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* Merge pull request #8756 from BastiaanOlij/mfi_support_3.0Rémi Verschelde2017-05-183-80/+451
|\ | | | | MFI gamepad support for iPhone
| * MFI gamepad support for iPhoneBastiaanOlij2017-05-173-80/+451
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* | Use new Godot icon consistently everywhereRémi Verschelde2017-05-171-0/+0
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* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-1712-32/+34
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* Upgrade Android build tools to the latestPedro J. Estébanez2017-05-161-1/+1
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* Merge pull request #8725 from volzhs/android-jni-masterRémi Verschelde2017-05-121-0/+1
|\ | | | | Fix compile error when use "android_add_jni_dir"
| * Fix compile error when use "android_add_jni_dir"volzhs2017-05-121-0/+1
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* | Merge pull request #8723 from volzhs/fix-android-masterRémi Verschelde2017-05-123-5/+6
|\ \ | | | | | | Fix possible memory leak for Android and update gradle
| * | Update to latest gradlevolzhs2017-05-122-3/+4
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| * | Fix possible memory leak for Androidvolzhs2017-05-121-2/+2
| |/ | | | | | | | | | | | | | | | | | | | | | | | | | | /godot_dev/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java:575: Error: The WIFI_SERVICE must be looked up on the Application context or memory will leak on devices < Android N. Try changing to .getApplicationContext() [WifiManagerLeak] mWifiManager = (WifiManager) getSystemService(Context.WIFI_SERVICE); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Explanation for issues of type "WifiManagerLeak": On versions prior to Android N (24), initializing the WifiManager via Context#getSystemService can cause a memory leak if the context is not the application context. Change context.getSystemService(...) to context.getApplicationContext().getSystemService(...). 1 errors, 0 warnings
* | Put brave old bb10 platform to a well-deserved restRémi Verschelde2017-05-0819-3150/+0
| | | | | | | | Add some 🔥 to appease @reduz. Fixes #8692.
* | Implemented scrolling factor for smooth trackpad scrollingtoger52017-05-072-39/+30
| | | | | | | | | | Working platforms platform: OSX, Windows. Support for almost all ui elements, including project list.
* | Improve documentation of thirdparty code snippetsRémi Verschelde2017-05-0710-3/+170
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* | X11: Abort build if using OpenSSL 1.1.0+Rémi Verschelde2017-05-061-0/+9
| | | | | | | | Workaround until #8624 is fixed.
* | Merge pull request #8656 from Faless/fix_udp_waitRémi Verschelde2017-05-051-0/+2
|\ \ | | | | | | Fix UDP::wait() deadlock
| * | Fix UDP wait() not returning after first received packetFabio Alessandrelli2017-05-051-0/+2
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* | Merge pull request #8625 from eska014/html5-cursorshapeRémi Verschelde2017-05-052-3/+33
|\ \ | |/ |/| HTML5: Cursor style control
| * Implement cursor style control in HTML5 platformL. Krause2017-05-022-3/+33
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* | Merge pull request #8574 from eska014/html5-noglutRémi Verschelde2017-05-023-75/+27
|\ \ | | | | | | Remove GLUT usage in HTML5 platform
| * | Remove GLUT usage in HTML5 platformL. Krause2017-04-283-75/+27
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* | | Merge pull request #8576 from eska014/html5-mousemodesRémi Verschelde2017-05-022-10/+54
|\ \ \ | | |/ | |/| HTML5: Implement mouse lock/capture and hiding
| * | Implement mouse capture and hiding in HTML5 exportL. Krause2017-05-022-10/+54
| | | | | | | | | | | | MOUSE_MODE_CONFINED cannot be implemented.
* | | Merge pull request #8586 from vnen/uwp-3Rémi Verschelde2017-05-016-48/+160
|\ \ \ | | | | | | | | Fix compilation for UWP
| * | | Fix compilation for UWPGeorge Marques2017-04-296-48/+160
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* | | Merge pull request #8572 from akien-mga/thirdpartyRémi Verschelde2017-04-291-4/+5
|\ \ \ | |/ / |/| | Moving more thirdparty stuff (minizip, some single-file external libs) to the thirdparty directory
| * | Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde2017-04-281-4/+5
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* / Fix HTML5 key eventsL. Krause2017-04-291-3/+3
|/ | | | Regression from 86f5ac3
* Merge pull request #8547 from eska014/html5-pointer-inputRémi Verschelde2017-04-263-289/+212
|\ | | | | HTML5: Add (multi-)touch events, fix inverted scrolling
| * Implement HTML5 touch eventsL. Krause2017-04-262-206/+109
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| * Reimplement HTML5 mouse input without GLUTL. Krause2017-04-253-93/+113
| | | | | | | | Fixes inverted scrolling on Chromium
* | Fix error or download again if use obb for Androidvolzhs2017-04-261-1/+5
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* | Fix property warnings and hide some debug printsRémi Verschelde2017-04-231-2/+0
| | | | | | | | | | | | | | | | | | | | "ALL IS GOOD" was a lie. In particular, removes verbose "path not recognized" false positive. The actual logic is to (somewhat naively) check all ResourceFormatLoaders and to pick the first good match, so no need to warn about the formats that do not match the type hint.
* | Drop EXEC PATHP?? super verbose info messageRémi Verschelde2017-04-171-1/+0
|/ | | | It seems to give nightmares to Windows users.
* Fix crash on exit.Andreas Haas2017-04-101-0/+7
| | | | First it crashed in the thread that checks for android devices, then in the audio driver.
* Merge pull request #8341 from RameshRavone/masterRémi Verschelde2017-04-101-3/+3
|\ | | | | Android: avoiding duplicates in build.gradle
| * Android: avoiding duplicates in build.gradleRamesh Ravone2017-04-101-3/+3
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* | Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-1021-34/+34
|/ | | | | | | | Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
* Android: Support to change minSdkVersion (#8313)Ramesh Ravone2017-04-092-2/+14
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* -Fix eternal black screen on WindowsJuan Linietsky2017-04-091-1/+1
| | | | -Disabled warnings on windows, need to properly set up warnings
* Style: Apply clang-format (3.9.1) to Obj-C++ filesRémi Verschelde2017-04-0912-692/+627
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* Formatting of mm filesBastiaanOlij2017-04-0911-1190/+1066
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-08199-0/+199
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* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-062-18/+18
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* Revert "8145 - Mouse Position is unknown until first mouse event on X11"Juan Linietsky2017-04-062-11/+1
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* Merge pull request #8274 from RandomShaper/fix-android-x86Rémi Verschelde2017-04-051-0/+2
|\ | | | | Fix crash on Android-x86
| * Fix crash on Android-x86Pedro J. Estébanez2017-04-051-0/+2
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* | Merge pull request #8246 from GodotNativeTools/dlscript-moduleRémi Verschelde2017-04-042-0/+30
|\ \ | | | | | | DLScript module
| * | added dlscript moduleKarroffel2017-04-032-9/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan. This adds a module to Godot that enables the use of dynamic libraries as a source for scripts. That also allows third party libraries to be linked to Godot more easily and without creating modules. For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md
| * | Added methods for opening dynamic libraries to OSKarroffel2017-03-292-0/+30
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* | | Reenable Windows Desktop exporteska2017-04-031-16/+13
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