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path: root/scene/2d/navigation_polygon.cpp
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* -renamed function get_relative_transform() to ↵reduz2015-12-281-4/+4
| | | | | | get_relative_transform_to_parent(), makes more sense -fixed newly introduced bug in onready keyword, fixes #3155
* Ability to visually debug geometry visually:Juan Linietsky2015-09-201-5/+5
| | | | | | | -Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings
* begin new serialization frameworkJuan Linietsky2015-02-151-3/+3
| | | | also got rid of STL dependency on triangulator
* New Navigation & Pathfinding support for 2DJuan Linietsky2015-02-141-0/+450
-Added Navigation & NavigationPolygon nodes -Added corresponding visual editor -New pathfinding algorithm is modern and fast! -Similar API to 3D Pathfinding (more coherent)