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path: root/platform/javascript/os_javascript.cpp (unfollow)
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2016-05-25Added settings to change marked and breakpoint colorPaulb233-0/+8
2016-05-25Set tooltip for SpriteRegionEditorAndreas Haas1-0/+1
2016-05-24Add a slider for zooming TileMap preview icons.Andreas Haas2-0/+23
Fixes #2413
2016-05-24Allow ItemList icons to stretch to max size.Andreas Haas2-3/+27
2016-05-24Fixed caret color not changing though propertiesPaulb231-1/+1
2016-05-23Remove noisy printCarter Anderson1-1/+0
2016-05-23General docks clean upJuan Linietsky5-152/+183
-Moved path box above in fs dock -Remove up/down button and added reordering with DND of favorites -Changed zoom icon to be centered vertically -Made filter for files always visible -Added some options to TextureFrame for better alignment/stretching
2016-05-23Modified damp rangesDaniel J. Ramirez1-3/+3
2016-05-23Clamped some light2D rangesDaniel J. Ramirez1-3/+3
2016-05-23D&D: Fix wrong path in ScenesDock (#4789)volzhs1-1/+1
Fixes #4786
2016-05-24fix unexpected char: '\' error on windowsvolzhs1-3/+3
error occurred when register additional directory for android module on windows. ### config.py ### ``` def can_build(plat): return plat=="android" def configure(env): if (env['platform'] == 'android'): env.android_add_res_dir("android/res") ```
2016-05-23-Improve resource previewsJuan Linietsky27-271/+1195
-Also fixed draw_texture_rect() tile parameter
2016-05-23Save line number color with text editor themeIgnacio Etcheverry1-0/+1
2016-05-23Added color themes to the text editorPaulb235-19/+252
2016-05-23use node name as filename when save scenevolzhs2-2/+4
fix #4723
2016-05-23Change the default comment color to #676767 (#4763)Hugo Locurcio1-1/+1
A neutral gray color, more readable than the old brown one.
2016-05-23Fix #4748: proper call to base class functionIgnacio Armenteros1-1/+1
2016-05-23README.md docs are not wiki (#4770)anatoly techtonik1-1/+1
2016-05-23README: use https links to main websiteest311-2/+2
Thanks @akien-mga for having given me the idea: https://github.com/w84death/Tanks-of-Freedom/commit/926df79a7c7581ebcee3fd45bc52ac9a0d7b5412
2016-05-23README: Improve Documentation sectionest311-1/+1
The move was over three months ago, it is irritating to still read "has been moved to".
2016-05-23Polygon2D now exposes vertex colors.Ovnuniarchos2-1/+30
2016-05-22Real-Time Remote Inspector supportJuan Linietsky8-209/+644
2016-05-22Change low processor usage mode to cap to 60 FPS rather than 40 FPSCalinou1-1/+1
This results in smoother operation in the editor, without needing to resort to the "Update Always" method which uses more resources than needed.
2016-05-22fix error when open project and close editorvolzhs1-1/+1
### when open project ### ``` ERROR: Attempt to connect nonexistent signal 'size_flags_changed' to method 'queue_sort' At: core\object.cpp:1400 ERROR: Attempt to connect nonexistent signal 'minimum_size_changed' to method '_child_minsize_changed' At: core\object.cpp:1400 ERROR: Attempt to connect nonexistent signal 'visibility_changed' to method '_child_minsize_changed' At: core\object.cpp:1400 ``` ### when close editor ### ``` ERROR: Nonexistent signal: size_flags_changed At: core\object.cpp:1458 ERROR: Nonexistent signal: minimum_size_changed At: core\object.cpp:1458 ERROR: Nonexistent signal: visibility_changed At: core\object.cpp:1458 ```
2016-05-21fixed compilation bugJuan Linietsky1-0/+2
2016-05-21fixes android drivers buildAriel Manzur1-1/+1
2016-05-21First version of ProfilerJuan Linietsky35-179/+2244
It is now possible to profile GDScript as well as some parts of Godot internals.
2016-05-21fix drivers build on iosAriel Manzur1-2/+3
2016-05-21fixAriel Manzur3-17/+20
2016-05-21using 1 env for all driversAriel Manzur3-31/+28
2016-05-21i18n: Add gettext header template to the POTRémi Verschelde2-135/+411
2016-05-21i18n: Recreate template with improved scriptRémi Verschelde1-1330/+1330
2016-05-21i18n: Disable line numbers in location contextRémi Verschelde1-2/+16
Can be toggled on with --with-line-nb.
2016-05-21i18n: Add location of duplicate strings to the contextRémi Verschelde1-1/+10
2016-05-21i18n: Cosmetic fixes to extract scriptRémi Verschelde1-24/+22
2016-05-21i18n: Fix another %i in vformatRémi Verschelde2-2/+2
2016-05-21i18n: Use %d instead of %i in vformatRémi Verschelde12-76/+80
Fixes #4742.
2016-05-21remove trailing whitespaceHubert Jarosz24-80/+80
2016-05-21Changes to open dir in native explorer RMB optionGeequlim1-8/+3
Rename 'Show In System' to 'Show In File Manager' Replace path from DirAccess::get_full_path to Globals::globalize_path
2016-05-21VehicleBody: Cosmetic fixes to previous commitRémi Verschelde3-11/+8
2016-05-21Add get_linear_velocity() method to VehicleBody classAgustin Benavidez3-2/+23
Doc added also.
2016-05-21i18n: Second pass at proofreadingRémi Verschelde38-320/+272
Mostly removing commented out strings, plus a few critical ones that should not be translated.
2016-05-21i18n: Sync template with previous commitRémi Verschelde1-840/+476
2016-05-21i18n: Proofreading of all stringsRémi Verschelde66-425/+427
Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
2016-05-20Added 'fat' option for bits param on scons for osx, this will produce a fat ↵marcelofg552-2/+7
binary that contains both 32 bits and 64 bits binaries
2016-05-20Document the FileDialog and partial OS methodsGeequlim1-0/+14
2016-05-20Fix for tooltip blinking (#4713)captainwasabi1-2/+2
Moved where active tooltips are canceled to wait until the mouse actually moves off the control.
2016-05-20Fix a XML error with the documentationBojidar Marinov1-1/+1
2016-05-19Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.MarianoGNU2-1/+110
2016-05-19Multiline duplication, issue #4661Paulb231-6/+25