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2017-10-15export onBackPress for Android ModuleRamesh Ravone2-8/+10
2017-10-15Couple of small changes so our ARVRInterfaceGDNative gets constructed and ↵BastiaanOlij5-48/+12
registered automatically when a module loads
2017-10-15Fix deleting localization remap option.DimOkGamer1-1/+1
2017-10-15remove error message for optional NativeScript symbolsKarroffel1-4/+1
2017-10-15Add ability to type easing value for key transitionPedro J. Estébanez1-12/+22
2017-10-14Return camera to origin when creating a new scene and going to 3d editor.Daniel J. Ramirez1-0/+1
2017-10-14Fix animation not stopping after seeking to the endPedro J. Estébanez1-2/+2
2017-10-14Added documentation for 3D Joints, the 2D Pin Joint, and the Physicsservers, ↵Grosskopf12-94/+521
also a minor bugfix in the 3D Pinjoint.
2017-10-14Gave a tooltip to the "In" logic nodeCédric Fuchs1-0/+1
2017-10-14Fixed help overview visibility, issue 12011 and 10407Paulb231-6/+6
2017-10-14update ARVRInterfaceGDNative to use API structKarroffel7-456/+145
2017-10-14Expose 'request_frame_drawn_callback' to script.Saracen2-0/+15
2017-10-14[GDNative] removed native_raw_callKarroffel8-204/+80
2017-10-14makerst: Fix support for module classesRémi Verschelde2-13/+9
Previous code expected only one XML per module, which is not the case for e.g. mono or gdnative. Also add newline after signal description to fix rst warning, and make the script Python 3-compatible. [ci skip]
2017-10-14[DOCS] Fix a few typos.Andreas Haas28-44/+44
2017-10-14Fix render mode specular schlick ggxHiroshi Ogawa2-5/+4
2017-10-14[DOCS] Improve docs for is_action_just_pressed and is_action_just_released ↵Olli Markkanen1-7/+9
(#12081)
2017-10-14Fixed wrong Virtual-KeyCode(0x12) pair on Windows platform (#12073)Indah Sylvia1-1/+1
2017-10-14Redoing the ARVR GDNative interface as module and tighter implementationBastiaanOlij17-317/+1121
2017-10-13New splash screen.Daniel J. Ramirez2-1/+1
2017-10-13Added and improved some missing icons, plus some other visual fixes.Daniel J. Ramirez20-44/+44
2017-10-13Small edits to ConfigFile docs.Benjamin Larsson1-12/+19
2017-10-13Fix Alpha Border bugfixComanche_Ak1-0/+1
2017-10-13Use binary names instead of absolute paths in calls to OS::execute.fix/use-bin-nameJ08nY3-10/+10
Now that #12009 is merged, we should let the system find the binary on the users $PATH and don't assume we know where to look for them in different distributions.
2017-10-13[DOCS] TouchScreenButtonDio1-0/+31
2017-10-13removed GDNativeClass doc from GDNative moduleKarroffel2-2/+2
2017-10-13EditorHelp: use '<' to show inheritancePoommetee Ketson1-1/+1
...making it consistent with official docs
2017-10-13VisualScript: add inverse_lerp & range_lerpPoommetee Ketson2-1/+49
2017-10-13Move GDNative docs into gdnative folderBastiaanOlij5-2/+6
2017-10-13Add .xml to .gitattributesBastiaan Olij1-0/+1
2017-10-13Remove junk outputRuslan Mustakov4-11/+2
Remove several prints that were added for engine debugging, but are of no use to the end user, and only pollute the editor and game logs.
2017-10-12[DOCS] TabContainer class descriptionsbrunosxs1-10/+16
2017-10-13Added error dialog when failing to export projectJakob Sinclair2-1/+12
Fixes #11836 Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-13Fixed issue #12019, which prevented the creation of new folders on Windows ↵Falk Moser1-1/+1
platform
2017-10-13Drop unusued LEGACYGL_ENABLED checkRémi Verschelde10-12/+12
[ci skip]
2017-10-12Added and improved some icons, plus some other minor visual fixes.Daniel J. Ramirez22-41/+46
2017-10-12[DOCS] BitmapFontDio1-8/+23
2017-10-12Add an option to clear recent scenes in the 'Open Recent' submenuvonzimr1-4/+17
2017-10-12Prevent a possible crash at collision_object_2d_sw.hMarcelo Fernandez1-9/+36
2017-10-12[DOCS] DynamicFontDataDio1-0/+5
2017-10-12[DOCS] DynamicFontDio1-0/+28
2017-10-12updated libpng to version 1.6.33 (September 28, 2017)Indah Sylvia11-77/+87
2017-10-12Fix viewport vflipHiroshi Ogawa1-6/+1
2017-10-12turned arround minimum Size for Seperator in reaction to issue #12020Grosskopf1-1/+5
2017-10-11doc: Sync classref with current sourceRémi Verschelde40-113/+292
Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip]
2017-10-11Fix argument names in method bindings.Andreas Haas2-4/+4
Adds a couple of missing argument names.
2017-10-11Input: expose joy_connection_changed()Andreas Haas1-0/+1
2017-10-11Bind VisualServer.sync() method to GDScriptJulian Murgia1-0/+1
This function is needed in Escoria's resource queue (https://github.com/godotengine/escoria/blob/master/device/globals/resource_queue.gd#L94)
2017-10-11Added grabber_area to default_theme sliders. Fixes #11261hickop1-0/+2
2017-10-11Fix AnimatedSprite frame property slider in editorHiroshi Ogawa1-3/+1