| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | Allow custom CCFLAGS for iPhone builds | Pedro J. Estébanez | 2017-05-27 | 1 | -4/+4 | |
| | | | | | | | | | plus disable exceptions by default | |||||
| * | | Merge pull request #8916 from sanikoyes/Pr-fix_audio_stoped_iOS | Rémi Verschelde | 2017-05-26 | 2 | -0/+10 | |
| |\ \ | | | | | | | Fix audio can't resume in iOS platform | |||||
| | * | | Fixed audio can not resume if it is interrupted cause by an incoming phone call | sanikoyes | 2017-05-26 | 2 | -0/+10 | |
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| * | | Merge pull request #8923 from volzhs/fix-android-build-master | Rémi Verschelde | 2017-05-26 | 1 | -5/+0 | |
| |\ \ | |/ |/| | Fix android build regression by be7ced4 | |||||
| | * | Fix android build regression by be7ced4 | volzhs | 2017-05-26 | 1 | -5/+0 | |
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| * | | Merge pull request #8912 from RandomShaper/ios-alert | Rémi Verschelde | 2017-05-26 | 4 | -0/+16 | |
| |\ \ | | | | | | | Implement OS.alert() for iOS | |||||
| | * | | Implement OS.alert() for iOS | Pedro J. Estébanez | 2017-05-25 | 4 | -0/+16 | |
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| * | | | Merge pull request #8878 from BastiaanOlij/ios_make_arm64_default | Rémi Verschelde | 2017-05-25 | 1 | -8/+9 | |
| |\ \ \ | | | | | | | | | Make arm64 the default option and set minimum to iOS 9 | |||||
| | * | | | Make arm64 the default option and set minimum to iOS 9 | BastiaanOlij | 2017-05-23 | 1 | -8/+9 | |
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| * | | | | Fix UWP compilation issues | George Marques | 2017-05-23 | 5 | -87/+74 | |
| |/ / / | | | | | | | | | | Also fix VS2017 compilation problems. | |||||
| * | | | Merge pull request #8877 from BastiaanOlij/fix_ios_godot3 | Rémi Verschelde | 2017-05-23 | 2 | -10/+16 | |
| |\ \ \ | | | | | | | | | More fixes for iOS Godot 3.0 | |||||
| | * | | | More fixes for iOS Godot 3.0 | BastiaanOlij | 2017-05-23 | 2 | -10/+16 | |
| | | |/ | |/| | | | | | | | | | | | | | - nicely exit if initialisation fails - fix a few issues around new event handling - use 16bit single channel framebuffer as 32bit is not supported on iOS | |||||
| * / | | Fix a few issues compiling windows and using VS2015 and earlier | BastiaanOlij | 2017-05-23 | 2 | -3/+2 | |
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| * | | added modifier key to scroll event | toger5 | 2017-05-22 | 1 | -34/+34 | |
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| * | | fixed osx input event | toger5 | 2017-05-22 | 1 | -135/+141 | |
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| * | | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 17 | -548/+498 | |
| | | | | | | | | | this might cause bugs I haven't found yet.. | |||||
| * | | Merge pull request #8841 from BastiaanOlij/osx_cleanup_old_classes | Rémi Verschelde | 2017-05-20 | 6 | -518/+2 | |
| |\ \ | | | | | | | Removing unused files and old GLFW comments on OSX | |||||
| | * | | Doing a little bit of cleanup | BastiaanOlij | 2017-05-20 | 6 | -518/+2 | |
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| * | | | Merge pull request #8824 from volzhs/android-payment-master | Rémi Verschelde | 2017-05-20 | 1 | -24/+23 | |
| |\ \ \ | | | | | | | | | Fix android payment logical error | |||||
| | * | | | Fix android payment logical error | volzhs | 2017-05-19 | 1 | -24/+23 | |
| | | | | | | | | | | | | | | | | | | | | | getting sku detail runs only if mod != 0 which means querying 20*n will not get sku details. referenced from https://github.com/googlesamples/android-play-billing/blob/master/TrivialDrive/app/src/main/java/com/example/android/trivialdrivesample/util/IabHelper.java#L1029-L1062 | |||||
| * | | | | Removing rasterizer from iphone | BastiaanOlij | 2017-05-20 | 3 | -3467/+0 | |
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| * | | | Merge pull request #8756 from BastiaanOlij/mfi_support_3.0 | Rémi Verschelde | 2017-05-18 | 3 | -80/+451 | |
| |\ \ \ | | | | | | | | | MFI gamepad support for iPhone | |||||
| | * | | | MFI gamepad support for iPhone | BastiaanOlij | 2017-05-17 | 3 | -80/+451 | |
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| * | | | | Use new Godot icon consistently everywhere | Rémi Verschelde | 2017-05-17 | 1 | -0/+0 | |
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| * / / | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 12 | -32/+34 | |
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| * / | Upgrade Android build tools to the latest | Pedro J. Estébanez | 2017-05-16 | 1 | -1/+1 | |
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| * | Merge pull request #8725 from volzhs/android-jni-master | Rémi Verschelde | 2017-05-12 | 1 | -0/+1 | |
| |\ | | | | | Fix compile error when use "android_add_jni_dir" | |||||
| | * | Fix compile error when use "android_add_jni_dir" | volzhs | 2017-05-12 | 1 | -0/+1 | |
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| * | | Merge pull request #8723 from volzhs/fix-android-master | Rémi Verschelde | 2017-05-12 | 3 | -5/+6 | |
| |\ \ | | | | | | | Fix possible memory leak for Android and update gradle | |||||
| | * | | Update to latest gradle | volzhs | 2017-05-12 | 2 | -3/+4 | |
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| | * | | Fix possible memory leak for Android | volzhs | 2017-05-12 | 1 | -2/+2 | |
| | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | /godot_dev/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java:575: Error: The WIFI_SERVICE must be looked up on the Application context or memory will leak on devices < Android N. Try changing to .getApplicationContext() [WifiManagerLeak] mWifiManager = (WifiManager) getSystemService(Context.WIFI_SERVICE); ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Explanation for issues of type "WifiManagerLeak": On versions prior to Android N (24), initializing the WifiManager via Context#getSystemService can cause a memory leak if the context is not the application context. Change context.getSystemService(...) to context.getApplicationContext().getSystemService(...). 1 errors, 0 warnings | |||||
| * | | Put brave old bb10 platform to a well-deserved rest | Rémi Verschelde | 2017-05-08 | 19 | -3150/+0 | |
| | | | | | | | | | Add some 🔥 to appease @reduz. Fixes #8692. | |||||
| * | | Implemented scrolling factor for smooth trackpad scrolling | toger5 | 2017-05-07 | 2 | -39/+30 | |
| | | | | | | | | | | | Working platforms platform: OSX, Windows. Support for almost all ui elements, including project list. | |||||
| * | | Improve documentation of thirdparty code snippets | Rémi Verschelde | 2017-05-07 | 10 | -3/+170 | |
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| * | | X11: Abort build if using OpenSSL 1.1.0+ | Rémi Verschelde | 2017-05-06 | 1 | -0/+9 | |
| | | | | | | | | | Workaround until #8624 is fixed. | |||||
| * | | Merge pull request #8656 from Faless/fix_udp_wait | Rémi Verschelde | 2017-05-05 | 1 | -0/+2 | |
| |\ \ | | | | | | | Fix UDP::wait() deadlock | |||||
| | * | | Fix UDP wait() not returning after first received packet | Fabio Alessandrelli | 2017-05-05 | 1 | -0/+2 | |
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| * | | Merge pull request #8625 from eska014/html5-cursorshape | Rémi Verschelde | 2017-05-05 | 2 | -3/+33 | |
| |\ \ | |/ |/| | HTML5: Cursor style control | |||||
| | * | Implement cursor style control in HTML5 platform | L. Krause | 2017-05-02 | 2 | -3/+33 | |
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| * | | Merge pull request #8574 from eska014/html5-noglut | Rémi Verschelde | 2017-05-02 | 3 | -75/+27 | |
| |\ \ | | | | | | | Remove GLUT usage in HTML5 platform | |||||
| | * | | Remove GLUT usage in HTML5 platform | L. Krause | 2017-04-28 | 3 | -75/+27 | |
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| * | | | Merge pull request #8576 from eska014/html5-mousemodes | Rémi Verschelde | 2017-05-02 | 2 | -10/+54 | |
| |\ \ \ | | |/ | |/| | HTML5: Implement mouse lock/capture and hiding | |||||
| | * | | Implement mouse capture and hiding in HTML5 export | L. Krause | 2017-05-02 | 2 | -10/+54 | |
| | | | | | | | | | | | | | MOUSE_MODE_CONFINED cannot be implemented. | |||||
| * | | | Merge pull request #8586 from vnen/uwp-3 | Rémi Verschelde | 2017-05-01 | 6 | -48/+160 | |
| |\ \ \ | | | | | | | | | Fix compilation for UWP | |||||
| | * | | | Fix compilation for UWP | George Marques | 2017-04-29 | 6 | -48/+160 | |
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| * | | | Merge pull request #8572 from akien-mga/thirdparty | Rémi Verschelde | 2017-04-29 | 1 | -4/+5 | |
| |\ \ \ | |/ / |/| | | Moving more thirdparty stuff (minizip, some single-file external libs) to the thirdparty directory | |||||
| | * | | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | 2017-04-28 | 1 | -4/+5 | |
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| * / | Fix HTML5 key events | L. Krause | 2017-04-29 | 1 | -3/+3 | |
| |/ | | | | Regression from 86f5ac3 | |||||
| * | Merge pull request #8547 from eska014/html5-pointer-input | Rémi Verschelde | 2017-04-26 | 3 | -289/+212 | |
| |\ | | | | | HTML5: Add (multi-)touch events, fix inverted scrolling | |||||
| | * | Implement HTML5 touch events | L. Krause | 2017-04-26 | 2 | -206/+109 | |
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