| Commit message (Expand) | Author | Files | Lines |
| 2017-01-13 | Reenable node name case setting + code cleanups | Rémi Verschelde | 4 | -32/+10 |
| 2017-01-13 | Tween: Rename times_in_sec (sic) param to duration | Rémi Verschelde | 3 | -74/+74 |
| 2017-01-13 | Replace Engine version API by preexisting OS one | Rémi Verschelde | 6 | -126/+83 |
| 2017-01-13 | Renamed button functions to be more verboes, same with Range unit value -> ratio | Juan Linietsky | 10 | -57/+71 |
| 2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 17 | -186/+393 |
| 2017-01-13 | Rename collision layer as suggested in #5696 | Juan Linietsky | 5 | -42/+44 |
| 2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 72 | -292/+252 |
| 2017-01-12 | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky | 26 | -7/+65 |
| 2017-01-12 | some class renames | Juan Linietsky | 43 | -119/+119 |
| 2017-01-12 | Project setting to control node name casing | Ray Koopa | 2 | -1/+19 |
| 2017-01-12 | Implicit inheritance now defaults to Resource, will error for node scripts if... | Juan Linietsky | 2 | -1/+8 |
| 2017-01-12 | Improvements to scons defined WINVER/_WIN32_WINNT | Fabio Alessandrelli | 4 | -14/+12 |
| 2017-01-12 | made math functions inlnie | Juan Linietsky | 2 | -131/+119 |
| 2017-01-12 | Fix current script background color | Paulb23 | 1 | -1/+1 |
| 2017-01-12 | Fix text editor theme saving and loading | Paulb23 | 1 | -30/+30 |
| 2017-01-12 | Unify naming of blendshape / morphtarget into just "Blend Shape" | Juan Linietsky | 13 | -138/+138 |
| 2017-01-12 | Added a list of signals to rename, this should become a header eventually | Juan Linietsky | 2 | -1/+22 |
| 2017-01-12 | Renamed most signals so they refer to: | Juan Linietsky | 29 | -239/+239 |
| 2017-01-12 | Made InputEvent use floating point coordinates. | Juan Linietsky | 2 | -12/+12 |
| 2017-01-11 | More efficient iteration syntax, and range() is converted behind the scenes t... | Juan Linietsky | 2 | -0/+147 |
| 2017-01-11 | Remove libmpcdec bundled lib, no longer used | Rémi Verschelde | 24 | -4263/+0 |
| 2017-01-11 | Dehardcode version major in editor settings | Rémi Verschelde | 2 | -4/+4 |
| 2017-01-11 | Proper inheritance checking when requesting theem resources | Juan Linietsky | 3 | -25/+127 |
| 2017-01-11 | removed stray hash | Juan Linietsky | 1 | -1/+1 |
| 2017-01-11 | Editor settings file is now versioned | Juan Linietsky | 1 | -2/+6 |
| 2017-01-11 | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky | 8 | -17/+36 |
| 2017-01-11 | using VariantParser to parse engine.cfg | Juan Linietsky | 1 | -584/+36 |
| 2017-01-11 | Add information about dev communication channels | Rémi Verschelde | 1 | -1/+16 |
| 2017-01-11 | remove shorteners for server types in script | Juan Linietsky | 1 | -6/+0 |
| 2017-01-11 | fix code generation so it generates Transform2D instead of Matrix32 | Juan Linietsky | 1 | -4/+4 |
| 2017-01-11 | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky | 17 | -93/+50 |
| 2017-01-11 | Type renames: | Juan Linietsky | 266 | -2468/+2466 |
| 2017-01-10 | It is now possible to name layers of different kinds! | Juan Linietsky | 20 | -44/+90 |
| 2017-01-10 | uses the global thread to protect the instacnes map in GDScript, closes #4615 | Juan Linietsky | 2 | -3/+45 |
| 2017-01-10 | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky | 15 | -57/+167 |
| 2017-01-10 | Various corrections in 2D math. | Ferenc Arn | 8 | -116/+126 |
| 2017-01-10 | Detect bits when building with MinGW | Ignacio Etcheverry | 1 | -1/+1 |
| 2017-01-10 | FileSystemDock: Collapse folders by default, add context menu with "Expand al... | lonesurvivor | 2 | -2/+55 |
| 2017-01-10 | Few small fixes so tools=no and target=release compiles | BastiaanOlij | 4 | -5/+13 |
| 2017-01-10 | Remove deprecated Vector2.floorf method | Emmanuel Leblond | 2 | -12/+0 |
| 2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky | 48 | -101/+92 |
| 2017-01-10 | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 21 | -95/+481 |
| 2017-01-09 | Issue template: warn about known unstability | Rémi Verschelde | 2 | -10/+19 |
| 2017-01-09 | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky | 10 | -31/+72 |
| 2017-01-09 | -All types have editable script now in properties | Juan Linietsky | 20 | -27/+64 |
| 2017-01-09 | Fix modulate property bind to Color | volzhs | 1 | -2/+2 |
| 2017-01-09 | Windows: Workaround missing includes in MinGW-w64 < 4 | Rémi Verschelde | 1 | -1/+13 |
| 2017-01-09 | OSX: Revert back to kHIDUsage_GD_Joystick | Rémi Verschelde | 1 | -2/+2 |
| 2017-01-09 | Added resources icons | Daniel J. Ramirez | 97 | -163/+3206 |
| 2017-01-08 | Added missing node icons, plus some icon changes | Daniel J. Ramirez | 14 | -24/+281 |