| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | android fixes, please test | Juan Linietsky | 2015-03-23 | 1 | -0/+12 |
| | | | | | (can' t build android atm) | ||||
| * | Fixes | Juan Linietsky | 2014-12-20 | 1 | -1/+21 |
| | | | | | | | | | -=-=-= -Added missing quaternion constructor -code completion fixes -winrt fixes | ||||
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | ||||
| * | CollisionPolygon (3D) | Juan Linietsky | 2014-09-16 | 1 | -1/+2 |
| | | | | | Workaround for round() on PC. | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+187 |
