| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2014-09-22 | -added collision exception to 3D Physics API too | Juan Linietsky | 2 | -0/+28 | |
| 2014-09-22 | -variables with export in script are now IMMEDIATELY AND ALWAYS visible in ↵ | Juan Linietsky | 18 | -68/+235 | |
| properties (#718) -WorldEnvironment cleanup issues fixed (#563) -Text Editor improvement to shift-mouse selection (#648) -(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652) -Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense -Added add_collision_exception() API in PhysicsBody (more accessible) -ability to select and copy in the output messages panel | |||||
| 2014-09-21 | Fix #395: change node name does not refresh in the inspector until you ↵ | Ralf Hölzemer | 2 | -0/+7 | |
| reselect it - added missing _node_renamed function to SceneTreeDock | |||||
| 2014-09-21 | Fixed too many little issues, check the issues closed today. | Juan Linietsky | 24 | -44/+306 | |
