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(cherry picked from commit 4beeff94335938ba0249aea69c4e47024b08bf64)
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Fallback to KeyboardEvent property `charCode` is absence of both `key`
and `char` for retrieval of unicode value.
(cherry picked from commit 45b90f16ca080c601e6bf7038979eabb6b7eaa3e)
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Scancodes work, but unicode values are now completely broken in some
browser/OS combinations.
(cherry picked from commit 0e9eefb7d4d3d3b10558ade0fea5ea9656a7cace)
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(cherry picked from commit 352db6b17eaed84fef930723a67c6fba40a4b099)
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-user:// filesystem implemented
-default template page could look prettier, help appreciated
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-Better template handling
-Voice support
-Stream support
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-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
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