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* | Use custom native-run icons for Android and HTML5L. Krause2017-06-274-1/+23
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* Revert "Workaround for IME on Linux."Juan Linietsky2017-06-253-129/+10
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* Merge pull request #9334 from Noshyaar/pr-genhRémi Verschelde2017-06-255-5/+5
|\ | | | | BuildSystem: generated files have .gen.extension
| * BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-255-5/+5
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* | Workaround for IME on Linux(fixes #29 #7106):Jia Wang2017-06-253-10/+129
|/ | | | | | | | | | Workaround for supporting input method frameworks like SCIM, IBus, Fcitx, etc. The locale is set when the application starts. Workaround for input when the input context within the specified input method is not available.
* Merge pull request #9312 from BastiaanOlij/osx_exportJuan Linietsky2017-06-231-311/+186
|\ | | | | Osx export
| * Reimplement export module for OSXBastiaanOlij2017-06-231-311/+186
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* | Make the Windows icon file smallerHugo Locurcio2017-06-201-0/+0
|/ | | | This results in slightly more compact Godot Windows binaries.
* Update HTML5 platform for new InputEventsL. Krause2017-06-191-95/+96
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* Merge pull request #9198 from vnen/fix-wheel-posRémi Verschelde2017-06-151-2/+2
|\ | | | | Fix MouseWheel position on Windows
| * Fix MouseWheel position on WindowsGeorge Marques2017-06-151-2/+2
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* | Merge pull request #9140 from ageazrael/bug-fixRémi Verschelde2017-06-151-5/+5
|\ \ | |/ |/| Fixed middle mouse button can't bounce in macOS
| * Used in the macOS HiDPI options window is too smallageazrael2017-06-131-3/+3
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| * Fixed middle mouse button can't bounce in macOSageazrael2017-06-131-2/+2
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* | Merge pull request #9102 from Faless/debugger_listen_show_errorRémi Verschelde2017-06-151-2/+2
|\ \ | |/ |/| Editor now shows error when debug port is in use
| * Fix `network/debug/remote_port` editor setting not working properlyFabio Alessandrelli2017-06-101-2/+2
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* | UWP: InputEvent: Renamed "pos" property to "position"George Marques2017-06-121-9/+9
| | | | | | | | To comply with the changes from #9031.
* | Restired multithread support in OSX and Windows, should stop the crashes.Juan Linietsky2017-06-103-18/+14
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* -Restored multithread capability to VisualServerJuan Linietsky2017-06-091-4/+5
| | | | -Restored resource previews!
* Merge pull request #8949 from RandomShaper/improve-mobile-buildsRémi Verschelde2017-06-082-18/+15
|\ | | | | Improve/harmonize mobile builds
| * Improve/harmonize mobile buildsPedro J. Estébanez2017-05-272-18/+15
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* | Merge pull request #9082 from themindoverall/pr-fix-android-buildRémi Verschelde2017-06-072-9/+9
|\ \ | | | | | | Fix InputEvent-related Android build issues
| * | Fix input event related android build issuesChris Serino2017-06-062-9/+9
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* | | osx release right button event fixedtoger52017-06-061-1/+1
|/ / | | | | | | | | RIGHT_MOUSE_BUTTON was not removed from the button mask (instead it was added...) fixes #9079
* | renamed all Rect2.pos to Rect2.positionalexholly2017-06-042-6/+6
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* | InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-035-58/+58
| | | | | | | | Make the naming consistent with other classes.
* | X11: Turn warning about not finding cursor theme into verbose output.Andreas Haas2017-05-291-1/+3
| | | | | | | | | | | | Failing to get the cursor theme should not cause any issues since we're then using the default one anyway. So I removed the warning and made it a verbose-only print instead, as people tend to mistake it for a real error.. (pretty much like `iCCP: known incorrect sRGB profile` :P)
* | Use new icons everywhereTimo Schwarzer2017-05-281-0/+0
| | | | | | | | Closes #8879
* | Merge pull request #8935 from volzhs/get-locale-masterRémi Verschelde2017-05-272-4/+3
|\ \ | |/ |/| Make OS.get_locale() returns same value
| * Make OS.get_locale() returns same valuevolzhs2017-05-272-4/+3
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* | Allow custom CCFLAGS for iPhone buildsPedro J. Estébanez2017-05-271-4/+4
| | | | | | | | plus disable exceptions by default
* | Merge pull request #8916 from sanikoyes/Pr-fix_audio_stoped_iOSRémi Verschelde2017-05-262-0/+10
|\ \ | | | | | | Fix audio can't resume in iOS platform
| * | Fixed audio can not resume if it is interrupted cause by an incoming phone callsanikoyes2017-05-262-0/+10
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* | Merge pull request #8923 from volzhs/fix-android-build-masterRémi Verschelde2017-05-261-5/+0
|\ \ | |/ |/| Fix android build regression by be7ced4
| * Fix android build regression by be7ced4volzhs2017-05-261-5/+0
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* | Merge pull request #8912 from RandomShaper/ios-alertRémi Verschelde2017-05-264-0/+16
|\ \ | | | | | | Implement OS.alert() for iOS
| * | Implement OS.alert() for iOSPedro J. Estébanez2017-05-254-0/+16
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* | | Merge pull request #8878 from BastiaanOlij/ios_make_arm64_defaultRémi Verschelde2017-05-251-8/+9
|\ \ \ | | | | | | | | Make arm64 the default option and set minimum to iOS 9
| * | | Make arm64 the default option and set minimum to iOS 9BastiaanOlij2017-05-231-8/+9
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* | | | Fix UWP compilation issuesGeorge Marques2017-05-235-87/+74
|/ / / | | | | | | | | | Also fix VS2017 compilation problems.
* | | Merge pull request #8877 from BastiaanOlij/fix_ios_godot3Rémi Verschelde2017-05-232-10/+16
|\ \ \ | | | | | | | | More fixes for iOS Godot 3.0
| * | | More fixes for iOS Godot 3.0BastiaanOlij2017-05-232-10/+16
| | |/ | |/| | | | | | | | | | | | | - nicely exit if initialisation fails - fix a few issues around new event handling - use 16bit single channel framebuffer as 32bit is not supported on iOS
* / | Fix a few issues compiling windows and using VS2015 and earlierBastiaanOlij2017-05-232-3/+2
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* | added modifier key to scroll eventtoger52017-05-221-34/+34
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* | fixed osx input eventtoger52017-05-221-135/+141
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* | Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-2017-548/+498
| | | | | | | | this might cause bugs I haven't found yet..
* | Merge pull request #8841 from BastiaanOlij/osx_cleanup_old_classesRémi Verschelde2017-05-206-518/+2
|\ \ | | | | | | Removing unused files and old GLFW comments on OSX
| * | Doing a little bit of cleanupBastiaanOlij2017-05-206-518/+2
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* | | Merge pull request #8824 from volzhs/android-payment-masterRémi Verschelde2017-05-201-24/+23
|\ \ \ | | | | | | | | Fix android payment logical error
| * | | Fix android payment logical errorvolzhs2017-05-191-24/+23
| | | | | | | | | | | | | | | | | | | | getting sku detail runs only if mod != 0 which means querying 20*n will not get sku details. referenced from https://github.com/googlesamples/android-play-billing/blob/master/TrivialDrive/app/src/main/java/com/example/android/trivialdrivesample/util/IabHelper.java#L1029-L1062