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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
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*
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support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-2
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+2
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begin new serialization framework
Juan Linietsky
2015-02-15
1
-1
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+0
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fixes to mouse warp
Juan Linietsky
2015-02-14
1
-1
/
+6
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fix get_joy_name() on windows
Hinsbart
2015-02-12
2
-1
/
+52
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Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpress
Juan Linietsky
2015-02-09
1
-3
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+4
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Fix whitespace on previous commit
Manuel Lagang
2015-01-17
1
-1
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+1
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Modifiers are unset on events for the modifier key itself
Manuel Lagang
2015-01-17
1
-3
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+4
*
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Fix mingw windows build error
marynate
2015-01-18
1
-0
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+4
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added nvidia optimus enablement
the_mech
2015-01-17
1
-0
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+3
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-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-11
1
-1
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+1
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2D Rewrite Step [1]
Juan Linietsky
2015-01-10
3
-6
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+6
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-added new code completion guess locations, closes #1032
Juan Linietsky
2015-01-03
1
-0
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+21
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New Code Completion
Juan Linietsky
2014-12-16
1
-1
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+2
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-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-12-02
2
-0
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+44
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missing navmesh demo and small fixes
Juan Linietsky
2014-11-19
1
-1
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+1
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NavMesh
Juan Linietsky
2014-11-17
1
-0
/
+2
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UDP Fixes
Juan Linietsky
2014-11-13
2
-6
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+44
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3D Import Import & UDP
Juan Linietsky
2014-11-12
4
-0
/
+221
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
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+1
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Bug Fixes
Juan Linietsky
2014-11-02
1
-0
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+10
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- On Windows, Godot now goes fullscreen without video mode change.
Guy Rabiller
2014-10-28
1
-2
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+5
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-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-1
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+1
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-Rasterizer supports meshes with both skeletons and blend shapes
Juan Linietsky
2014-10-09
1
-0
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+3
*
Fix windows build issue by moving libraries from LIBS to LINKFLAGS; Remove re...
marynate
2014-10-08
2
-2
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+3
*
Build System Changes
Juan Linietsky
2014-10-07
2
-49
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+54
*
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-22
2
-23
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+51
*
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
1
-1
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+1
*
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
2
-1
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+16
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Fixing Issues...
Juan Linietsky
2014-09-19
1
-1
/
+5
*
Merge pull request #573 from marynate/PR-fix-get-data-dir
Juan Linietsky
2014-09-17
1
-1
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+1
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Make OS_Windows::get_data_dir return unix path to be consistent with get_reso...
marynate
2014-07-06
1
-1
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+1
*
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3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-1
/
+1
*
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3D Physics and Other Stuff
Juan Linietsky
2014-09-02
3
-16
/
+93
*
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Small Issues & Maintenance
Juan Linietsky
2014-08-01
2
-11
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+42
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/
*
Merge pull request #460 from marynate/PR-static-mingw-build
reduz
2014-06-11
1
-4
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+6
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Static mingw windows build
marynate
2014-05-26
1
-4
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+6
*
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Return an error code when address/port already in use
Theo Hallenius
2014-05-31
1
-0
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+3
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/
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-2
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+2
*
-OpenSSL Fixes
Juan Linietsky
2014-05-01
1
-1
/
+1
*
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-28
1
-1
/
+2
*
heck
Juan Linietsky
2014-04-19
1
-1
/
+1
*
-Fixed viewport stretch bugs
Juan Linietsky
2014-04-18
2
-0
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+9
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Add display/resizable to project setting to prevent windwo from resizing
marynate
2014-03-27
1
-0
/
+4
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Merge pull request #187 from marynate/PR-fix-windows-utf8
reduz
2014-03-12
1
-1
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+29
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\
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*
remove unnecessary error check when converting ascii to unicode
marynate
2014-03-11
1
-5
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+2
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*
Convert windows main entry arguments to UTF8; Set locale to system default fo...
marynate
2014-03-11
1
-1
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+32
*
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fix-multi-char-ime-input-chinese
sanikoyes
2014-03-11
1
-0
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+22
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/
*
Fix for 64Bit builds with VC from command line
Vinzenz Feenstra
2014-02-22
1
-2
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+2
*
Merge pull request #107 from bscranton/master
okamstudio
2014-02-20
1
-2
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+3
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windows StreamPeerWinsock::set_nodelay implementation
Benjamin Scranton
2014-02-17
1
-2
/
+3
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