde
2016-02-15
1
-0
/
+1
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