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2017-10-29Fix regression from #12473 and #12388Ignacio Etcheverry3-66/+54
2017-10-29Mono: Add build project button and reload intervalIgnacio Etcheverry8-17/+96
2017-10-29Buildsystem improvements for the Mono moduleIgnacio Etcheverry6-112/+338
- Make sure to search the mono installation directory for the right architecture in the windows registry. - Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin. - Add hint path for MSBuild in OSX. - Copy shared library on Unix if not statically linking. - Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0. - SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command. - Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork). - Cleanup.
2017-10-29BindingsGenerator cleanup and improved error messagesIgnacio Etcheverry2-535/+572
If there is an error generating a property or a method, the error message will include the member and class names.
2017-10-28[DOCS]Completed LineEdit.xmlMattUV1-23/+35
2017-10-28Refactor bufer to bufferPoommetee Ketson8-17/+17
2017-10-28ProjectSettings: show error msg in a label insteadPoommetee Ketson2-4/+15
2017-10-27Fixed interface scaling issues with editor action button and value editor ↵Jake Larson1-13/+13
popovers
2017-10-28Add copy button to sprite_frames_editor_pluginsersoong2-0/+21
2017-10-27Mono: Use "UnnamedProject" if application/config/name is emptyUnknown4-7/+24
2017-10-27detect.py: Fix KeyError if using MinGW and LTOmhilbrunner1-4/+1
2017-10-27Fixing vsproj generation for paths with spacesDaniel Alexandru Radu1-3/+3
Fixing vsproj generation by adding quotes arounnd $(ProjectDir). Otherwise the build will fail if the name has spaces in it [ci skip]
2017-10-27Travis: Simplify matrix, disable iphone and add X11 tools=no/clangRémi Verschelde2-37/+25
Travis always has massive backlog of macOS builds, so we can't rely on them too much. The iphone build was mostly useful to spot tools=no or target=release_debug issues, so replacing it by an appropriate X11 build.
2017-10-27Add an option to use zstd's recently introduced long range matching (off by ↵Ferenc Arn5-6/+26
default).
2017-10-27Fix shader compiler typo gl_FrotFaceScayze1-1/+1
2017-10-27Fix editor action button layoutJake Larson1-4/+4
2017-10-27[DOCS] Corrected some typing mistakes on Node2D.xmlMattUV1-4/+4
2017-10-26Sound support for Javascript (untested).Juan Linietsky2-3/+92
2017-10-26Update zstd to 1.3.2.Ferenc Arn34-3435/+5436
2017-10-26Remove HTTPClient::send_body_text and ::send_body_dataLeon Krause3-32/+0
These were never implemented, the request* methods provide parameters to send body data as part of the client's requests.
2017-10-26Add language option button to project managersheepandshepherd2-2/+77
Closes #4901
2017-10-26Add and polish up documentation for Image methodsJakob Sinclair1-16/+55
Written new documentation for undocumented methods. The already documented methods seemed to follow a very old style and changed them to fit the new guidelines for documentation. Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-26Fixes infinite loop in NavPolygonInstance warningsCédric Fuchs1-1/+1
2017-10-26Added description for camera2D missing membersHenrique Campos2-4/+8
Also fixed typo in AudioEffectFilter. [ci skip]
2017-10-25Fix default C# scriptPrzmk1-1/+1
2017-10-25fix a 'proximity_fade_distacne' typo in materialJakub Grzesik1-1/+1
2017-10-25Added descriptions to RichTextLabelJason Anderson1-3/+20
2017-10-25Removes Script::get_node_type()Jerome6700013-41/+0
used before GDScript, with squirrel apparently
2017-10-25Fix text margins in value editor pop-up.Robin Arys1-7/+8
2017-10-25Add a function to get the full name of a localesheepandshepherd2-0/+17
2017-10-24[DOCS] CubeMapNathan Warden1-0/+8
2017-10-25Added hotkey for Continue actionChaosus1-1/+1
2017-10-24Fix margin with tree drawingJakob Sinclair1-1/+1
Fixes @akien-mga point brought up in #12352 Signed-off-by: Jakob Sinclair <sinclair.jakob@mailbox.org>
2017-10-24classref: Sync with current sourceRémi Verschelde7-77/+175
[ci skip]
2017-10-25Fix example code for EditorImportPluginvolzhs1-2/+2
2017-10-24Small fix in core/set.h and similar fix in core/map.hCradmon2-2/+0
2017-10-24Exit after generating mono glueIgnacio Etcheverry1-10/+30
2017-10-24Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialogIgnacio Etcheverry14-10/+60
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-24Finished transition of Patch9Rect to NinePatchRectIndah Sylvia6-55/+55
2017-10-24fix editor crash when missing variable in pattern match dispatchjagt1-1/+2
2017-10-24Mono: Fix and cleanup build start errorsIgnacio Etcheverry3-19/+28
2017-10-24Added the ability to filter the list of locales in the Remap tab.DimOkGamer2-9/+215
2017-10-24Fix warning message format for addon pluginvolzhs1-5/+5
2017-10-24Monitor: add checkbox to monitor listPoommetee Ketson2-8/+10
so that users don't have to hold CTRL to select multiple entries.
2017-10-23Implemented vsync OS functions for OS XMarcelo Fernandez2-0/+20
2017-10-23missing set/get_collision_mask_bit() for RayCastJakub Grzesik4-0/+42
in the same fastion how it's implemented in Area or Bodies
2017-10-23Missing binds for SSAOBlur enum caused issues compiling GDNative cpp_bindingsBastiaan Olij1-0/+5
2017-10-23Improved monitors units and colors.Daniel J. Ramirez3-7/+86
2017-10-23Update AUTHORS and DONORS with current dataRémi Verschelde2-9/+44
[ci skip]
2017-10-23Revert "Rename Schlick GGX to GGX."Rémi Verschelde6-11/+11