| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | having active items is pointless in input map | Juan Linietsky | 2016-01-03 | 1 | -1/+11 | |
| | | ||||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 | |
| | | ||||||
| * | -Fix parsing of comments in VariantParser, fixes #3175 | Juan Linietsky | 2015-12-31 | 1 | -1/+2 | |
| | | ||||||
| * | Check pkg-config for libudev and enable gamepad code only if found. Linux ↵ | hondres | 2015-12-21 | 1 | -3/+3 | |
| | | | | | only for now | |||||
| * | Better gamepad support | hondres | 2015-12-18 | 1 | -193/+9 | |
| | | ||||||
| * | -added windowed mode with -w, fixes #3020 | Juan Linietsky | 2015-12-12 | 1 | -1/+1 | |
| | | | | | -changed default windowed resolution to 1280x720 | |||||
| * | Disable X11 joystick functions also for OpenBSD | Anton Yabchinskiy | 2015-11-20 | 1 | -2/+2 | |
| | | ||||||
| * | Include string.h for memset() on OpenBSD | Anton Yabchinskiy | 2015-11-20 | 1 | -0/+1 | |
| | | ||||||
| * | compile fixes | Juan Linietsky | 2015-11-19 | 1 | -1/+1 | |
| | | ||||||
| * | Revert "libao audio driver" | Juan Linietsky | 2015-11-19 | 1 | -7/+2 | |
| | | ||||||
| * | Merge pull request #903 from a12n/libao | Juan Linietsky | 2015-11-19 | 1 | -2/+7 | |
| |\ | | | | | libao audio driver | |||||
| | * | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2015-11-02 | 1 | -45/+122 | |
| | |\ | ||||||
| | * \ | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2015-07-29 | 1 | -5/+25 | |
| | |\ \ | ||||||
| | * \ \ | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2015-04-04 | 1 | -46/+437 | |
| | |\ \ \ | ||||||
| | * \ \ \ | Merge branch 'master' of https://github.com/okamstudio/godot | Anton Yabchinskiy | 2015-02-17 | 1 | -1/+5 | |
| | |\ \ \ \ | ||||||
| | * \ \ \ \ | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2015-01-14 | 1 | -5/+4 | |
| | |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: platform/x11/detect.py | |||||
| | * \ \ \ \ \ | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | 2014-12-23 | 1 | -0/+16 | |
| | |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: drivers/SCsub platform/x11/detect.py platform/x11/os_x11.h | |||||
| | * \ \ \ \ \ \ | Merge branch 'master' of https://github.com/okamstudio/godot | Anton Yabchinskiy | 2014-12-04 | 1 | -1/+67 | |
| | |\ \ \ \ \ \ \ | ||||||
| | * \ \ \ \ \ \ \ | Merge branch 'libao' | Anton Yabchinskiy | 2014-11-22 | 1 | -0/+4 | |
| | |\ \ \ \ \ \ \ \ | ||||||
| | | * | | | | | | | | Use libao driver on X11 platform | Anton Yabchinskiy | 2014-11-22 | 1 | -0/+4 | |
| | | | | | | | | | | | ||||||
| | * | | | | | | | | | Disable X11 joystick functions also for OpenBSD | Anton Yabchinskiy | 2014-11-22 | 1 | -2/+2 | |
| | | | | | | | | | | | ||||||
| | * | | | | | | | | | Include string.h for memset() on OpenBSD | Anton Yabchinskiy | 2014-11-22 | 1 | -0/+1 | |
| | |/ / / / / / / / | ||||||
| * | | | | | | | / | Moved deleting sample player in OS finalize methods to before deleting audio ↵ | Saracen | 2015-11-02 | 1 | -1/+2 | |
| | |_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | server to prevent crash when exiting. | |||||
| * | | | | | | | | Made the Atom net_wm_icon local | Phobos Tro | 2015-10-26 | 1 | -24/+5 | |
| | | | | | | | | | ||||||
| * | | | | | | | | Fixing memory leaks | Phobos Tro | 2015-10-25 | 1 | -15/+24 | |
| | | | | | | | | | ||||||
| * | | | | | | | | fixes broken 3D in editor | Juan Linietsky | 2015-10-17 | 1 | -7/+3 | |
| | | | | | | | | | ||||||
| * | | | | | | | | Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splash | Juan Linietsky | 2015-10-17 | 1 | -0/+6 | |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | Fix X11 Editor Boot Splash (Maximized Boot Splash) | |||||
| | * | | | | | | | | Fix X11 Editor Boot Splash | masoud bh | 2015-09-17 | 1 | -0/+6 | |
| | | | | | | | | | | ||||||
| * | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-09-24 | 1 | -0/+10 | |
| |\ \ \ \ \ \ \ \ \ | ||||||
| | * | | | | | | | | | Properly implement OS.alert() from script, and use xmessage on X11 | Juan Linietsky | 2015-09-21 | 1 | -0/+10 | |
| | |/ / / / / / / / | ||||||
| * / / / / / / / / | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | 2015-09-24 | 1 | -1/+15 | |
| |/ / / / / / / / | ||||||
| * | | | | | | | | new editor settings customization of where to run the game from the editor | Juan Linietsky | 2015-08-30 | 1 | -2/+14 | |
| | | | | | | | | | ||||||
| * | | | | | | | | -fixes to capture mode | Juan Linietsky | 2015-08-29 | 1 | -2/+51 | |
| | |_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | -ability to drag spinboxes and tree ranges to change values, like in Unity or Unreal | |||||
| * | | | | | | | Use tabs instead of spaces. | Jari Ronkainen | 2015-07-23 | 1 | -1/+1 | |
| | | | | | | | | ||||||
| * | | | | | | | Fix audio driver setup if the first driver fails. | Jari Ronkainen | 2015-07-23 | 1 | -0/+1 | |
| | | | | | | | | ||||||
| * | | | | | | | ability to run 2D physics in a thread | Juan Linietsky | 2015-05-26 | 1 | -1/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | also, 2D physics is now thread safe too. see physics_2d/thread_model | |||||
| * | | | | | | | optional formal changes | ehriche | 2015-05-06 | 1 | -2/+2 | |
| | | | | | | | | ||||||
| * | | | | | | | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -0/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755 | |||||
| * | | | | | | | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 | |
| | | | | | | | | ||||||
| * | | | | | | | improved save path error messages for scene, textures and audio, fixes #1514 | Juan Linietsky | 2015-04-12 | 1 | -0/+1 | |
| | | | | | | | | ||||||
| * | | | | | | | Modified OSX11 to try alternative audio drivers if pulseaudio does not work ↵ | Juan Linietsky | 2015-04-12 | 1 | -1/+14 | |
| | |_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | or user dislikes lennart potering , fixes #1511 | |||||
| * | | | | | | New API: build fixes for x11 | rollenrolm | 2015-03-23 | 1 | -6/+6 | |
| | | | | | | | ||||||
| * | | | | | | Merge pull request #1542 from jotson/wmclass | Juan Linietsky | 2015-03-22 | 1 | -3/+2 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Reverted change to classHint | |||||
| | * | | | | | | Reverted change to classHint | John Watson | 2015-03-22 | 1 | -3/+2 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Using `char wmclass[] = "Godot"` causes `xprop` to report the following for WM_CLASS: `WM_CLASS(STRING) = "\200\326\322\365\377\177", "\200\326\322\365\377\177"` This makes the Unity window manager fail to connect the running app with the icon on the launcher. | |||||
| * | | | | | | | fixes to new window management API | Juan Linietsky | 2015-03-22 | 1 | -15/+16 | |
| |/ / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -needs testing on Linux -needs testing on Windows -NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP! | |||||
| * | | | | | | fix introduced bug | hurikhan | 2015-03-08 | 1 | -1/+1 | |
| | | | | | | | ||||||
| * | | | | | | Renamed EXPERIMENTAL_WM_API to NEW_WM_API | hurikhan | 2015-02-15 | 1 | -6/+6 | |
| | | | | | | | ||||||
| * | | | | | | Merge remote-tracking branch 'upstream/master' into x11-window-management | hurikhan | 2015-02-15 | 1 | -1/+5 | |
| |\ \ \ \ \ \ | | |_|_|_|/ | |/| | | | | ||||||
| | * | | | | | fixes to mouse warp | Juan Linietsky | 2015-02-14 | 1 | -1/+5 | |
| | | |_|_|/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -can warp now from viewport and control, in their respective coordinate systems -warp is now local to the window on Windows and OSX. IF YOU RUN OSX, PLEASE TEST THIS! And make sure it works!, new code is in OS_OSX::warp_mouse_pos. I don't have OSX so i can't test! | |||||
| * | | | | | cleanup + MouseGrab | hurikhan | 2015-02-12 | 1 | -47/+32 | |
| | | | | | | ||||||
