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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-0113-13/+13
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* Rename remaining WinRT references to UWPGeorge Marques2016-11-0310-160/+160
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* Rename WINRT_ENABLED to UWP_ENABLEDGeorge Marques2016-11-032-2/+2
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* Rename WinRT files to UWPGeorge Marques2016-11-0316-0/+5318