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* | Added focus tracking in X11 and Windows classes, added new confined mouse ↵Ilija Boshkov2017-01-252-11/+31
|/ | | | mode (#7162)
* Merge pull request #7558 from Faless/fix_windows_outputRémi Verschelde2017-01-161-10/+2
|\ | | | | Fix gibberish output for windows/mingw.
| * Fix gibberish output for windows/mingw.Fabio Alessandrelli2017-01-161-10/+2
| | | | | | | | | | | | | | %ls should be used instead of %s or %S to speficy narrow/wide charstring in wprintf fwprintf Fixes #6252
* | Adapt platforms to AudioServer refactoringRémi Verschelde2017-01-162-44/+9
|/ | | | | | Fixes compilation on Windows and likely other platforms (at least as far as AudioServer changes were concerned), though they were not tested.
* Fix bug in windows TCP poll functionFabio Alessandrelli2017-01-161-4/+1
| | | | | | Bug introduced when implementing TCP disconnection detection. (too much yank-paste). Fixes #7545
* Style: Various fixes to play nice with clang-formatRémi Verschelde2017-01-161-1/+1
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* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-5/+5
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* Merge pull request #7510 from Faless/tcp_connectRémi Verschelde2017-01-152-3/+8
|\ | | | | TCP connect always opens the correct socket type
| * TCP connect always opens correct socket typeFabio Alessandrelli2017-01-132-3/+8
| | | | | | | | TCP client connections does not need to rely on ipv6 dual stack sockets
* | StreamPeerWinsock: Fix changed declarationsRémi Verschelde2017-01-142-4/+4
| | | | | | | | Bug introduced in dcb95ec1473eff3f455909cd81c3cd50b1e1159b.
* | removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-142-15/+15
| | | | | | | | added a check to detect this case in the future
* | Style: Fix whole-line commented codeRémi Verschelde2017-01-142-13/+17
| | | | | | | | | | They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
* | UDP.set_send_address to UDP.set_dest_addressJuan Linietsky2017-01-142-2/+2
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* | rename Input.get_mouse_speed() to Input.get_last_mouse_speed()Juan Linietsky2017-01-131-2/+2
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* Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli2017-01-121-1/+3
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* Merge pull request #7493 from neikeq/pr-mingw-bitsRémi Verschelde2017-01-101-1/+1
|\ | | | | Detect bits when building with MinGW
| * Detect bits when building with MinGWIgnacio Etcheverry2017-01-101-1/+1
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* | More fixes to Joypad renaming.Andreas Haas2017-01-084-32/+30
| | | | | | | | | | | | Windows did not compile anymore because DI8DEVTYPE_JOYPAD obviously isn't defined in the directx headers ^^ I also did the same renaming as in #7473 for the windows platform and reverted the changes in the gamepad mappings.
* | Finish replacement of joystick by joypadRémi Verschelde2017-01-083-1/+1
| | | | | | | | Some parts were forgotten in 547a577.
* | renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-084-105/+105
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* | Windows: Define _WIN32_WINRT to 0x0600 (Vista)Rémi Verschelde2017-01-085-5/+6
| | | | | | | | | | | | | | | | Passed as a compiler define to be sure it is always define before windows.h is loaded. This means that Godot officially requires Vista API or later, it will not work on Windows XP or earlier. Also fix a bogus check for Windows 7 API.
* | Added missing readers writers lock to windows, should compile and run again..Juan Linietsky2017-01-081-0/+2
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* | fixes compilation in windows?Juan Linietsky2017-01-081-14/+2
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* | Memory pool vectors (DVector) have been enormously simplified in code, and ↵Juan Linietsky2017-01-071-1/+1
| | | | | | | | renamed to PoolVector
* | Move glad files to thirdparty dirRémi Verschelde2017-01-061-2/+1
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* | -Changed memory functions, Memory::alloc_static*, simplified them, made them ↵Juan Linietsky2017-01-061-4/+0
| | | | | | | | | | | | aligned to 16 -Changed Vector<> template to fit this.
* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-051-3/+5
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| * | First set of changes to fix compilation errors and initialise the gles3 ↵BastiaanOlij2017-01-041-3/+5
| | | | | | | | | | | | renderer for Mac OS X. Still broken at this point.
* | | -Changed most project settings in the engine, so they have major and minor ↵Juan Linietsky2017-01-051-2/+2
|/ / | | | | | | | | | | | | | | categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-025-22/+37
|\ \ | | | | | | | | | | | | Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :)
| * | now it really works on window for realreduz2016-12-251-1/+2
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| * | fixed a horrible bug on Windows AMD, scenes saved until now in this branchreduz2016-12-241-1/+1
| | | | | | | | | | | | are no longer valid :(
| * | Godot works on Windows again..reduz2016-12-215-21/+26
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| * | 2D Shaders are working again using the new syntax, though all is buggy in ↵Juan Linietsky2016-10-101-0/+9
| | | | | | | | | | | | general
| * | Begining of GLES3 renderer:Juan Linietsky2016-10-032-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | -Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
* | | Merge pull request #7271 from Faless/ipv6_cleanupRémi Verschelde2017-01-026-45/+40
|\ \ \ | | | | | | | | Fixes and improvementes for IPv6 implementation.
| * | | IP_Address now handle IPv4 and IPv6 transparentlyFabio Alessandrelli2016-12-092-9/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | IP_Address changes: - Converts to and from String transparently while handling IPv4 as IPv6 mapped (::ffff:[IP]) address internally. - Completely remove AddrType enum. - Setting/Getting of ip array is now only possible through dedicated functions (ie. set_ipv4, get_ipv4, set_ipv6, get_ipv6) - Add function to know if the address is a valid IPv4 (for IP implementation and enet)
| * | | Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli2016-12-094-5/+5
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| * | | Move V6ONLY flag selection inside helpersFabio Alessandrelli2016-12-092-16/+0
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| * | | Automatically map IPv4 address to IPv6 when neededFabio Alessandrelli2016-12-092-3/+3
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| * | | Use an instance variable for ip_type in raw socketsFabio Alessandrelli2016-12-096-18/+22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | PacketPeerUDP/StreamPeerTCP/TCP_Server now uses an instance variable to store the selected ip_type (IPv4/IPv6/ANY, where ANY = dual stack). All calls to resolve addresses, sending/receving data, connecting/listening will use that socket type.
| * | | Properly handle tcp connection failureFabio Alessandrelli2016-12-091-1/+6
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* / | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-0121-21/+21
|/ / | | | | | | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* | Fix console output for MinGW compilersRémi Verschelde2016-11-281-2/+10
| | | | | | Reworked patch from @jay3d (#7116).
* | vsnc --> vsyncISylvox2016-11-082-2/+2
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* | scons: Reorder options for clarityRémi Verschelde2016-11-031-2/+0
| | | | | | | | Also prefix all thirdparty-related toggles with `builtin`.
* | style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-011-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E7`, fixes: - E701 - Put colon-separated compound statement on separate lines. - E702 - Put semicolon-separated compound statement on separate lines. - E703 - Put semicolon-separated compound statement on separate lines. - E711 - Fix comparison with None. - E712 - Fix (trivial case of) comparison with boolean. - E713 - Fix (trivial case of) non-membership check. - E721 - Fix various deprecated code (via lib2to3).
* | style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-011-10/+7
| | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E3,W3`, fixes: - E301 - Add missing blank line. - E302 - Add missing 2 blank lines. - E303 - Remove extra blank lines. - E304 - Remove blank line following function decorator. - E309 - Add missing blank line. - W391 - Remove trailing blank lines.
* | style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-012-94/+94
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace.
* | style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-012-229/+229
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E1`, fixes: - E101 - Reindent all lines. - E112 - Fix under-indented comments. - E113 - Fix over-indented comments. - E115 - Fix under-indented comments. - E116 - Fix over-indented comments. - E121 - Fix a badly indented line. - E122 - Fix a badly indented line. - E123 - Fix a badly indented line. - E124 - Fix a badly indented line. - E125 - Fix indentation undistinguish from the next logical line. - E126 - Fix a badly indented line. - E127 - Fix a badly indented line. - E128 - Fix a badly indented line. - E129 - Fix a badly indented line.