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* GLEW: Define static + enabled and includes via SConsRémi Verschelde2016-06-251-5/+2
| | | | | | | | | | This allows us not to have to hack our definitions in the upstream files, making it easier to upgrade to newer versions in the future. For the include paths to work, the headers are moved to a GL subfolder to match their upstream location. (cherry picked from commit 768e9252714b57421b5c893a8258469a14630a30)
* Added 'fat' option for bits param on scons for osx, this will produce a fat ↵marcelofg552016-06-041-1/+4
| | | | | | binary that contains both 32 bits and 64 bits binaries (cherry picked from commit eeb83982e2eb4b70e43d45f9fdfe5a54f08576eb)
* Remove trailing spacesRémi Verschelde2016-04-021-1/+1
| | | | (cherry picked from commit 0a5472e697dee57956c2583a50bc5cf5faada5d8)
* Update detect.pypunto-2016-01-291-1/+1
| | | removed -g from linkflags
* audio crashAriel Manzur2016-01-291-1/+1
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* 0theora compilation fixesJuan Linietsky2015-11-251-1/+1
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* Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-1/+0
| | | | Still need to get proper audio output latency in some platforms.
* disabling theora for now (will be re-written, re-enabled later)Juan Linietsky2015-09-101-0/+1
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* merged some stuff for okamJuan Linietsky2015-09-031-8/+29
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* -try fixing LLVM color diagnostic on osxhurikhan2015-01-131-1/+1
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* osx support for llvm coloring addedhurikhan2015-01-121-0/+3
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* OS X: Add keyboard layout detection and fix buildRhody Lugo2015-01-081-1/+1
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* Build System ChangesJuan Linietsky2014-10-071-15/+3
| | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types.
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+107