| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 13 | -13/+13 | |
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||||
| * | Rename remaining WinRT references to UWP | George Marques | 2016-11-03 | 10 | -160/+160 | |
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| * | Rename WINRT_ENABLED to UWP_ENABLED | George Marques | 2016-11-03 | 2 | -2/+2 | |
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| * | Rename WinRT files to UWP | George Marques | 2016-11-03 | 16 | -0/+5318 | |
