| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
| | | | | Also removes a couple wrong Godot headers from third-party source files. | ||||
| * | i18n: Proofreading of all strings | Rémi Verschelde | 2016-05-21 | 1 | -1/+1 |
| | | | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | ||||
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -2/+27 |
| | | | | | | -Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work | ||||
| * | Make CanvasModulate deactivate when hidden, fixes #2437 | Juan Linietsky | 2016-01-01 | 1 | -2/+11 |
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| * | support for light and normal mapping in 2D | Juan Linietsky | 2015-02-18 | 1 | -0/+46 |
