| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2015-12-16 | small fix for undo redo | Juan Linietsky | 3 | -5/+20 | |
| 2015-12-16 | added labels to sections and properties | Juan Linietsky | 1 | -3/+16 | |
| 2015-12-15 | -split view of property editor and editor settings | Juan Linietsky | 11 | -26/+251 | |
| 2015-12-15 | Add editor setting for display mode on file dialog and filesystem dock | Franklin Sobrinho | 6 | -7/+29 | |
| 2015-12-15 | -fixes to theora video ending sooner than expected, fixes #3066 | Juan Linietsky | 2 | -5/+13 | |
| 2015-12-15 | Prevent deleting input presets as it does not work | Rémi Verschelde | 1 | -2/+3 | |
| Follow-up of #3076. Now the only thing possible to do with input presets is to add/remove key bindings. It was already the case previously but it's now clearer in the UI. | |||||
| 2015-12-14 | Forbid renaming input presets | Ignacio Etcheverry | 3 | -1/+16 | |
| 2015-12-14 | Added input actions renaming | Ignacio Etcheverry | 6 | -39/+122 | |
| 2015-12-14 | Avoid project manager from processing gamepad input | Franklin Sobrinho | 2 | -0/+8 | |
| 2015-12-14 | Add GDScript export hint for named bit flags | eska | 1 | -2/+40 | |
| Syntax: `export( int, FLAGS, "A Flag", "Another Flag" ) var flags` | |||||
| 2015-12-14 | Fix editor layouts broken after 9a7ff65 | Ignacio Etcheverry | 1 | -2/+1 | |
| 2015-12-14 | no need to revert this actually | Ariel Manzur | 1 | -2/+2 | |
| 2015-12-14 | -implement arrows on tabs, when too many tabs are present, fixes #2806 | Juan Linietsky | 5 | -4/+141 | |
| 2015-12-14 | Editor layout dialog: name field grabs focus on popup | Ignacio Etcheverry | 2 | -1/+8 | |
| 2015-12-14 | implement point cloud function using convex hull for ConvexPolygonShape2D, ↵ | Juan Linietsky | 2 | -1/+36 | |
| fixes #2848 | |||||
| 2015-12-14 | Implement double-click on remaining dialogs | Franklin Sobrinho | 2 | -11/+18 | |
| 2015-12-14 | replaced :var by :Variant in documentation, fixes #2897 | Juan Linietsky | 12 | -16/+17 | |
| 2015-12-14 | do not open dominant script if external editor is selected, fixes #3067 | Juan Linietsky | 1 | -0/+3 | |
| 2015-12-13 | utf stuff on osx | santiagopf | 4 | -2/+451 | |
| 2015-12-13 | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky | 8 | -2/+145 | |
| (it's clevery done so local changes to scenes are kept even if unsaved) | |||||
| 2015-12-13 | fixed and improved selection and list selection, closes #2852 | Juan Linietsky | 5 | -102/+184 | |
| 2015-12-13 | -hash dictionaries properly instead of using pointer, fixes #2880 | Juan Linietsky | 1 | -1/+14 | |
| 2015-12-13 | -deprecated pcz, replaced by just zip. Closes #2879 | Juan Linietsky | 1 | -3/+3 | |
| 2015-12-13 | added binary API to StreamPeer, fixes #2863 | Juan Linietsky | 13 | -9/+383 | |
| 2015-12-13 | Fix array editor NodePath being relative to editor | Franklin Sobrinho | 3 | -4/+25 | |
| 2015-12-13 | Double-click item for reparent and choose a node in NodePath dialog | Franklin Sobrinho | 2 | -11/+10 | |
| 2015-12-13 | fix zip export | Juan Linietsky | 2 | -2/+4 | |
| 2015-12-13 | reverted mouse stuff | santiagopf | 1 | -1/+3 | |
| t Please enter the commit message for your changes. Lines starting | |||||
| 2015-12-13 | ability to export scene to zip | Juan Linietsky | 6 | -16/+101 | |
| 2015-12-12 | ability to get video player texture | Juan Linietsky | 2 | -2/+13 | |
| 2015-12-13 | Add a Makefile to generate classes doc in various formats | Rémi Verschelde | 9 | -24/+64 | |
| All the generated documentation is put in doc/_build. | |||||
| 2015-12-12 | Move documentation python tools to doc/tools folder | Rémi Verschelde | 11 | -13627/+1 | |
| 2015-12-12 | no more time error, fixes #2892 | Juan Linietsky | 2 | -1/+6 | |
| 2015-12-12 | isim | santiagopf | 1 | -5/+10 | |
| 2015-12-12 | Remove last remaining variables of PR-3043 | Franklin Sobrinho | 2 | -4/+1 | |
| 2015-12-12 | Drop MSVC 12.0-specific build batch script | Rémi Verschelde | 1 | -1/+0 | |
| 2015-12-12 | Move doxygen config to doc folder | Rémi Verschelde | 2 | -3/+3 | |
| Also removed logo_small.png and used logo.png instead | |||||
| 2015-12-12 | Remove outdated documentation | Rémi Verschelde | 45 | -26907/+3 | |
| 2015-12-12 | variant parser was not parsing rect2 properly, fixes #2948 | Juan Linietsky | 1 | -0/+13 | |
| 2015-12-12 | -force exporting of original script exported variables on overriden scripts | Juan Linietsky | 1 | -0/+13 | |
| -this works around the problem of scripts being reloaded and their properties lost -fixes #2958 | |||||
| 2015-12-12 | better support for broken collada, fixes #2959 | Juan Linietsky | 1 | -1/+5 | |
| 2015-12-12 | Fix crash caused by a empty NavigationMesh | Franklin Sobrinho | 1 | -1/+3 | |
| 2015-12-12 | added rotation and scale support to gui controls | Juan Linietsky | 6 | -15/+73 | |
| 2015-12-12 | -added windowed mode with -w, fixes #3020 | Juan Linietsky | 5 | -11/+16 | |
| -changed default windowed resolution to 1280x720 | |||||
| 2015-12-12 | ability to set occluder mask in tilemap, fixes #3025 | Juan Linietsky | 2 | -0/+32 | |
| 2015-12-12 | fix broken merge | Juan Linietsky | 2 | -15/+0 | |
| 2015-12-12 | -added option to keep debugger open, fixes #3031 | Juan Linietsky | 4 | -14/+33 | |
| 2015-12-12 | Script debugger remains visible when using Debug->Show Debugger | Franklin Sobrinho | 3 | -13/+20 | |
| 2015-12-12 | added proper functions to ColorRamp, fixes #3034 | Juan Linietsky | 2 | -0/+37 | |
| 2015-12-12 | -make smoothing respect camera limits, fixes #3037 | Juan Linietsky | 2 | -4/+41 | |
