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2018-06-19Fixed float Color conversions to int typesMax1-13/+13
2018-06-19Add access for GDNative modules to some platform dependent internals on AndroidBastiaan Olij4-0/+152
2018-06-18-Added AnimationGraphPlayer (still missing features)Juan Linietsky25-49/+4043
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18Expose OS.get_ticks_usec()Marc Gilleron3-0/+14
2018-06-18Prevent animation player crashGuilherme Felipe1-1/+1
2018-06-18Fix order to register autoloads in-editorGeorge Marques1-2/+22
2018-06-18Add longer description to ViewportTexture docMel Collins1-0/+2
2018-06-18Added description for abs function in Rect2unknown1-0/+1
2018-06-18[DOCS] Builtin keywords because search is terribadMax Hilbrunner1-1/+1
2018-06-18[DOCS] TreeItem: Small fix for remove_child()Max Hilbrunner1-1/+1
2018-06-18[DOCS] InputEventMouseButton: FactorMax Hilbrunner1-1/+1
2018-06-17Add a little to ViewportTexture docsMel Collins1-0/+2
2018-06-16Fix property hint for ReflectionProbe extentsRémi Verschelde1-2/+2
2018-06-15The build-solutions flag now forces editor mode.Nathan Warden1-0/+1
2018-06-15[Pluginscript] Fix not working exports in editorEmmanuel Leblond1-19/+4
2018-06-15Removed unused AudioServer::update functionMarcelo Fernandez3-7/+0
2018-06-15Fix Vector2 doc of floor, add ceil docletheed1-1/+2
2018-06-15Fix path typo for editor def capitalize_propertiesGuilherme Felipe4-3/+15
2018-06-15Travis: Build Mono module in linux tools jobRémi Verschelde1-2/+5
2018-06-15Travis: Make dependencies follow the matrix requirementsRémi Verschelde1-39/+33
Also make the coverity addon only applied to the static checks build job.
2018-06-15Travis: Cleanup build matrixRémi Verschelde1-21/+12
Remove unused MinGW config, switch server build to gcc/tools. Update COVERITY_SCAN_TOKEN's secure.
2018-06-15doc: Remove extraneous empty lines in descriptionsRémi Verschelde10-17/+0
2018-06-14Added some details in skeleton docs.tagcup1-2/+10
Workaround for #19551.
2018-06-14[AnimationPlayer] Fix preview for both AnimatedSprite (2D and 3D)Guilherme Felipe1-6/+34
2018-06-15Tweak adaptative guideline and completion_background colorletheed1-2/+2
2018-06-14Small improvement to solarized themeGuilherme Felipe1-2/+2
2018-06-14Import morph target names from glTFPedro J. Estébanez1-1/+4
If mesh.extras.targetNames is available. Keep the former naming pattern as fallback.
2018-06-13Fix invalid DEFVAL in SpatialEditorGizmo::add_unscaled_billboardRémi Verschelde3-3/+7
Likely added by mistake in #19487. Should fix #19543.
2018-06-13Removed duplicate default colours and removed GDScriptHighligher colours ↵Paulb234-61/+46
from main editor.
2018-06-13Theme saving no longer hard codedPaulb231-33/+10
2018-06-13Polished 3D selectionJFonS10-83/+483
2018-06-13LineEdit IME position will now ignore placeholder text.Saracen1-4/+5
2018-06-13A typo in ShaderCompilerGLES2 constructor code '==' used instead of '='nemerle1-1/+1
2018-06-13Added Solarized Dark and Light themesChaosus3-15/+25
2018-06-13Style fixes for commit d5bb6faaRémi Verschelde5-102/+117
2018-06-12Fix TabContainer not showing tabs on left when resizing.Guilherme Felipe1-0/+40
Fix #19510.
2018-06-12Fixed regression making the logger not respect the max files limit.Michael Alexsander Silva Dias1-2/+2
2018-06-12Add support for tutorial links to makerst.pyrobojumper79-100/+146
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12Inner classes' functions now appear in the editor's functions panelJairo Honorio1-0/+7
Fixes #19386
2018-06-12Fixes a crash on draw_hovergroud2-38/+56
2018-06-11-Make sure that ProjectSettings are properly dumped when dumping docs.Juan Linietsky12-7/+813
-Documented all properties of project settings Update documentation for ProjectSettings
2018-06-11IME context detection.Saracen11-4/+79
2018-06-11Moved culling, updated lights and shadows into a prepare function so it is ↵Bastiaan Olij2-13/+91
only called once for stereo rendering
2018-06-11Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMDRémi Verschelde4-39/+62
KEY_MASK_CMD is automatically replaced by KEY_MASK_CTRL on non-OSX and KEY_MASK_META (Command key) on OSX, so it should be used for all Ctrl/Cmd + key shortcuts. Also de-hacked the macOS shortcut replacements with proper conditional definition. Not tested on macOS, cannot judge if they are good shortcuts. Fixes #10761.
2018-06-10updated Viewport docs to correct wrong information and fill out empty sectionsclayjohn1-2/+6
2018-06-10updated some particlematerial propertiesclayjohn1-2/+2
2018-06-10Fix CSG issues when reparenting shape nodes.Benjamin1-0/+9
2018-06-09Update AUTHORS and DONORS listRémi Verschelde2-21/+29
New contributors added to AUTHORS: @Nallebeorn, @ibrahn, @KellyThomas, @ShyRed Thanks to all contributors and donors for making Godot possible! [ci skip]
2018-06-09Fix drag and drop autoloadvolzhs1-2/+2
2018-06-09Correct test list returned by test_get_namesEmmanuel Leblond1-4/+9