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path: root/scene/2d/path_2d.cpp
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* make path update when curve changes, fixes #3144Juan Linietsky2016-01-101-0/+2
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* add 2d paths and joints to collision/navigation debug, fixes #2439reduz2015-12-291-1/+5
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* -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky2015-11-191-1/+1
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-4/+4
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* 2D Animation ImprovementsJuan Linietsky2014-07-061-1/+269
| | | | | | | | | -=-=-=-=-=-=-=-=-=--=-=-= -Ability to set 2D nodes as bones -Abity to set 2D nodes as IK chains -2D IK Solver -Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+92