| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #5225 from Hinsbart/x_rumble | Rémi Verschelde | 2016-06-19 | 2 | -5/+64 |
| |\ | | | | | Windows: Support gamepad vibration using XInput. | ||||
| | * | Windows: Support gamepad vibration using XInput. | Andreas Haas | 2016-06-15 | 2 | -5/+64 |
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| * | | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 4 | -3/+112 |
| |/ | | | Also removes a couple wrong Godot headers from third-party source files. | ||||
| * | property output unix seconds since epoch in windows get_system_time_secs, ↵ | Juan Linietsky | 2016-06-11 | 1 | -1/+7 |
| | | | | | fixes #5155 | ||||
| * | -make freetype build for all platforms the same, default as builtin except ↵ | Juan Linietsky | 2016-06-09 | 1 | -9/+0 |
| | | | | | | | on x11. closes #5119 | ||||
| * | GLEW: Define static + enabled and includes via SCons | Rémi Verschelde | 2016-06-08 | 2 | -3/+3 |
| | | | | | | | | | This allows us not to have to hack our definitions in the upstream files, making it easier to upgrade to newer versions in the future. For the include paths to work, the headers are moved to a GL subfolder to match their upstream location. | ||||
| * | Windows: Hide mouse on MOUSE_MODE_CAPTURED | J08nY | 2016-06-07 | 1 | -1/+1 |
| | | | | | Fixes #5051 | ||||
| * | vsync support | Juan Linietsky | 2016-06-05 | 4 | -1/+42 |
| | | | | | | | -works on windows -may not work on X11, if so please fix -OSX does not seem to support disabling vsync | ||||
| * | -customizable shortcuts in editor | Juan Linietsky | 2016-06-04 | 1 | -1/+1 |
| | | | | | | -editor settings now save to .tres instead of .xml -buttons can now hold a shortcut | ||||
| * | change invalid characters when get user data dir on Windows & Unix | volzhs | 2016-06-03 | 1 | -1/+1 |
| | | | | | | | | Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix. So, change it to ``-`` to be able to make folder. fixes #4928 and it's altanative to #4986. | ||||
| * | removed dependency on shcore.dll to get DPI | Juan Linietsky | 2016-06-01 | 2 | -15/+75 |
| | | | | | fixes #4973 | ||||
| * | Icon: Remove more grey capsules behind official logo | Rémi Verschelde | 2016-05-30 | 1 | -0/+0 |
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| * | hidpi for now not available on mingw, sorry | Juan Linietsky | 2016-05-29 | 1 | -1/+1 |
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| * | DPI Detection support | Juan Linietsky | 2016-05-29 | 3 | -3/+27 |
| | | | | | | Windows only for now. Many builds may break (older visual studio, mingw32) | ||||
| * | fix freetype paths on osx and mingw | Juan Linietsky | 2016-05-29 | 1 | -2/+3 |
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| * | Finalized DynamicFont implementation | Juan Linietsky | 2016-05-29 | 1 | -2/+2 |
| | | | | | | | -DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | ||||
| * | Changed import workflow | Juan Linietsky | 2016-05-27 | 1 | -0/+28 |
| | | | | | | | | | | | | | | | | | -Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | ||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-05-21 | 1 | -1/+1 |
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| * | Working even when re-entering window. | Mattias Cibien | 2016-05-09 | 1 | -0/+2 |
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| * | Cursor hides only in client area | Mattias Cibien | 2016-05-09 | 2 | -1/+19 |
| | | | | At the moment is however restored when going out and then in again. | ||||
| * | Fix windows 64-bits build. | George Marques | 2016-05-03 | 1 | -0/+2 |
| | | | | | | | | The change in `tools/doc/doc_data.cpp` is needed because the MSVC compiler does not support variable length arrays. Fix #4113 | ||||
| * | Fixed behavior of OS.set_window_resizable | Mattias Cibien | 2016-05-03 | 1 | -1/+1 |
| | | | | | Should fix #4428. * Minimize button is not hidden anymore | ||||
| * | Merge pull request #4274 from Griefchief/master | Rémi Verschelde | 2016-05-02 | 1 | -0/+89 |
| |\ | | | | | Fixes 64 bit MSVC builds, disables bits parameter | ||||
| | * | Fixes 64 bit MSVC builds, disables bits parameter | Aleksandar Danilovic | 2016-04-10 | 1 | -0/+89 |
| | | | | | | | | | | | | | | | | | Also Enables automatic detection of architecture for the MSVC compilers. Builds without assembly optimisations for x64 Closes issue #3098 Signed-off-by: Aleksandar Danilovic <greatgames.alexandar@gmail.com> | ||||
| * | | Implement OS.get_process_ID for Windows | George Marques | 2016-04-29 | 2 | -0/+6 |
| |/ | | | | | Based on code by @ratsdiov. Closes #1733 | ||||
| * | Remove trailing spaces | Rémi Verschelde | 2016-04-02 | 1 | -29/+29 |
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| * | Borderless window support for the Win32 build. Default window position is ↵ | Saracen | 2016-03-12 | 2 | -2/+15 |
| | | | | | now also centred. | ||||
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 5 | -56/+56 |
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| * | Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT | Rémi Verschelde | 2016-02-17 | 1 | -1/+1 |
| | | | | | | The former name was incorrect in English, though for us latin lovers it's an understandable mistake. Second part of and closes #3626. | ||||
| * | win: fix xinput triggers not resetting correctly | Hondres | 2016-02-12 | 1 | -1/+1 |
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| * | Added constant to retrieve Windows' Documents path | Franco Eusébio Garcia | 2016-02-07 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | According to MSDN's documentation (https://msdn.microsoft.com/en-us/library/windows/desktop/bb762181(v=vs.85).aspx), CSIDL_PERSONAL represents the default path to Windows Document's folder: "Previous to Version 6.0. The file system directory used to physically store a user's common repository of documents. A typical path is C:\Documents and Settings\username\My Documents. This should be distinguished from the virtual My Documents folder in the namespace. To access that virtual folder, use SHGetFolderLocation, which returns the ITEMIDLIST for the virtual location, or refer to the technique described in Managing the File System." | ||||
| * | Removed PE-bliss, win32 binares so far remain without icon, had many issues ↵ | Juan Linietsky | 2016-02-04 | 2 | -374/+2 |
| | | | | | | | | | with it: -corrupted 32 binaries without reason -does not support upx binaries -forces dependency o libstdc++ | ||||
| * | -removed buggy flags, makes mingw+32 bits+optimized work again, | Juan Linietsky | 2016-02-04 | 1 | -1/+1 |
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| * | support horizontal mouse wheel, use in text editor | hondres | 2016-02-04 | 2 | -3/+20 |
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| * | remove pc_joystick_map.h | hondres | 2016-02-01 | 1 | -1/+0 |
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| * | Revert "make msvc 64bits build again, fixes #3098" | George Marques | 2016-01-26 | 1 | -1/+1 |
| | | | | | This reverts commit b21ce6cecbd75ae3281177c4890902586ca710f7. | ||||
| * | -Many fixes to windows build system with Mingw on Windows. Fixes #2690 | Juan Linietsky | 2016-01-25 | 1 | -35/+1 |
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| * | Change default window size for desktop | George Marques | 2016-01-24 | 1 | -1/+1 |
| | | | | | Fix #3149 | ||||
| * | Fix 32 bit windows export crash | mrezai | 2016-01-16 | 1 | -2/+8 |
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| * | Merge pull request #3272 from Hinsbart/joy-binding | punto- | 2016-01-12 | 2 | -0/+10 |
| |\ | | | | | Add some joystick functions to input. Enables manipulation of mapping… | ||||
| | * | Add some joystick functions to input. Enables manipulation of mappings at ↵ | hondres | 2016-01-08 | 2 | -0/+10 |
| | | | | | | | | | runtime | ||||
| * | | Merge pull request #3230 from touilleMan/issue-55 | Rémi Verschelde | 2016-01-11 | 1 | -2/+1 |
| |\ \ | | | | | | | Remove unnecessary null pointer checks | ||||
| | * | | Remove unnecessary null pointer checks | Emmanuel Leblond | 2016-01-04 | 1 | -2/+1 |
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| * | | | make msvc 64bits build again, fixes #3098 | Juan Linietsky | 2016-01-10 | 1 | -1/+1 |
| | | | | | | | | | | | | | disabled assembly for msvc 64 bits, as it is not supported | ||||
| * | | | -Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵ | Juan Linietsky | 2016-01-10 | 2 | -3/+9 |
| | |/ |/| | | | | | | | | | unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143 | ||||
| * | | Better fix for visual studio project generation. | Peace Sells | 2016-01-06 | 1 | -1/+1 |
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| * | | define XUSER_MAX_COUNT if not present | hondres | 2016-01-05 | 1 | -0/+3 |
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| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 18 | -18/+18 |
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| * | Fix joystick hotplugging on windows, using right indices now | Hondres | 2015-12-26 | 1 | -8/+16 |
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| * | windows resource version thing | Ariel Manzur | 2015-12-20 | 1 | -2/+2 |
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