index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
uwp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-16
2
-42
/
+6
*
Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-01-16
4
-44
/
+54
*
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
1
-6
/
+6
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-3
/
+5
*
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-14
1
-1
/
+1
*
Improvements to scons defined WINVER/_WIN32_WINNT
Fabio Alessandrelli
2017-01-12
1
-0
/
+4
*
Finish replacement of joystick by joypad
Rémi Verschelde
2017-01-08
3
-3
/
+3
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
4
-25
/
+25
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
13
-13
/
+13
*
Rename remaining WinRT references to UWP
George Marques
2016-11-03
10
-160
/
+160
*
Rename WINRT_ENABLED to UWP_ENABLED
George Marques
2016-11-03
2
-2
/
+2
*
Rename WinRT files to UWP
George Marques
2016-11-03
16
-0
/
+5318
[prev]