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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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disabling theora for now (will be re-written, re-enabled later)
Juan Linietsky
2015-09-10
2
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+2
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remotion of some c++ includes to avoid dependency on libstdc++
Juan Linietsky
2015-09-10
1
-4
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+7
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-10
2
-5
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+8
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ios build with osxcross
punto-
2015-09-09
2
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HTML5 exporter Improvements
Juan Linietsky
2015-09-10
8
-18
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+1032
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merged some stuff for okam
Juan Linietsky
2015-09-03
16
-35
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+126
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new editor settings customization of where to run the game from the editor
Juan Linietsky
2015-08-30
3
-4
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+16
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-fixes to capture mode
Juan Linietsky
2015-08-29
2
-2
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+52
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fix build issue with ssl, closes #2384
Juan Linietsky
2015-08-23
1
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+1
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damn github built-in editor
Juan Linietsky
2015-08-21
1
-1
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+1
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fix for built-in ssl (easier to build 32 bits export)
Juan Linietsky
2015-08-21
1
-1
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+2
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Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows
Juan Linietsky
2015-08-08
1
-1
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+41
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Fixes compile bug for Android template on Windows.
PeaceSells
2015-07-24
1
-1
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+41
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Add OS.get_system_time_msec
Maximillian
2015-08-06
2
-1
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+8
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-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-08-06
4
-23
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+28
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Use tabs instead of spaces.
Jari Ronkainen
2015-07-23
1
-1
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+1
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Fix audio driver setup if the first driver fails.
Jari Ronkainen
2015-07-23
1
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+1
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fixed ios compilation error
romulox_x
2015-07-01
1
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-some changes by okam
Juan Linietsky
2015-06-30
1
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+23
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Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
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Fixed compilation error on MacOS X.
James McLean
2015-06-22
1
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+3
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some optimizations in godot memory handling
Juan Linietsky
2015-06-12
1
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+2
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draw button focus before text and icon
Juan Linietsky
2015-06-08
1
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+6
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Complete fix for windows compilability
est31
2015-06-07
2
-2
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+4
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Fix windows compilability
est31
2015-06-07
4
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+14
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Merge pull request #2037 from est31/use-local-win
Juan Linietsky
2015-06-07
6
-19
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+111
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Add OS.get_time_zone_info function
est31
2015-06-06
3
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+72
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Add utc param to get_time and get_date methods
est31
2015-06-06
6
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+38
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Use local time for both time and date on win
est31
2015-06-06
2
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+3
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Merge pull request #2017 from Razzlegames/multitouch_fix_1908
Juan Linietsky
2015-06-07
1
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+1
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Additional Fix for Multi-touch release problem
Kyle Luce
2015-05-31
1
-1
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+1
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improved calculation of screen resolution on ios
romulox_x
2015-06-03
1
-2
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+3
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Merge pull request #1966 from romulox-x/iosServicesAdditions
punto-
2015-05-26
5
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+225
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added response event for game center overlay closing
romulox_x
2015-05-23
3
-2
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+13
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added data to descriptions dictionary that was missing. Made the elements th...
romulox_x
2015-05-23
1
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+11
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Fixed null pointer bug in ios store. added functions to game center to reset ...
romulox_x
2015-05-23
5
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+208
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ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
10
-6
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+19
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Fix building release target with debug symbols
Rémi Verschelde
2015-05-22
1
-2
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+2
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fix a crash situation when starting a thread and other small fixes
Juan Linietsky
2015-05-18
1
-4
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+24
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fix crash on help, closes #1873
Juan Linietsky
2015-05-17
1
-1
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+6
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fix multitouch release problem
vipsbpig
2015-05-15
1
-1
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+2
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Change windows build to use CFlag /Od so that you get the full debug experien...
Antony
2015-05-09
1
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+1
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Merge pull request #1826 from eehrich/master
Juan Linietsky
2015-05-07
1
-2
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+2
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optional formal changes
ehriche
2015-05-06
1
-2
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+2
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Better OS X fullscreen support, without the nasty startup effect
Ricardo Pérez
2015-05-06
1
-3
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+10
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Merge pull request #1818 from ricpelo/ricpelo-patch-5
punto-
2015-05-06
1
-1
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+9
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Really fixes fullscreen mode in OS X, even during startup
Ricardo Pérez
2015-05-05
1
-1
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+9
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fixes issue #1693 winmain and main unicode
yg2f
2015-05-04
1
-82
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+25
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Merge remote-tracking branch 'origin/master'
Juan Linietsky
2015-05-04
117
-592
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+985
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Merge pull request #1792 from swenner/static_analysis_fixes
Juan Linietsky
2015-05-03
1
-1
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+1
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