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* OS.get_screen_size now returns the correct value on OSXmarcelofg552016-05-112-2/+2
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* Working even when re-entering window.Mattias Cibien2016-05-091-0/+2
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* Cursor hides only in client areaMattias Cibien2016-05-092-1/+19
| | | At the moment is however restored when going out and then in again.
* Fix windows 64-bits build.George Marques2016-05-031-0/+2
| | | | | | | The change in `tools/doc/doc_data.cpp` is needed because the MSVC compiler does not support variable length arrays. Fix #4113
* Fixed behavior of OS.set_window_resizableMattias Cibien2016-05-031-1/+1
| | | | Should fix #4428. * Minimize button is not hidden anymore
* Merge pull request #4274 from Griefchief/masterRémi Verschelde2016-05-021-0/+89
|\ | | | | Fixes 64 bit MSVC builds, disables bits parameter
| * Fixes 64 bit MSVC builds, disables bits parameterAleksandar Danilovic2016-04-101-0/+89
| | | | | | | | | | | | | | | | Also Enables automatic detection of architecture for the MSVC compilers. Builds without assembly optimisations for x64 Closes issue #3098 Signed-off-by: Aleksandar Danilovic <greatgames.alexandar@gmail.com>
* | OSX: Fix lib suffix for Android lib (#4499)Rémi Verschelde2016-05-011-3/+1
| | | | | | Fixes #1452.
* | Implement OS.get_process_ID for WindowsGeorge Marques2016-04-292-0/+6
| | | | | | | | | | Based on code by @ratsdiov. Closes #1733
* | disabled appiraterAriel Manzur2016-04-291-3/+3
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* | rate url on iOS and properly launching from .app on OSXAriel Manzur2016-04-292-2/+12
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* | I think this is ok, "resizable" property might changeAriel Manzur2016-04-291-1/+1
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* | merged iphoen changesAriel Manzur2016-04-296-102/+532
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* | Move export GUI debug toggle to export settings windoweska2016-04-284-4/+4
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* | Drop NACL platformRémi Verschelde2016-04-2524-3494/+0
| | | | | | | | | | | | It's no longer maintained and Chrome-specific, so it's not a viable solution to deploy Godot games in browsers. The current prefered alternative is asm.js (platform/javascript), and we're looking forward to WebAssembly.
* | Drop obsolete WIP for Flash platformRémi Verschelde2016-04-2529-24483/+0
| | | | | | | | | | | | | | It was apparently never fully functional and has not been maintained. Flash itself is nowadays clearly a deprecated technology, so there will not be further work on it. platform/javascript and the upcoming WebAssembly technologies should have a brighter future.
* | Merge pull request #4377 from eska014/web-keysRémi Verschelde2016-04-194-121/+455
|\ \ | | | | | | Fix key events in web export
| * | Add fallback to legacy KeyboardEvent in web exporteska2016-04-191-1/+21
| | | | | | | | | | | | | | | Fallback to KeyboardEvent property `charCode` is absence of both `key` and `char` for retrieval of unicode value.
| * | Reimplement key input events in Emscripten exporteska2016-04-194-121/+435
| |/ | | | | | | | | Scancodes work, but unicode values are now completely broken in some browser/OS combinations.
* | remove unused resources and add korean locale for androidvolzhs2016-04-192-3/+52
| | | | | | | | | | - remove unused resources in platform/android/java/res/values/strings.xml - add korean language resource for apk expansion download screen
* | x11: Flush the X output buffer after changing mouse modeIgnacio Etcheverry2016-04-121-0/+2
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* memdelete 'joy_thread' + 'joy_mutex' on ::~joystick_linux()MSC2016-04-031-0/+2
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* Remove trailing spacesRémi Verschelde2016-04-0220-217/+217
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* Merge pull request #4105 from akien-mga/pr-android-shutdown-adbRémi Verschelde2016-03-201-0/+1
|\ | | | | Expose android/shutdown_adb_on_exit parameter
| * Expose android/shutdown_adb_on_exit parameter and default to trueRémi Verschelde2016-03-201-0/+1
| | | | | | | | | | | | | | | | It was added in 30d0ca9 for the Steam build but only enabled when parsing a ._sc_ file that would define it. It is now available for all users to toggle, in and outside of Steam. Fixes #4073.
* | Add support for gnu-libstc++-4.9 needed by recent NDK versionsblubee2016-03-201-7/+9
| | | | | | | | | | | | The 4.9 version is the default one, people can still build using 4.8 with older NDK versions by setting the (optional) NDK_TARGET and NDK_TARGET_X86 environment variables.
* | Add -r flag to adb install for keep app user datasanikoyes2016-03-181-0/+1
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* Fixes the month consistency issue in enums and get_date etcKyle Luce2016-03-131-1/+5
| | | | | | | | | | - Also updated the docs to reflect this. - Added some vim temp files to gitignore - Changed NaCL to be consistent with the other OS_Unix::get_date implementation (added 1 to month to map to 1-12) Ticket: https://github.com/godotengine/godot/issues/4025
* Borderless window support for the Win32 build. Default window position is ↵Saracen2016-03-122-2/+15
| | | | now also centred.
* fix possible crash in platform/x11/joystick_linux.cppHubert Jarosz2016-03-091-0/+6
| | | | | ev may be tainted and out of MAX_KEY range, which will cause joy->key_map[ev.code] to crash
* remove trailing whitespaceHubert Jarosz2016-03-0949-412/+412
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* osx: fix inverted horizontal scrollinghondres2016-03-071-1/+1
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* Merge pull request #3893 from leezh/diraccess_fixRémi Verschelde2016-03-052-4/+7
|\ | | | | Added relative paths for DirAccess::remove()
| * Added relative paths for DirAccess::remove()Zher Huei Lee2016-03-012-4/+7
| | | | | | | | Follows similar behaviour to DirAccess::rename()
* | html5: workaround for echo key events.hondres2016-03-043-2/+27
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* | fix gradle build on windowsvolzhs2016-03-021-1/+1
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* added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settingsAriel Manzur2016-02-271-0/+10
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* theora on server buildAriel Manzur2016-02-251-1/+0
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* x11: fix joysticks not recognizing some buttonshinsbart2016-02-241-3/+1
| | | | dpad on x360 pads with kernel < 4.3 is working now
* Reject any native video player calls on iOS that point to files within .pck ↵Aren Villanueva2016-02-193-65/+36
| | | | | | archives. Fix the paths for both res:// and user:// specified video files.
* Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACTRémi Verschelde2016-02-175-5/+5
| | | | | The former name was incorrect in English, though for us latin lovers it's an understandable mistake. Second part of and closes #3626.
* Merge pull request #3715 from Hinsbart/libudev_includeRémi Verschelde2016-02-151-1/+4
|\ | | | | X11: include libudev only on udev builds
| * include libudev only on udev buildshondres2016-02-151-1/+4
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* | adding xcode project templateAriel Manzur2016-02-1439-0/+613
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* x11: make dependancy on libudev optionalhondres2016-02-143-11/+41
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* win: fix xinput triggers not resetting correctlyHondres2016-02-121-1/+1
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* fix platform bb10 compilationhondres2016-02-112-1/+5
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* Merge pull request #3428 from Hinsbart/android-gamepadpunto-2016-02-089-160/+668
|\ | | | | support gamepad remapping on android
| * use fallback mapping from listHondres2016-01-271-1/+1
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| * can use fallback mapping on all platformshondres2016-01-241-1/+1
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