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* Merge pull request #12252 from MednauN/masterRémi Verschelde2017-10-202-17/+62
|\ | | | | iOS GameCenter fixes
| * Fix iOS GameCenter connection flowEvgeny Zuev2017-10-202-17/+62
| | | | | | | | Add method for secure authentication to GameCenter
* | update GKScore init functionsersoong2017-10-201-1/+1
| | | | | | | | (cherry picked from commit 5ed8826dd07eab83b6f6b6b7d3af602926a54ae6)
* | Fix BSD compile issuesMarcelo Fernandez2017-10-172-0/+9
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* SCons: Disable server platform as it does not buildRémi Verschelde2017-10-171-0/+3
| | | | See #8361. [ci skip]
* Sign iOS dylibs before packagingRuslan Mustakov2017-10-161-9/+9
| | | | | | These changes allow to open the exported project in XCode and Run it immediately to begin debugging. Before these changes you'd have to sign GDNative libs and change Build Configuration manually.
* Merge pull request #12074 from J08nY/fix/use-bin-nameRémi Verschelde2017-10-153-10/+10
|\ | | | | Use binary names instead of absolute paths in calls to OS::execute.
| * Use binary names instead of absolute paths in calls to OS::execute.fix/use-bin-nameJ08nY2017-10-133-10/+10
| | | | | | | | | | | | Now that #12009 is merged, we should let the system find the binary on the users $PATH and don't assume we know where to look for them in different distributions.
* | export onBackPress for Android ModuleRamesh Ravone2017-10-152-8/+10
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* | Fixed wrong Virtual-KeyCode(0x12) pair on Windows platform (#12073)Indah Sylvia2017-10-141-1/+1
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* Drop unusued LEGACYGL_ENABLED checkRémi Verschelde2017-10-1310-12/+12
| | | | [ci skip]
* Merge pull request #12010 from eska014/jsevalRémi Verschelde2017-10-111-29/+53
|\ | | | | Improve JavaScript calls, allow passing byte arrays to GDScript
| * Improve JavaScript callsLeon Krause2017-10-111-29/+53
| | | | | | | | | | | | - Allow returning ArrayBuffer and views as PoolByteArray - Return real_t for integral numbers - Read all color channels as 0.0 - 1.0 floating point numbers
* | Merge pull request #11775 from endragor/android-keyboard-inputAndreas Haas2017-10-102-106/+30
|\ \ | | | | | | Improve input handling on Android
| * | Improve input handling on AndroidRuslan Mustakov2017-10-042-106/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | - Dispatch input immediately as it comes, instead of delaying it to the next step(). - Fix text box input handling when caret is at the middle of the text. - Minimize queueEvent calls on Java side.
* | | Merge pull request #11926 from RameshRavone/patch-11Rémi Verschelde2017-10-091-0/+10
|\ \ \ | | | | | | | | | | | | | | | | flatDir support [Android] (Master) [ci skip]
| * | | flatDir support [Android]Ramesh Ravone2017-10-071-0/+10
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* | | | Merge pull request #11878 from endragor/gradle-repository-urlsRémi Verschelde2017-10-091-2/+3
|\ \ \ \ | | | | | | | | | | | | | | | | | | | | Use additional repositories for gradle build dependencies too [ci skip]
| * | | | Use additional repositories for gradle build dependencies tooRuslan Mustakov2017-10-061-2/+3
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* | | | | Merge pull request #11826 from endragor/fix-game-center-player-idRémi Verschelde2017-10-091-1/+1
|\ \ \ \ \ | | | | | | | | | | | | Fix returning Game Center player ID
| * | | | | Fix returning Game Center player IDRuslan Mustakov2017-10-041-1/+1
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* | | | | | Merge pull request #11824 from endragor/ios-loggingRémi Verschelde2017-10-094-16/+18
|\ \ \ \ \ \ | | | | | | | | | | | | | | Fix logging on iOS
| * | | | | | Fix logging on iOSRuslan Mustakov2017-10-044-16/+18
| |/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | RotatedFileLogger needs data_dir on iOS to be initialized, so setting data_dir has been moved to initialize_core.
* | | | | | Merge pull request #11810 from marcelofg55/osx_export_improvRémi Verschelde2017-10-095-273/+181
|\ \ \ \ \ \ | | | | | | | | | | | | | | OS X export code improvements
| * | | | | | Improvements on the export code on OS XMarcelo Fernandez2017-10-031-269/+177
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| * | | | | | OS::execute can now read from stderr too when executing with a pipeMarcelo Fernandez2017-10-034-4/+4
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* | | | | | | Merge pull request #11718 from poke1024/retinaRémi Verschelde2017-10-092-53/+60
|\ \ \ \ \ \ \ | |_|_|_|/ / / |/| | | | | | Fixes some retina problems on multi monitor setups
| * | | | | | fixes several scaling problems on multi monitor retina/non-retina setups on OS XBernhard Liebl2017-10-052-53/+60
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* | | | | | Fix python 3 build in osx-specific platformN0hbdy2017-10-071-1/+1
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* | | | | | Added the set/get_setting function in Editor/Project settings. Renamed has() ↵Juan Linietsky2017-10-052-2/+2
|/ / / / / | | | | | | | | | | | | | | | to has_setting. Fixes #11844
* | | | | Merge pull request #11823 from endragor/virtual-keyboard-heightGilles Roudiere2017-10-0410-3/+101
|\ \ \ \ \ | | | | | | | | | | | | Allow to obtain virtual keyboard height
| * | | | | Allow to obtain virtual keyboard heightRuslan Mustakov2017-10-0410-3/+101
| | |/ / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | On mobile platforms virtual keyboards take up significant amount of screen space and UI containing a text box may need to be adjusted after the keyboard appears to keep the text box visible to user. This commit adds a way to obtain virtual keyabord height so that controls are aware of how much they need to move.
* | | | | fixed the OS.has_feature() API, and added support for 32 and 64.Juan Linietsky2017-10-031-0/+10
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* | | | Merge pull request #11782 from eska014/persistent-userfs-testHein-Pieter van Braam2017-10-033-14/+28
|\ \ \ \ | |/ / / |/| | | Add OS::is_userfs_persistent, allow starting HTML5 platform in private mode
| * | | Add OS::is_userfs_persistent to check user:// persistenceLeon Krause2017-10-023-14/+28
| | | | | | | | | | | | | | | | Allows starting HTML5 export when IndexedDB is not available.
* | | | Merge pull request #11568 from endragor/loggersAndreas Haas2017-10-0219-243/+330
|\ \ \ \ | | | | | | | | | | Extract logging logic
| * | | | Extract logging logicRuslan Mustakov2017-09-2519-243/+330
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously logging logic was scattered over OS class implementations with plenty of duplication. Major changes in this commit: - Extracted logging logic into a separate Logger hierarchy. It allows easy configuration of logging mechanism depending on compile-time or run-time configuration. - Implemented RotatedFileLogger which is usually used with StdLogger, providing persistency of logs. It is often important to be able to obtain logs of the game even in production to be able to understand what happened prior to some problem. On mobile there previously was no way to obtain the logs aside from having the device connected to your machine. - flush() is not performed in release mode for every logged line. It is only performed for errors.
* | | | | Merge pull request #11575 from marcelofg55/move_path_to_trashPoommetee Ketson2017-10-026-0/+118
|\ \ \ \ \ | | | | | | | | | | | | FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash
| * | | | | FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trashMarcelo Fernandez2017-09-256-0/+118
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* | | | | Merge pull request #11716 from marcelofg55/coreaudio_driverPoommetee Ketson2017-10-0213-658/+12
|\ \ \ \ \ | |_|/ / / |/| | | | Merged iphone and osx audio drivers into drivers/coreaudio
| * | | | Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez2017-09-3013-658/+12
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* / | | Use primary WebAssembly.instantiate overloadLeon Krause2017-10-021-3/+3
|/ / / | | | | | | | | | | | | | | | Previously WebAssembly.compile was used along with the secondary WebAssembly.instantiate overload. Using only the primary overload is recommended to get best performance.
* | | Reduce gcc lto build time by telling the linker toFelix M. Cobos2017-09-262-2/+8
| | | | | | | | | | | | use the number of jobs indicated by -j
* | | Merge pull request #11567 from QuLogic/scons-var-typesRémi Verschelde2017-09-2511-107/+112
|\ \ \ | | | | | | | | Add types to scons command-line options
| * | | Use BoolVariable in platform-specific options.Elliott Sales de Andrade2017-09-257-46/+46
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| * | | Use BoolVariable for module options.Elliott Sales de Andrade2017-09-253-4/+4
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| * | | Use BoolVariable for third-party options.Elliott Sales de Andrade2017-09-253-49/+49
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| * | | Use BoolVariable in target/component/advanced options.Elliott Sales de Andrade2017-09-257-8/+8
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| * | | Use EnumVariable for choice-based build options.Elliott Sales de Andrade2017-09-255-5/+10
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* / / Enhance iOS exportRuslan Mustakov2017-09-261-22/+339
|/ / | | | | | | | | | | | | | | | | | | - The export process now builds complete .ipa on macOS, instead of just creating XCode project. - The project includes Capabilities games usually require: Game Center, Push Notifications, In-App Purchase. - Icons and launch screens can be specified in export preset.